Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
GarlicBreadMVP
Nike
Level 158
God Stats
1W - 0L
1,827 SR
Queue Stats
17W - 22L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
JMonday42
Nu Wa
Level 155
God Stats
6W - 7L
1,432 SR
Queue Stats
93W - 95L
1,542 Elo+
Party 1
Nemesis
Nemesis
Steinschlange
Nemesis
Level 144
God Stats
9W - 3L
1,656 SR
Queue Stats
202W - 172L
1,568 Elo+
Solo
Cthulhu
Cthulhu
TheTeamWebb
Cthulhu
Level 156
God Stats
1W - 0L
1,620 SR
Queue Stats
17W - 22L
1,404 Elo+
Party 1
Team Averages
Level 154
1,607 SR
1,484 Elo+

VS

Team Averages
Level 133
1,541 SR
1,524 Elo+
Martichoras
Martichoras
GeN x CRoNiN
Martichoras
Level 125
God Stats
7W - 10L
1,482 SR
Queue Stats
157W - 161L
1,518 Elo+
Solo
Janus
Janus
SavageJoerilla
Janus
Level 145
God Stats
23W - 25L
1,482 SR
Queue Stats
35W - 38L
1,510 Elo+
Party 2
Ix Chel
Ix Chel
TropicalBanana
Ix Chel
Level 145
God Stats
2W - 5L
1,304 SR
Queue Stats
36W - 36L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
VariousWaifus
Ne Zha
Level 125
God Stats
7W - 5L
1,948 SR
Queue Stats
33W - 34L
1,519 Elo+
Party 2
Shiva
Shiva
WDK xXGuapozZXx
Shiva
Level 126
God Stats
13W - 14L
1,491 SR
Queue Stats
286W - 270L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
4 / 0 / 4
10,037
627
10,976
13,104
6,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 2
8,957
560
8,080
15,999
12,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nu Wa
JMonday42
Nu Wa
15
3 / 2 / 5
9,278
580
12,360
7,154
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
15
8 / 4 / 2
9,089
568
10,177
17,914
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
TheTeamWebb
Cthulhu
12
1 / 5 / 6
7,901
494
7,162
16,716
14,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GeN x CRoNiN
Martichoras
12
1 / 5 / 1
7,748
484
9,238
12,351
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
3 / 3 / 2
8,505
532
5,727
12,564
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 4 / 4
8,619
539
11,560
13,428
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

12
2 / 4 / 5
6,950
434
9,206
13,413
7,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 1 / 0
8,966
560
7,458
14,287
9,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
17
Kills
12
12
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
0
4
6
W
1
1
2
2
L
Martichoras
GeN x CRoNiN
Martichoras
1
5
1
0.3
W
Nu Wa
JMonday42
Nu Wa
3
2
5
2.75
L
3
3
2
1.33
W
Nemesis
8
4
2
2.25
W
Cthulhu
TheTeamWebb
Cthulhu
1
5
6
0.8
L
5
4
4
1.75
L
2
4
5
1.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,755
Damage
43,189
70,887
Taken
66,043
43,338
Mitigated
34,934
16,691
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
10,976
3,632
0
6,096
13,104
6,123
1,816
538
12,566
0
85,892
W
8,080
1,201
0
2,736
15,999
12,726
384
1,547
14,452
0
74,971
L
Martichoras
GeN x CRoNiN
Martichoras
9,238
3,357
0
1,888
12,351
5,943
0
1,622
10,615
0
62,037
W
Nu Wa
JMonday42
Nu Wa
12,360
1,569
0
500
7,154
2,358
1,097
3,128
4,026
62,597
2,612
L
5,727
429
0
3,712
12,564
5,162
0
2,729
9,549
70,314
0
W
Nemesis
10,177
4,896
0
4,971
17,914
7,746
0
7,289
10,625
0
72,196
W
Cthulhu
TheTeamWebb
Cthulhu
7,162
617
619
1,769
16,716
14,385
96
5,367
11,349
30,142
0
L
11,560
1,747
331
3,988
13,428
5,892
0
5,520
7,353
65,550
0
L
9,206
963
0
1,358
13,413
7,976
0
6,043
6,891
0
37,123
L
7,458
1,898
64
3,983
14,287
9,961
702
1,853
11,553
0
80,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,262
Gold Earned
40,788
521
Minions Killed
483
0
Camps Cleared
0
1,630,916
Distance Traveled
1,467,326
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,037
627
145
9
0
323,879
5
W
Nike
8,957
560
128
8
0
305,010
7
L
Martichoras
7,748
484
97
6
0
222,795
0
W
Nu Wa
9,278
580
114
7
0
313,659
6
L
Janus
8,505
532
97
6
0
345,491
0
W
Nemesis
9,089
568
94
6
0
357,062
0
W
Cthulhu
7,901
494
40
3
0
331,306
5
L
Ix Chel
8,619
539
114
7
0
293,084
2
L
Ne Zha
6,950
434
45
3
0
329,538
0
L
Shiva
8,966
560
130
8
0
276,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role