Player Matchup

Cthulhu
Cthulhu
JeromySalami77
Cthulhu
Level 87
God Stats
0W - 1L
1,558 SR
Queue Stats
18W - 34L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
She IovesUZI
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1
Serqet
Serqet
bulldogface53
Serqet
Level 128
God Stats
5W - 4L
1,771 SR
Queue Stats
25W - 40L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
poopsock1120
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,366 Elo+
Party 1
Tiamat
Tiamat
swagoulishous11
Tiamat
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 46L
1,484 Elo+
Party 1
Team Averages
Level 87
1,566 SR
1,426 Elo+

VS

Team Averages
Level 134
1,568 SR
1,532 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EmptyKetchup723
Odin
Level 127
God Stats
6W - 2L
1,642 SR
Queue Stats
140W - 121L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Emptysalt724
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,604 SR
Queue Stats
53W - 38L
1,616 Elo+
Party 2
Ra
Ra
TopTyrGamer
Ra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
kainaluboy808
Baron Samedi
Level 141
God Stats
70W - 59L
1,592 SR
Queue Stats
474W - 438L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,916
432
9,865
17,642
14,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
She IovesUZI
Jormungandr
11
0 / 5 / 1
6,746
422
4,693
13,627
13,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
4 / 3 / 1
8,008
501
9,429
15,106
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
poopsock1120
Heimdallr
12
0 / 5 / 1
6,746
422
3,924
12,150
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 3 / 1
7,571
473
9,475
11,284
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 2 / 4
8,257
516
7,694
19,375
8,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
5 / 0 / 5
10,004
625
12,168
11,217
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Muzen Cab
Emptysalt724
Ah Muzen Cab
16
4 / 0 / 5
9,541
596
10,476
9,482
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
3 / 1 / 6
8,985
562
9,647
8,413
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
kainaluboy808
Baron Samedi
14
6 / 3 / 6
8,582
536
11,064
10,703
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
21
21
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
4
2.5
W
5
0
5
7.5
W
Ah Muzen Cab
Emptysalt724
Ah Muzen Cab
4
0
5
6.5
L
0
5
2
0.2
L
Jormungandr
She IovesUZI
Jormungandr
0
5
1
0.1
W
3
1
6
6
L
4
3
1
1.5
W
Baron Samedi
kainaluboy808
Baron Samedi
6
3
6
3
L
Heimdallr
poopsock1120
Heimdallr
0
5
1
0.1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
51,049
69,809
Taken
59,190
46,087
Mitigated
29,665
11,484
Healing
22,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,694
1,855
0
7,116
19,375
8,913
204
8,672
10,522
0
65,023
W
12,168
1,866
0
2,632
11,217
8,203
93
4,405
5,822
11,986
66,834
W
Ah Muzen Cab
Emptysalt724
Ah Muzen Cab
10,476
4,553
0
1,945
9,482
4,268
0
2,425
7,057
0
82,662
L
9,865
366
0
3,757
17,642
14,019
0
8,150
8,668
41,845
1,523
L
Jormungandr
She IovesUZI
Jormungandr
4,693
673
0
34
13,627
13,084
120
2,790
10,797
34,760
0
W
9,647
914
1,268
3,636
8,413
3,410
0
4,475
3,846
60,240
1,937
L
9,429
3,234
0
3,049
15,106
7,322
1
3,846
11,160
0
70,935
W
Baron Samedi
kainaluboy808
Baron Samedi
11,064
840
1,041
4,766
10,703
4,871
72
2,958
7,625
51,240
1,137
L
Heimdallr
poopsock1120
Heimdallr
3,924
508
0
2,546
12,150
5,101
0
3,058
8,676
0
40,690
L
9,475
1,000
0
2,098
11,284
6,561
0
3,559
7,554
49,855
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
45,369
425
Minions Killed
551
0
Camps Cleared
0
1,489,841
Distance Traveled
1,639,313
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,257
516
88
6
0
347,261
0
W
Odin
10,004
625
121
8
0
271,891
2
W
Ah Muzen Cab
9,541
596
128
8
0
378,610
3
L
Cthulhu
6,916
432
62
4
0
306,710
0
L
Jormungandr
6,746
422
58
4
0
265,332
0
W
Ra
8,985
562
121
8
0
357,482
6
L
Serqet
8,008
501
125
8
0
364,127
2
W
Baron Samedi
8,582
536
93
6
0
284,069
0
L
Heimdallr
6,746
422
82
5
0
286,611
6
L
Tiamat
7,571
473
98
6
0
267,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role