Player Matchup

Agni
Agni
OdiousJimmy
Agni
Level 165
God Stats
2W - 0L
1,902 SR
Queue Stats
476W - 9L
2,293 Elo+
Party 3
Da Ji
Da Ji
PokAniSter
Da Ji
Level 149
God Stats
4W - 0L
1,842 SR
Queue Stats
176W - 0L
2,406 Elo+
Party 3
Neith
Neith
The-Legend8901
Neith
Level 182
God Stats
4W - 0L
1,969 SR
Queue Stats
462W - 9L
2,289 Elo+
Party 3
Ymir
Ymir
TrickedOutHoro
Ymir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
452W - 9L
2,285 Elo+
Party 3
Hercules
Hercules
jamie10012
Hercules
Level 109
God Stats
82W - 93L
1,562 SR
Queue Stats
279W - 272L
1,548 Elo+
Solo
Team Averages
Level 153
1,755 SR
2,164 Elo+

VS

Team Averages
Level 83
1,622 SR
1,539 Elo+
Fenrir
Fenrir
BIGyeetmaster69
Fenrir
Level 15
God Stats
3W - 2L
1,615 SR
Queue Stats
31W - 28L
1,495 Elo+
Party 1
Nut
Nut
Hêntai
Nut
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 36L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
SlippedMoon
Cabrakan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 64L
1,552 Elo+
Solo
Anubis
Anubis
TheReaIVaIkyrie
Anubis
Level 108
God Stats
8W - 4L
1,652 SR
Queue Stats
72W - 65L
1,565 Elo+
Party 2
King Arthur
King Arthur
fauxAstre
King Arthur
Level 114
God Stats
6W - 6L
1,843 SR
Queue Stats
73W - 66L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,511
1,216
10,296
4,677
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Da Ji
13
3 / 1 / 4
7,780
1,111
5,763
3,934
2,136
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

13
2 / 1 / 7
7,689
1,098
10,478
4,946
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 1 / 9
8,129
1,161
3,339
6,178
5,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hercules
jamie10012
Hercules
13
2 / 1 / 7
7,511
1,073
6,682
8,055
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Team 1 Tickets

352

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,602
1,086
3,492
9,115
4,749
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Nut
12
0 / 2 / 3
7,120
1,017
6,809
9,096
3,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cabrakan
SlippedMoon
Cabrakan
11
0 / 0 / 0
6,208
887
0
0
0
13
0 / 3 / 4
7,474
1,068
5,555
8,756
4,403
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
fauxAstre
King Arthur
12
2 / 3 / 2
7,557
1,080
8,646
12,683
12,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
11
Kills
4
4
Deaths
11
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Nut
0
2
3
0.75
W
3
0
8
7
W
Da Ji
3
1
4
5
L
Cabrakan
SlippedMoon
Cabrakan
0
0
0
0
W
2
1
7
5.5
L
0
3
4
0.67
W
1
1
9
5.5
L
King Arthur
fauxAstre
King Arthur
2
3
2
1
W
Hercules
jamie10012
Hercules
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,558
Damage
24,502
27,790
Taken
39,650
19,578
Mitigated
25,657
5,797
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,492
238
0
16
9,115
4,749
0
1,916
7,097
0
7,196
L
Nut
6,809
4,709
0
699
9,096
3,753
0
4,041
4,970
0
19,979
W
10,296
557
0
282
4,677
1,699
0
733
3,944
24,173
758
W
Da Ji
5,763
1,637
0
64
3,934
2,136
0
160
3,180
0
12,286
L
Cabrakan
SlippedMoon
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
10,478
2,844
0
954
4,946
1,882
0
584
4,362
0
26,662
L
5,555
265
0
1,995
8,756
4,403
0
2,214
6,400
30,405
0
W
3,339
745
738
658
6,178
5,512
0
2,217
3,961
14,683
0
L
King Arthur
fauxAstre
King Arthur
8,646
854
0
0
12,683
12,752
0
5,030
7,298
0
15,954
W
Hercules
jamie10012
Hercules
6,682
1,876
160
2,941
8,055
8,349
0
1,861
6,194
0
9,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
35,961
128
Minions Killed
120
6
Camps Cleared
6
606,830
Distance Traveled
526,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,602
1,086
9
1
0
143,675
0
L
Nut
7,120
1,017
42
6
3
128,652
0
W
Agni
8,511
1,216
35
5
4
138,214
0
W
Da Ji
7,780
1,111
24
3
1
82,042
0
L
Cabrakan
6,208
887
0
0
0
0
0
W
Neith
7,689
1,098
51
7
1
119,034
0
L
Anubis
7,474
1,068
50
7
3
113,121
0
W
Ymir
8,129
1,161
13
2
0
123,190
0
L
King Arthur
7,557
1,080
19
3
0
141,457
0
W
Hercules
7,511
1,073
5
1
0
144,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role