Player Matchup

Terra
Terra
DrMonty26
Terra
Level 80
God Stats
4W - 1L
1,255 SR
Queue Stats
127W - 125L
1,483 Elo+
Party 1
Ra
Ra
Karria
Ra
Level 129
God Stats
18W - 15L
1,614 SR
Queue Stats
167W - 176L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
RexRator
Heimdallr
Level 101
God Stats
5W - 5L
1,647 SR
Queue Stats
94W - 95L
1,508 Elo+
Party 1
Hercules
Hercules
THY57
Hercules
Level 61
God Stats
8W - 6L
1,538 SR
Queue Stats
203W - 198L
1,520 Elo+
Party 1
Thanatos
Thanatos
speedygunzolas
Thanatos
Level 122
God Stats
2W - 1L
1,665 SR
Queue Stats
50W - 45L
1,528 Elo+
Party 2
Team Averages
Level 99
1,544 SR
1,511 Elo+

VS

Team Averages
Level 100
1,507 SR
1,555 Elo+
Cerberus
Cerberus
 
Cerberus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BrunoIgleziasV
Neith
Level 62
God Stats
20W - 16L
1,740 SR
Queue Stats
129W - 128L
1,580 Elo+
Solo
Set
Set
DesmondThePlayer
Set
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 97L
1,592 Elo+
Solo
Loki
Loki
JayTheSlayer008
Loki
Level 123
God Stats
5W - 5L
1,225 SR
Queue Stats
174W - 144L
1,560 Elo+
Party 3
Tiamat
Tiamat
Sojiro_Kurokami
Tiamat
Level 147
God Stats
8W - 10L
1,571 SR
Queue Stats
245W - 207L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DrMonty26
Terra
6
0 / 0 / 0
3,943
657
915
3,689
2,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
7
1 / 2 / 3
4,041
674
2,392
2,927
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
RexRator
Heimdallr
7
1 / 0 / 0
3,882
647
2,455
3,176
1,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
THY57
Hercules
7
0 / 1 / 0
3,923
654
792
4,106
2,452
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
6
3 / 0 / 1
4,157
693
3,515
2,896
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 3 / 1
3,415
569
963
7,204
3,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,262
544
2,550
2,588
704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

7
2 / 1 / 0
4,003
667
2,887
4,934
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

1
0 / 0 / 0
2,654
442
0
640
112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,368
728
1,847
2,021
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
L
0
1
0
0
L
2
1
0
2
W
Terra
DrMonty26
Terra
0
0
0
0
L
0
0
0
0
W
Ra
1
2
3
1.25
W
Heimdallr
RexRator
Heimdallr
1
0
0
1
L
1
0
0
1
W
Hercules
THY57
Hercules
0
1
0
0
W
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,069
Damage
8,247
16,794
Taken
17,387
8,044
Mitigated
6,806
8,168
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
963
198
0
2,348
7,204
3,332
0
1,919
5,285
13,165
0
L
2,550
1,440
88
1,033
2,588
704
0
272
2,316
0
15,490
L
2,887
1,365
0
1,777
4,934
1,732
0
1,097
3,837
0
20,488
W
Terra
DrMonty26
Terra
915
282
74
1,824
3,689
2,275
0
0
3,689
11,312
1,301
L
0
0
0
0
640
112
0
0
640
0
30
W
Ra
2,392
614
252
621
2,927
1,029
0
622
2,305
18,555
0
W
Heimdallr
RexRator
Heimdallr
2,455
1,282
0
1,221
3,176
1,191
0
0
3,176
0
27,922
L
1,847
238
0
1,202
2,021
926
0
0
1,858
20,242
356
W
Hercules
THY57
Hercules
792
203
0
1,808
4,106
2,452
0
1,500
2,266
0
20,050
W
Thanatos
3,515
2,084
0
2,368
2,896
1,097
0
341
2,555
0
17,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,946
Gold Earned
17,702
163
Minions Killed
140
0
Camps Cleared
0
615,413
Distance Traveled
506,654
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,415
569
32
5
0
121,888
0
L
Neith
3,262
544
24
4
0
102,927
3
L
Set
4,003
667
34
6
0
140,372
0
W
Terra
3,943
657
22
4
0
135,658
4
L
Loki
2,654
442
0
0
0
24,848
0
W
Ra
4,041
674
38
6
0
126,060
1
W
Heimdallr
3,882
647
38
6
0
114,847
0
L
Tiamat
4,368
728
50
8
0
116,619
1
W
Hercules
3,923
654
39
7
0
106,316
0
W
Thanatos
4,157
693
26
4
0
132,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role