Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ButtSorry
Chaac
Level 155
God Stats
3W - 4L
1,694 SR
Queue Stats
84W - 90L
1,580 Elo+
Party 1
Ix Chel
Ix Chel
I Hit Tooters
Ix Chel
Level 158
God Stats
0W - 2L
1,272 SR
Queue Stats
196W - 205L
1,530 Elo+
Party 1
Sol
Sol
TheYamakaSlayer
Sol
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 155L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
skdropout
Ao Kuang
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,581 Elo+
Party 1
Team Averages
Level 156
1,493 SR
1,549 Elo+

VS

Team Averages
Level 201
1,735 SR
2,092 Elo+
Bellona
Bellona
OdiousJimmy
Bellona
Level 165
God Stats
3W - 0L
1,868 SR
Queue Stats
396W - 14L
2,206 Elo+
Party 2
Ra
Ra
PokAniSter
Ra
Level 149
God Stats
2W - 0L
1,884 SR
Queue Stats
147W - 2L
2,303 Elo+
Party 2
Danzaburou
Danzaburou
The-Legend8901
Danzaburou
Level 182
God Stats
4W - 1L
1,846 SR
Queue Stats
389W - 13L
2,205 Elo+
Party 2
Nemesis
Nemesis
Timao2019aquitem
Nemesis
Level 350
God Stats
1W - 0L
1,254 SR
Queue Stats
143W - 136L
1,542 Elo+
Solo
Hera
Hera
TrickedOutHoro
Hera
Level 160
God Stats
6W - 1L
1,825 SR
Queue Stats
383W - 14L
2,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 8 / 1
7,957
796
7,411
12,590
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ButtSorry
Chaac
14
0 / 3 / 2
6,680
668
10,441
15,091
15,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ix Chel
12
0 / 4 / 0
6,542
654
5,119
10,406
5,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 5 / 1
7,577
758
7,651
10,602
5,487
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
skdropout
Ao Kuang
11
0 / 4 / 0
6,319
632
2,800
14,621
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OdiousJimmy
Bellona
14
2 / 1 / 20
8,385
839
11,557
12,942
12,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

17
9 / 1 / 13
9,902
990
15,968
9,674
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
The-Legend8901
Danzaburou
16
8 / 1 / 11
9,632
963
14,285
11,683
6,871
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

14
2 / 1 / 15
8,401
840
6,889
10,592
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
3 / 1 / 17
8,867
887
10,466
9,612
7,962
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
100
3
Kills
24
24
Deaths
5
4
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
8
1
0.19
L
Chaac
ButtSorry
Chaac
0
3
2
0.33
L
Ix Chel
0
4
0
0
W
Bellona
OdiousJimmy
Bellona
2
1
20
12
W
9
1
13
15.5
W
Danzaburou
The-Legend8901
Danzaburou
8
1
11
13.5
L
2
5
1
0.5
W
2
1
15
9.5
W
3
1
17
11.5
L
Ao Kuang
skdropout
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,422
Damage
59,165
63,310
Taken
54,503
40,271
Mitigated
40,605
21,817
Healing
35,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,411
308
729
597
12,590
5,718
24
5,527
6,635
16,709
468
L
Chaac
ButtSorry
Chaac
10,441
446
549
7,192
15,091
15,766
0
6,378
7,605
0
21,201
L
Ix Chel
5,119
297
3,043
2,821
10,406
5,007
0
4,888
5,252
15,609
0
W
Bellona
OdiousJimmy
Bellona
11,557
1,939
2,095
4,033
12,942
12,897
183
4,791
7,571
0
16,662
W
15,968
1,944
12,539
4,147
9,674
5,407
847
5,022
4,358
34,863
0
W
Danzaburou
The-Legend8901
Danzaburou
14,285
3,574
1,142
2,628
11,683
6,871
1,107
5,056
5,973
0
30,410
L
7,651
656
779
2,149
10,602
5,487
0
4,335
5,875
18,966
548
W
6,889
481
2,674
3,709
10,592
7,468
553
2,574
7,630
0
10,693
W
10,466
1,739
1,066
1,599
9,612
7,962
721
3,287
5,732
19,273
428
L
Ao Kuang
skdropout
Ao Kuang
2,800
389
548
3,410
14,621
8,293
0
4,967
9,044
4,925
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
45,187
95
Minions Killed
128
0
Camps Cleared
0
875,333
Distance Traveled
989,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,957
796
26
3
0
154,567
0
L
Chaac
6,680
668
19
2
0
207,543
0
L
Ix Chel
6,542
654
17
2
0
183,539
0
W
Bellona
8,385
839
15
2
0
201,315
0
W
Ra
9,902
990
25
3
0
190,457
0
W
Danzaburou
9,632
963
44
4
0
193,815
0
L
Sol
7,577
758
21
2
0
164,003
0
W
Nemesis
8,401
840
12
1
0
230,093
0
W
Hera
8,867
887
32
3
0
173,913
0
L
Ao Kuang
6,319
632
12
1
0
165,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role