Player Matchup

Aphrodite
Aphrodite
Amahe
Aphrodite
Level 159
God Stats
5W - 1L
1,864 SR
Queue Stats
133W - 131L
1,574 Elo+
Party 3
Medusa
Medusa
BlackDrunkKoala
Medusa
Level 151
God Stats
2W - 3L
1,475 SR
Queue Stats
47W - 40L
1,629 Elo+
Party 4
Izanami
Izanami
Fajitarius
Izanami
Level 105
God Stats
5W - 0L
1,994 SR
Queue Stats
77W - 57L
1,629 Elo+
Party 4
Bake Kujira
Bake Kujira
PRETH02
Bake Kujira
Level 159
God Stats
8W - 7L
1,553 SR
Queue Stats
153W - 112L
1,623 Elo+
Party 3
Thanatos
Thanatos
Rukkingaround
Thanatos
Level 183
God Stats
2W - 0L
1,794 SR
Queue Stats
150W - 150L
1,556 Elo+
Party 3
Team Averages
Level 151
1,736 SR
1,602 Elo+

VS

Team Averages
Level 174
1,580 SR
1,622 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BigDaDBacchus
Terra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,711 Elo+
Party 1
Anhur
Anhur
ImSoSlimShady
Anhur
Level 177
God Stats
0W - 1L
1,847 SR
Queue Stats
4W - 4L
1,738 Elo+
Party 1
Ne Zha
Ne Zha
Ponchoseor123
Ne Zha
Level 169
God Stats
3W - 11L
1,351 SR
Queue Stats
103W - 88L
1,598 Elo+
Party 2
Tiamat
Tiamat
SeriousSAM180
Tiamat
Level 161
God Stats
3W - 3L
1,700 SR
Queue Stats
112W - 106L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amahe
Aphrodite
13
0 / 3 / 3
7,642
509
4,491
14,326
12,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 2 / 3
9,470
631
18,975
15,641
6,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Izanami
Fajitarius
Izanami
14
2 / 1 / 3
8,400
560
14,618
12,480
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
PRETH02
Bake Kujira
17
7 / 3 / 1
10,537
702
18,507
17,897
21,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
Rukkingaround
Thanatos
15
10 / 5 / 5
9,391
626
10,755
16,957
7,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 7 / 1
7,899
527
8,332
22,634
13,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
5 / 1 / 3
8,633
576
8,364
14,138
12,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 3
8,111
541
10,250
16,724
5,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 6 / 3
7,922
528
9,439
17,140
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 9 / 4
7,382
492
7,369
14,541
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
26
Kills
14
14
Deaths
26
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
7
1
0.36
W
Aphrodite
Amahe
Aphrodite
0
3
3
0.5
L
5
1
3
6.5
W
7
2
3
4.25
W
Izanami
Fajitarius
Izanami
2
1
3
3.5
L
2
3
3
1.17
W
Bake Kujira
PRETH02
Bake Kujira
7
3
1
2.5
L
5
6
3
1.08
W
Thanatos
Rukkingaround
Thanatos
10
5
5
2.5
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,346
Damage
43,754
77,301
Taken
85,177
53,119
Mitigated
45,675
35,143
Healing
20,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,332
2,694
0
4,567
22,634
13,083
0
13,816
7,559
0
61,224
W
Aphrodite
Amahe
Aphrodite
4,491
198
4,904
7,040
14,326
12,218
60
3,359
10,967
21,236
0
L
8,364
1,506
124
2,949
14,138
12,008
0
2,791
11,274
27,304
0
W
18,975
8,428
0
4,355
15,641
6,444
379
6,409
9,232
0
84,147
W
Izanami
Fajitarius
Izanami
14,618
9,989
0
4,787
12,480
4,750
513
2,348
10,132
0
96,015
L
10,250
6,398
0
5,848
16,724
5,982
0
1,377
15,347
0
66,168
W
Bake Kujira
PRETH02
Bake Kujira
18,507
6,809
0
3,664
17,897
21,714
123
1,167
16,730
95,196
1,607
L
9,439
3,380
0
4,947
17,140
7,186
0
1,966
15,066
0
55,572
W
Thanatos
Rukkingaround
Thanatos
10,755
3,384
0
10,393
16,957
7,993
0
2,351
14,606
0
69,088
L
7,369
981
0
1,657
14,541
7,416
0
1,339
13,154
50,502
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
39,947
533
Minions Killed
414
0
Camps Cleared
0
1,530,531
Distance Traveled
1,524,241
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,899
527
98
7
0
275,972
1
W
Aphrodite
7,642
509
26
2
0
304,128
3
L
Terra
8,633
576
28
2
0
333,759
7
W
Medusa
9,470
631
123
8
0
305,919
0
W
Izanami
8,400
560
151
10
0
266,472
0
L
Anhur
8,111
541
119
8
0
299,819
5
W
Bake Kujira
10,537
702
142
9
0
324,267
0
L
Ne Zha
7,922
528
82
5
0
327,095
2
W
Thanatos
9,391
626
91
6
0
329,745
0
L
Tiamat
7,382
492
87
6
0
287,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role