Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum II
 
Aphrodite
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
GuillermoGG
Ravana
Platinum II
Level 145
God Stats
1W - 1L
1,734 SR
Queue Stats
116W - 99L
1,917 MMR
Solo
Thoth
Thoth
Platinum I
NYANderthawl
Thoth
Platinum I
Level 206
God Stats
4W - 7L
1,540 SR
Queue Stats
124W - 113L
1,926 MMR
Solo
Surtr
Surtr
Platinum IV
richomiedave
Surtr
Platinum IV
Level 148
God Stats
0W - 2L
1,743 SR
Queue Stats
165W - 169L
1,887 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,603 SR
1,746 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,538 SR
1,741 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Platinum I
 
Ishtar
Platinum I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold I
FlanDeMiados
Raijin
Gold I
Level 69
God Stats
1W - 1L
1,342 SR
Queue Stats
21W - 15L
1,921 MMR
Party 1
Sobek
Sobek
Platinum III
TheKrogerMan
Sobek
Platinum III
Level 157
God Stats
8W - 5L
1,562 SR
Queue Stats
65W - 56L
1,898 MMR
Solo
Osiris
Osiris
Platinum II
spikerslol
Osiris
Platinum II
Level 159
God Stats
3W - 1L
1,786 SR
Queue Stats
119W - 104L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 2
7,063
543
5,333
11,091
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
10
0 / 2 / 1
6,315
486
2,449
8,384
5,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
12
2 / 2 / 0
6,843
526
4,827
7,822
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,530
502
5,147
6,119
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 0
6,807
524
9,238
16,065
11,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
VamanaFreyaKaliBellona

VS

Bans
LancelotErlang ShenCerberusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 1 / 2
8,332
641
6,729
11,342
5,051
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
 
Ishtar
14
1 / 1 / 2
8,012
616
7,129
8,805
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Raijin
13
1 / 0 / 5
7,915
609
6,753
6,560
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 4
6,281
483
3,890
10,698
8,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Osiris
spikerslol
Osiris
13
1 / 0 / 1
7,826
602
12,137
14,098
15,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Fenrir
 
Fenrir
8
1
2
9
W
Ishtar
 
Ishtar
1
1
2
2
W
Raijin
1
0
5
3.5
L
Ravana
2
2
0
1
L
0
3
0
0
W
0
1
4
2
L
0
2
0
0
W
Osiris
spikerslol
Osiris
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,994
Damage
36,638
49,481
Taken
51,503
27,403
Mitigated
34,874
18,632
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,333
1,319
0
3,059
11,091
4,294
0
1,253
9,810
0
67,136
L
Aphrodite
 
Aphrodite
2,449
552
1,548
3,529
8,384
5,876
0
3,446
4,617
14,609
569
W
Fenrir
 
Fenrir
6,729
1,476
0
7,065
11,342
5,051
0
310
11,032
0
71,522
W
Ishtar
 
Ishtar
7,129
3,633
0
4,712
8,805
3,627
387
778
8,027
0
82,455
W
Raijin
6,753
660
0
2,129
6,560
2,102
0
3,062
3,454
59,194
1,495
L
Ravana
4,827
1,489
0
996
7,822
3,535
0
1,697
5,787
0
54,684
L
5,147
189
0
400
6,119
1,935
0
2,919
2,790
57,232
0
W
3,890
342
0
3,271
10,698
8,347
0
3,546
7,152
15,609
0
L
9,238
4,873
0
9,100
16,065
11,763
0
203
14,794
1,591
49,030
W
Osiris
spikerslol
Osiris
12,137
5,685
0
3,596
14,098
15,747
0
706
12,604
0
63,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
38,366
434
Minions Killed
477
0
Camps Cleared
0
1,382,755
Distance Traveled
1,382,026
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,063
543
103
8
0
263,210
2
L
Aphrodite
6,315
486
38
3
0
261,227
2
W
Fenrir
8,332
641
92
7
0
330,935
0
W
Ishtar
8,012
616
132
10
0
244,941
3
W
Raijin
7,915
609
121
9
0
275,569
4
L
Ravana
6,843
526
87
7
0
320,601
2
L
Thoth
6,530
502
117
9
0
271,387
2
W
Sobek
6,281
483
20
2
0
291,312
4
L
Surtr
6,807
524
89
7
0
266,330
6
W
Osiris
7,826
602
112
9
0
239,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role