Player Matchup

Thor
Thor
Diamond III
 
Thor
Diamond III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Mood
Janus
Masters
Level 183
God Stats
21W - 11L
1,776 SR
Queue Stats
259W - 244L
2,569 MMR
Solo
Charon
Charon
Masters
Slothity
Charon
Masters
Level 149
God Stats
10W - 4L
1,824 SR
Queue Stats
134W - 111L
2,489 MMR
Solo
Hachiman
Hachiman
Diamond I
TooÍcy
Hachiman
Diamond I
Level 156
God Stats
49W - 33L
1,746 SR
Queue Stats
163W - 128L
2,543 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
benisflytrap
Erlang Shen
Platinum I
Level 110
God Stats
3W - 1L
1,560 SR
Queue Stats
64W - 50L
2,105 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,681 SR
2,241 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,538 SR
1,611 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond II
 
Lancelot
Diamond II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
SeaPandas16
Thoth
Diamond V
Level 159
God Stats
8W - 6L
1,692 SR
Queue Stats
188W - 173L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 1 / 2
4,603
767
2,342
5,430
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Mood
Janus
10
3 / 1 / 0
5,211
869
2,619
2,412
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charon
Slothity
Charon
8
0 / 1 / 3
4,504
751
3,066
6,489
2,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
TooÍcy
Hachiman
8
0 / 1 / 1
3,924
654
4,028
3,682
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
benisflytrap
Erlang Shen
8
1 / 1 / 0
4,071
679
2,325
6,589
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ah Muzen CabBellonaNeithSobek

VS

Bans
AphroditeCabrakanAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 1 / 0
5,132
855
3,699
5,454
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
 
Ganesha
7
0 / 2 / 2
4,342
724
1,859
6,951
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
 
Lancelot
7
3 / 0 / 1
4,089
682
2,623
3,610
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
 
Anhur
8
0 / 2 / 2
4,036
673
3,278
5,084
1,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
4,683
781
1,817
2,636
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
5
5
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
2
3
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Ganesha
 
Ganesha
0
2
2
0.5
L
Lancelot
 
Lancelot
3
0
1
3.5
L
Anhur
 
Anhur
0
2
2
0.5
W
Janus
Mood
Janus
3
1
0
3
L
1
1
1
1.5
W
Charon
Slothity
Charon
0
1
3
1.5
W
Hachiman
TooÍcy
Hachiman
0
1
1
0.5
W
Erlang Shen
benisflytrap
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,380
Damage
13,276
24,602
Taken
23,735
11,342
Mitigated
9,391
8,771
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,342
691
0
2,617
5,430
1,557
0
1,066
4,213
0
25,688
L
Sun Wukong
 
Sun Wukong
3,699
1,203
0
2,207
5,454
2,404
0
0
5,082
0
38,663
L
Ganesha
 
Ganesha
1,859
171
57
2,588
6,951
3,630
0
2,462
4,449
10,899
908
L
Lancelot
 
Lancelot
2,623
1,142
0
1,718
3,610
1,120
0
678
2,846
0
13,955
L
Anhur
 
Anhur
3,278
1,923
0
2,045
5,084
1,482
0
1,313
3,771
0
26,978
W
Janus
Mood
Janus
2,619
370
0
355
2,412
700
0
337
2,000
34,780
0
L
1,817
39
0
680
2,636
755
0
749
1,803
30,291
0
W
Charon
Slothity
Charon
3,066
728
0
2,257
6,489
2,769
0
1,096
5,349
13,971
719
W
Hachiman
TooÍcy
Hachiman
4,028
2,361
0
1,731
3,682
833
0
586
3,096
0
29,957
W
Erlang Shen
benisflytrap
Erlang Shen
2,325
1,124
0
1,811
6,589
5,483
0
0
6,589
0
23,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
22,282
243
Minions Killed
229
0
Camps Cleared
0
693,601
Distance Traveled
636,912
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,603
767
59
10
0
157,583
0
L
Sun Wukong
5,132
855
70
12
0
123,390
0
L
Ganesha
4,342
724
0
0
0
128,637
1
L
Lancelot
4,089
682
26
4
0
126,508
0
L
Anhur
4,036
673
64
11
0
118,572
0
W
Janus
5,211
869
77
13
0
148,796
0
L
Thoth
4,683
781
69
12
0
139,805
1
W
Charon
4,504
751
16
3
0
136,878
1
W
Hachiman
3,924
654
57
10
0
124,464
1
W
Erlang Shen
4,071
679
34
6
0
125,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role