Player Matchup

Horus
Horus
KiCKEERR
Horus
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,430 Elo+
Party 1
Anhur
Anhur
MuadDıb
Anhur
Level 221
God Stats
0W - 2L
1,468 SR
Queue Stats
36W - 30L
1,543 Elo+
Party 1
Janus
Janus
Rαın
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,578 Elo+
Party 1
Mulan
Mulan
WeruNbecaliN
Mulan
Level 148
God Stats
1W - 2L
1,726 SR
Queue Stats
87W - 92L
1,464 Elo+
Solo
Zeus
Zeus
Xennac
Zeus
Level 159
God Stats
0W - 2L
1,634 SR
Queue Stats
19W - 16L
1,547 Elo+
Party 1
Team Averages
Level 167
1,566 SR
1,512 Elo+

VS

Team Averages
Level 133
1,673 SR
1,504 Elo+
Horus
Horus
AgustixCF
Horus
Level 126
God Stats
5W - 1L
1,802 SR
Queue Stats
266W - 233L
1,483 Elo+
Solo
Agni
Agni
Ankalagonn12
Agni
Level 126
God Stats
1W - 0L
1,730 SR
Queue Stats
12W - 9L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Kingpín
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 164L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
ReidosNabos
Sun Wukong
Level 147
God Stats
1W - 0L
1,706 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo
Nu Wa
Nu Wa
fofogory1
Nu Wa
Level 109
God Stats
3W - 1L
1,625 SR
Queue Stats
68W - 68L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KiCKEERR
Horus
10
0 / 3 / 1
6,181
773
1,871
11,234
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
MuadDıb
Anhur
14
0 / 2 / 1
6,410
801
7,187
6,740
2,631
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Rαın
Janus
10
0 / 3 / 0
5,708
714
4,595
5,978
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 0
5,910
739
3,723
5,997
5,941
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Zeus
Xennac
Zeus
12
0 / 2 / 1
6,444
806
11,491
4,974
1,654
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AgustixCF
Horus
14
5 / 0 / 7
7,730
966
8,459
15,053
9,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
4 / 2 / 7
7,553
944
7,162
7,564
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Kingpín
Cthulhu
13
1 / 1 / 10
7,668
959
6,499
8,758
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sun Wukong
ReidosNabos
Sun Wukong
13
2 / 0 / 7
7,348
919
6,075
9,013
9,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
fofogory1
Nu Wa
12
0 / 0 / 11
6,968
871
5,308
4,280
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
1
Kills
12
12
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
AgustixCF
Horus
5
0
7
8.5
W
4
2
7
3.75
L
Horus
KiCKEERR
Horus
0
3
1
0.17
W
Cthulhu
Kingpín
Cthulhu
1
1
10
6
L
Anhur
MuadDıb
Anhur
0
2
1
0.25
W
Sun Wukong
ReidosNabos
Sun Wukong
2
0
7
5.5
L
Janus
Rαın
Janus
0
3
0
0
L
1
2
0
0.5
L
Zeus
Xennac
Zeus
0
2
1
0.25
W
Nu Wa
fofogory1
Nu Wa
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
33,503
34,923
Taken
44,668
22,731
Mitigated
32,678
12,404
Healing
24,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AgustixCF
Horus
8,459
1,919
5,349
8,619
15,053
9,417
182
4,742
10,229
0
12,142
W
7,162
294
1,450
2,353
7,564
3,644
495
3,408
4,052
12,594
0
L
Horus
KiCKEERR
Horus
1,871
624
4,308
4,666
11,234
10,222
0
5,534
5,355
0
5,351
W
Cthulhu
Kingpín
Cthulhu
6,499
69
1,142
1,501
8,758
8,501
289
2,839
5,859
18,650
738
L
Anhur
MuadDıb
Anhur
7,187
4,450
921
695
6,740
2,631
0
3,268
3,343
0
21,502
W
Sun Wukong
ReidosNabos
Sun Wukong
6,075
406
1,082
1,451
9,013
9,275
341
3,526
5,413
0
12,976
L
Janus
Rαın
Janus
4,595
240
0
516
5,978
2,283
0
3,131
2,750
18,408
0
L
3,723
84
395
268
5,997
5,941
0
4,112
1,841
0
5,840
L
Zeus
Xennac
Zeus
11,491
792
0
635
4,974
1,654
0
2,888
1,990
30,723
0
W
Nu Wa
fofogory1
Nu Wa
5,308
2,737
695
836
4,280
1,841
1,212
1,239
3,029
18,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
37,267
110
Minions Killed
91
0
Camps Cleared
0
749,982
Distance Traveled
879,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,730
966
11
1
0
174,336
0
W
Agni
7,553
944
10
1
0
168,165
0
L
Horus
6,181
773
3
0
0
168,120
0
W
Cthulhu
7,668
959
24
3
0
182,300
0
L
Anhur
6,410
801
39
5
0
149,805
0
W
Sun Wukong
7,348
919
21
3
0
194,953
0
L
Janus
5,708
714
30
4
0
159,392
0
L
Mulan
5,910
739
0
0
0
107,130
0
L
Zeus
6,444
806
38
5
0
165,535
0
W
Nu Wa
6,968
871
25
3
0
159,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role