Player Matchup

Camazotz
Camazotz
D3arAmb3lina258
Camazotz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,552 Elo+
Solo
Yemoja
Yemoja
Galoumba
Yemoja
Level 157
God Stats
10W - 4L
1,918 SR
Queue Stats
97W - 129L
1,561 Elo+
Party 1
Charybdis
Charybdis
Porpsicle
Charybdis
Level 139
God Stats
4W - 3L
1,817 SR
Queue Stats
124W - 152L
1,593 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SoDaP0Ps
Cu Chulainn
Level 153
God Stats
0W - 2L
1,275 SR
Queue Stats
70W - 75L
1,567 Elo+
Party 1
Hera
Hera
xXSunnyDelightXx
Hera
Level 133
God Stats
6W - 6L
1,654 SR
Queue Stats
293W - 258L
1,599 Elo+
Solo
Team Averages
Level 148
1,633 SR
1,575 Elo+

VS

Team Averages
Level 119
1,571 SR
1,581 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DrSterg
Bellona
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 29L
1,575 Elo+
Solo
Charon
Charon
Fraustc
Charon
Level 29
God Stats
3W - 2L
1,719 SR
Queue Stats
56W - 46L
1,617 Elo+
Party 2
Skadi
Skadi
MeekoBombay
Skadi
Level 172
God Stats
5W - 3L
1,596 SR
Queue Stats
102W - 80L
1,611 Elo+
Solo
Ix Chel
Ix Chel
itzMcLovin
Ix Chel
Level 127
God Stats
8W - 10L
1,542 SR
Queue Stats
239W - 184L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
0 / 4 / 2
6,300
485
3,299
14,149
5,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Yemoja
Galoumba
Yemoja
9
0 / 2 / 1
5,975
460
2,029
10,534
7,533
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Porpsicle
Charybdis
12
0 / 4 / 0
6,313
486
4,191
12,631
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SoDaP0Ps
Cu Chulainn
12
3 / 2 / 1
6,998
538
8,458
12,808
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
1 / 3 / 1
7,073
544
5,544
6,830
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 2 / 2
8,144
626
10,603
10,576
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bellona
DrSterg
Bellona
13
4 / 2 / 1
8,157
627
10,076
13,952
11,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charon
Fraustc
Charon
11
2 / 0 / 2
7,590
584
6,183
7,238
5,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
2 / 0 / 5
7,988
614
8,833
7,358
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
itzMcLovin
Ix Chel
14
0 / 0 / 1
7,656
589
5,894
5,590
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
2
4
L
Camazotz
0
4
2
0.25
W
Bellona
DrSterg
Bellona
4
2
1
2.25
W
Charon
Fraustc
Charon
2
0
2
3
L
Yemoja
Galoumba
Yemoja
0
2
1
0.25
W
2
0
5
4.5
L
Charybdis
Porpsicle
Charybdis
0
4
0
0
L
Cu Chulainn
SoDaP0Ps
Cu Chulainn
3
2
1
1.75
W
Ix Chel
itzMcLovin
Ix Chel
0
0
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
41,589
56,952
Taken
44,714
27,242
Mitigated
26,428
18,373
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,603
2,570
0
3,719
10,576
4,368
0
1,969
8,607
0
66,996
L
Camazotz
3,299
699
0
5,210
14,149
5,339
0
565
13,584
0
39,755
W
Bellona
DrSterg
Bellona
10,076
2,526
0
6,906
13,952
11,235
25
1,022
12,930
0
64,167
W
Charon
Fraustc
Charon
6,183
1,423
0
1,665
7,238
5,795
0
2,425
4,813
26,984
2,440
L
Yemoja
Galoumba
Yemoja
2,029
850
2,146
2,107
10,534
7,533
0
3,443
7,091
12,334
0
W
8,833
4,236
0
1,201
7,358
2,847
291
1,249
6,109
0
67,609
L
Charybdis
Porpsicle
Charybdis
4,191
2,112
0
3,585
12,631
4,512
0
2,677
9,954
0
63,084
L
Cu Chulainn
SoDaP0Ps
Cu Chulainn
8,458
2,317
0
4,575
12,808
7,494
0
2,608
10,200
0
41,307
W
Ix Chel
itzMcLovin
Ix Chel
5,894
790
1,068
3,158
5,590
2,183
0
1,300
4,290
69,730
0
L
5,544
1,053
0
750
6,830
2,364
0
2,176
4,654
63,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
39,535
398
Minions Killed
492
0
Camps Cleared
0
1,274,409
Distance Traveled
1,396,876
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,144
626
91
7
0
305,552
0
L
Camazotz
6,300
485
77
6
0
236,842
0
W
Bellona
8,157
627
98
8
0
267,538
0
W
Charon
7,590
584
39
3
0
288,908
1
L
Yemoja
5,975
460
22
2
0
265,608
1
W
Skadi
7,988
614
120
9
0
247,290
1
L
Charybdis
6,313
486
115
9
0
235,666
0
L
Cu Chulainn
6,998
538
67
5
0
293,551
0
W
Ix Chel
7,656
589
144
11
0
287,588
0
L
Hera
7,073
544
117
9
0
242,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role