Player Matchup

Tyr
Tyr
Bewni
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,400 Elo+
Party 1
Zhong Kui
Zhong Kui
Knighthawk024
Zhong Kui
Level 129
God Stats
2W - 2L
1,733 SR
Queue Stats
79W - 75L
1,497 Elo+
Party 1
Janus
Janus
Lunget
Janus
Level 26
God Stats
14W - 17L
1,609 SR
Queue Stats
38W - 49L
1,492 Elo+
Party 1
Charon
Charon
Tyranicshua
Charon
Level 157
God Stats
2W - 0L
1,763 SR
Queue Stats
59W - 62L
1,520 Elo+
Party 1
Artemis
Artemis
iBuno
Artemis
Level 135
God Stats
4W - 1L
1,857 SR
Queue Stats
100W - 101L
1,515 Elo+
Party 1
Team Averages
Level 110
1,692 SR
1,485 Elo+

VS

Team Averages
Level 154
1,642 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Bombi21
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,494 Elo+
Party 3
Awilix
Awilix
KungFury69
Awilix
Level 158
God Stats
45W - 37L
1,462 SR
Queue Stats
387W - 345L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
RKellyLuvDungeon
Amaterasu
Level 171
God Stats
2W - 1L
1,858 SR
Queue Stats
186W - 173L
1,481 Elo+
Party 2
Maui
Maui
enkidu32
Maui
Level 151
God Stats
14W - 5L
1,891 SR
Queue Stats
25W - 18L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Bewni
Tyr
11
1 / 1 / 4
5,855
836
3,924
6,799
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Knighthawk024
Zhong Kui
12
0 / 3 / 4
6,377
911
6,281
6,708
5,210
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Janus
Lunget
Janus
11
2 / 0 / 3
5,951
850
2,731
2,436
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
12
3 / 1 / 3
6,613
945
6,517
4,416
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
iBuno
Artemis
12
3 / 1 / 2
6,366
909
7,712
4,167
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
5,510
787
2,094
3,981
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Bombi21
Anhur
12
2 / 3 / 2
6,394
913
3,203
7,695
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
KungFury69
Awilix
11
2 / 3 / 3
6,038
863
3,462
6,714
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Amaterasu
12
2 / 1 / 3
6,175
882
4,060
8,597
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Maui
10
0 / 1 / 2
5,590
799
1,478
5,640
3,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
6
6
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Tyr
Bewni
Tyr
1
1
4
3
L
Anhur
Bombi21
Anhur
2
3
2
1
W
Zhong Kui
Knighthawk024
Zhong Kui
0
3
4
0.67
L
Awilix
KungFury69
Awilix
2
3
3
1.17
W
Janus
Lunget
Janus
2
0
3
3.5
L
Amaterasu
2
1
3
3.5
W
Charon
3
1
3
4.5
L
Maui
0
1
2
1
W
Artemis
iBuno
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
14,297
24,526
Taken
32,627
14,628
Mitigated
18,355
3,647
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,094
90
321
1,241
3,981
1,520
0
1,594
2,195
14,612
0
W
Tyr
Bewni
Tyr
3,924
648
0
841
6,799
4,264
0
1,378
5,382
0
9,645
L
Anhur
Bombi21
Anhur
3,203
1,536
0
770
7,695
2,960
0
3,226
4,183
0
14,594
W
Zhong Kui
Knighthawk024
Zhong Kui
6,281
1,048
0
1,866
6,708
5,210
840
293
6,253
21,505
961
L
Awilix
KungFury69
Awilix
3,462
623
0
418
6,714
2,730
0
2,932
3,514
0
11,346
W
Janus
Lunget
Janus
2,731
72
0
0
2,436
833
0
566
1,784
10,189
0
L
Amaterasu
4,060
1,219
0
2,392
8,597
7,473
0
4,489
3,776
0
12,708
W
Charon
6,517
708
0
500
4,416
2,727
220
803
3,575
15,855
0
L
Maui
1,478
191
0
582
5,640
3,672
0
1,590
3,778
4,572
0
W
Artemis
iBuno
Artemis
7,712
1,455
0
440
4,167
1,594
21
532
3,594
0
21,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
29,707
140
Minions Killed
103
0
Camps Cleared
0
698,345
Distance Traveled
670,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,510
787
28
4
0
119,306
0
W
Tyr
5,855
836
13
2
0
156,193
0
L
Anhur
6,394
913
29
4
0
131,078
0
W
Zhong Kui
6,377
911
45
6
0
145,614
0
L
Awilix
6,038
863
11
2
0
151,085
0
W
Janus
5,951
850
18
3
0
119,404
0
L
Amaterasu
6,175
882
25
4
0
157,647
0
W
Charon
6,613
945
31
4
0
144,433
0
L
Maui
5,590
799
10
1
0
111,612
0
W
Artemis
6,366
909
33
5
0
132,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role