Player Matchup

Tyr
Tyr
DewDewFart
Tyr
Level 147
God Stats
3W - 0L
1,824 SR
Queue Stats
66W - 55L
1,551 Elo+
Party 1
Shiva
Shiva
StankPickle
Shiva
Level 45
God Stats
5W - 2L
1,887 SR
Queue Stats
38W - 31L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
TheEeveeKid
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,646 Elo+
Party 1
Da Ji
Da Ji
Zeta02
Da Ji
Level 158
God Stats
5W - 2L
1,813 SR
Queue Stats
62W - 111L
1,410 Elo+
Solo
Nu Wa
Nu Wa
xTHESEBISCUITSx
Nu Wa
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 19L
1,559 Elo+
Party 1
Team Averages
Level 127
1,705 SR
1,538 Elo+

VS

Team Averages
Level 140
1,610 SR
1,548 Elo+
Ullr
Ullr
DAQUI5909
Ullr
Level 158
God Stats
4W - 5L
1,551 SR
Queue Stats
126W - 115L
1,537 Elo+
Solo
Janus
Janus
DragonBoy5634
Janus
Level 86
God Stats
2W - 1L
1,692 SR
Queue Stats
28W - 29L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Mєtaby
Baron Samedi
Level 158
God Stats
1W - 2L
1,861 SR
Queue Stats
60W - 46L
1,640 Elo+
Solo
Erlang Shen
Erlang Shen
Sir Runs
Erlang Shen
Level 148
God Stats
77W - 70L
1,567 SR
Queue Stats
372W - 359L
1,543 Elo+
Solo
Camazotz
Camazotz
TuChulo
Camazotz
Level 148
God Stats
1W - 3L
1,380 SR
Queue Stats
244W - 211L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
7,823
782
5,752
7,248
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 0 / 7
8,017
802
7,641
6,996
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
TheEeveeKid
Cthulhu
15
2 / 2 / 6
8,142
814
6,966
7,397
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Da Ji
Zeta02
Da Ji
15
3 / 1 / 5
8,300
830
6,664
7,035
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

14
2 / 0 / 8
7,916
792
6,282
4,105
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
0 / 1 / 0
7,621
762
4,997
4,636
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
7,013
701
4,770
4,768
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Baron Samedi
Mєtaby
Baron Samedi
13
1 / 2 / 1
7,854
785
6,300
8,766
6,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
Sir Runs
Erlang Shen
13
0 / 3 / 1
7,144
714
4,417
12,067
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Camazotz
TuChulo
Camazotz
14
2 / 2 / 1
7,860
786
5,208
10,157
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
11
Kills
3
3
Deaths
11
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
1
0
0
W
3
0
5
5.5
L
0
3
1
0.17
L
Baron Samedi
Mєtaby
Baron Samedi
1
2
1
0.75
L
Erlang Shen
Sir Runs
Erlang Shen
0
3
1
0.17
W
1
0
7
4.5
W
Cthulhu
TheEeveeKid
Cthulhu
2
2
6
2.5
L
Camazotz
TuChulo
Camazotz
2
2
1
1.25
W
Da Ji
Zeta02
Da Ji
3
1
5
5.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,305
Damage
25,692
32,781
Taken
40,394
21,418
Mitigated
23,312
5,768
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,997
1,297
0
57
4,636
1,931
0
1,792
2,738
0
32,481
W
5,752
699
0
1,005
7,248
4,956
36
3,519
3,729
0
9,704
L
4,770
273
68
133
4,768
1,757
0
1,170
3,492
9,381
666
L
Baron Samedi
Mєtaby
Baron Samedi
6,300
419
1,278
3,094
8,766
6,878
0
2,949
5,487
21,402
0
L
Erlang Shen
Sir Runs
Erlang Shen
4,417
2,077
0
3,392
12,067
8,649
554
3,827
8,032
0
19,591
W
7,641
1,488
768
2,323
6,996
4,151
709
1,796
5,081
0
24,831
W
Cthulhu
TheEeveeKid
Cthulhu
6,966
205
877
225
7,397
6,000
0
2,731
4,339
24,301
0
L
Camazotz
TuChulo
Camazotz
5,208
1,009
0
1,347
10,157
4,097
27
2,598
7,368
0
26,611
W
Da Ji
Zeta02
Da Ji
6,664
1,098
0
250
7,035
4,805
0
1,348
5,660
0
21,740
W
6,282
2,427
0
320
4,105
1,506
336
1,352
2,664
22,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
37,492
192
Minions Killed
202
0
Camps Cleared
0
1,041,606
Distance Traveled
1,068,067
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,621
762
72
7
0
209,339
0
W
Tyr
7,823
782
8
1
0
212,554
0
L
Janus
7,013
701
22
2
0
195,048
0
L
Baron Samedi
7,854
785
27
3
0
195,356
0
L
Erlang Shen
7,144
714
31
3
0
238,054
0
W
Shiva
8,017
802
47
5
0
205,049
0
W
Cthulhu
8,142
814
48
5
0
202,110
0
L
Camazotz
7,860
786
50
5
0
230,270
0
W
Da Ji
8,300
830
51
5
0
220,209
0
W
Nu Wa
7,916
792
38
4
0
201,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role