Player Matchup

Bellona
Bellona
Nasdrin
Bellona
Level 63
God Stats
8W - 3L
1,584 SR
Queue Stats
183W - 181L
1,453 Elo+
Party 1
Bakasura
Bakasura
Rory698
Bakasura
Level 107
God Stats
2W - 1L
1,458 SR
Queue Stats
86W - 71L
1,373 Elo+
Party 3
Janus
Janus
TobyLG7935
Janus
Level 40
God Stats
4W - 5L
1,437 SR
Queue Stats
97W - 86L
1,335 Elo+
Party 3
Neith
Neith
booteemonster
Neith
Level 63
God Stats
17W - 16L
1,439 SR
Queue Stats
153W - 164L
1,378 Elo+
Party 1
Ares
Ares
gfearzly
Ares
Level 64
God Stats
7W - 0L
1,567 SR
Queue Stats
104W - 72L
1,439 Elo+
Party 3
Team Averages
Level 67
1,497 SR
1,396 Elo+

VS

Team Averages
Level 131
1,365 SR
1,405 Elo+
Chaac
Chaac
Aquaberry Viper
Chaac
Level 107
God Stats
0W - 2L
1,317 SR
Queue Stats
34W - 46L
1,451 Elo+
Solo
Hun Batz
Hun Batz
DarthQu4ker
Hun Batz
Level 158
God Stats
1W - 4L
1,361 SR
Queue Stats
122W - 162L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Fluffnblood
Kukulkan
Level 106
God Stats
1W - 2L
1,396 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 2
Skadi
Skadi
Spank Wizard
Skadi
Level 157
God Stats
0W - 2L
1,250 SR
Queue Stats
11W - 22L
1,320 Elo+
Party 2
Atlas
Atlas
Tianshi07
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 224L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nasdrin
Bellona
8
0 / 1 / 0
4,714
589
3,358
6,797
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Rory698
Bakasura
8
0 / 0 / 1
4,384
548
2,132
7,337
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
8
0 / 1 / 0
4,808
601
1,450
3,531
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 3 / 0
4,391
549
2,847
5,481
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
8
0 / 0 / 1
4,849
606
2,233
6,185
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,374
672
3,509
6,506
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
DarthQu4ker
Hun Batz
8
2 / 0 / 2
4,764
596
3,309
6,385
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Fluffnblood
Kukulkan
8
0 / 0 / 1
4,502
563
1,820
2,483
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 1 / 0
5,067
633
5,876
4,662
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
Tianshi07
Atlas
4
0 / 1 / 0
3,444
431
744
2,663
1,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Hun Batz
DarthQu4ker
Hun Batz
2
0
2
3
L
Kukulkan
Fluffnblood
Kukulkan
0
0
1
0.5
W
Bellona
Nasdrin
Bellona
0
1
0
0
W
Bakasura
Rory698
Bakasura
0
0
1
0.5
L
2
1
0
2
L
Atlas
Tianshi07
Atlas
0
1
0
0
W
Janus
0
1
0
0
W
2
3
0
0.67
W
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,020
Damage
15,258
29,331
Taken
22,699
14,169
Mitigated
10,247
7,725
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,509
969
0
1,842
6,506
4,176
0
0
6,089
0
31,866
L
Hun Batz
DarthQu4ker
Hun Batz
3,309
854
0
586
6,385
2,350
0
1,169
5,160
0
25,534
L
Kukulkan
Fluffnblood
Kukulkan
1,820
102
0
391
2,483
680
0
797
1,552
23,602
968
W
Bellona
Nasdrin
Bellona
3,358
1,013
0
2,846
6,797
4,873
0
0
6,797
0
25,374
W
Bakasura
Rory698
Bakasura
2,132
1,284
0
2,201
7,337
3,030
0
654
6,683
0
20,378
L
5,876
2,572
0
1,343
4,662
1,415
0
879
3,783
0
37,456
L
Atlas
Tianshi07
Atlas
744
344
36
159
2,663
1,626
0
648
2,015
6,949
281
W
Janus
1,450
52
0
210
3,531
1,010
0
1,194
2,337
28,907
0
W
2,847
1,053
0
1,358
5,481
1,597
0
218
5,263
0
21,865
W
Ares
2,233
357
0
1,110
6,185
3,659
0
313
5,872
19,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,146
Gold Earned
23,151
206
Minions Killed
215
0
Camps Cleared
0
856,802
Distance Traveled
741,311
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,374
672
57
7
0
142,071
0
L
Hun Batz
4,764
596
50
6
0
191,835
0
L
Kukulkan
4,502
563
40
5
0
179,353
2
W
Bellona
4,714
589
45
6
0
154,585
0
W
Bakasura
4,384
548
47
6
0
216,143
0
L
Skadi
5,067
633
56
7
0
148,933
0
L
Atlas
3,444
431
12
2
0
79,119
0
W
Janus
4,808
601
62
8
0
174,494
4
W
Neith
4,391
549
28
4
0
131,013
1
W
Ares
4,849
606
24
3
0
180,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role