Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
FlameSoda44
Cthulhu
Gold II
Level 127
God Stats
0W - 3L
1,253 SR
Queue Stats
68W - 67L
1,590 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
relieved-scar9
Baba Yaga
Gold I
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 81L
1,608 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,451 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,567 SR
1,606 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold IV
FaceTankingLoads
Eset
Gold IV
Level 165
God Stats
11W - 7L
1,588 SR
Queue Stats
17W - 10L
1,751 MMR
Party 2
Chaac
Chaac
Platinum II
ItsMeTin
Chaac
Platinum II
Level 217
God Stats
7W - 5L
1,623 SR
Queue Stats
44W - 35L
1,840 MMR
Party 1
Hachiman
Hachiman
Gold III
Kitana_121693
Hachiman
Gold III
Level 158
God Stats
17W - 13L
1,584 SR
Queue Stats
157W - 165L
1,550 MMR
Solo
Maui
Maui
Silver IV
WhiteBr0nc0
Maui
Silver IV
Level 149
God Stats
10W - 8L
1,540 SR
Queue Stats
24W - 26L
1,387 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 1 / 1
6,249
568
5,102
8,099
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
 
Charybdis
10
0 / 3 / 2
5,453
496
4,253
10,131
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Agni
 
Agni
4
0 / 3 / 0
4,276
389
504
2,605
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
FlameSoda44
Cthulhu
9
1 / 3 / 3
5,537
503
9,564
11,376
5,380
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Baba Yaga
relieved-scar9
Baba Yaga
8
0 / 4 / 0
4,905
446
4,959
7,129
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangThorYmirThanatos

VS

Bans
AthenaAnhurAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
4 / 1 / 1
6,671
606
3,701
6,488
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 1
7,963
724
3,636
4,090
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ItsMeTin
Chaac
13
2 / 0 / 4
7,581
689
5,450
13,015
9,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
Kitana_121693
Hachiman
11
5 / 2 / 0
6,166
561
9,874
10,897
4,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 1 / 4
6,112
556
4,292
10,671
8,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
14
14
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
1
1
3.5
L
Charybdis
 
Charybdis
0
3
2
0.33
L
Agni
 
Agni
0
3
0
0
W
Ravana
 
Ravana
4
1
1
4.5
W
3
0
1
3.5
L
Cthulhu
FlameSoda44
Cthulhu
1
3
3
0.83
W
Chaac
ItsMeTin
Chaac
2
0
4
4
W
Hachiman
Kitana_121693
Hachiman
5
2
0
2.5
W
0
1
4
2
L
Baba Yaga
relieved-scar9
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
26,953
39,340
Taken
45,161
15,217
Mitigated
25,914
9,831
Healing
20,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,102
1,690
0
1,672
8,099
2,953
0
2,196
5,903
0
39,208
L
Charybdis
 
Charybdis
4,253
2,315
0
4,139
10,131
3,525
0
1,506
8,625
0
42,628
L
Agni
 
Agni
504
28
0
200
2,605
733
0
842
1,763
8,905
0
W
Ravana
 
Ravana
3,701
773
0
3,022
6,488
2,667
8
56
6,427
0
45,513
W
3,636
189
0
705
4,090
1,520
399
787
3,303
66,682
346
L
Cthulhu
FlameSoda44
Cthulhu
9,564
910
218
2,207
11,376
5,380
0
3,328
8,048
28,675
2,279
W
Chaac
ItsMeTin
Chaac
5,450
657
0
7,587
13,015
9,186
0
4,262
7,929
0
55,757
W
Hachiman
Kitana_121693
Hachiman
9,874
6,347
0
5,107
10,897
4,248
0
4,135
6,762
0
55,342
W
4,292
751
383
3,822
10,671
8,293
0
4,264
6,407
15,761
0
L
Baba Yaga
relieved-scar9
Baba Yaga
4,959
329
0
1,395
7,129
2,626
0
0
7,129
22,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
34,493
246
Minions Killed
393
0
Camps Cleared
0
934,201
Distance Traveled
1,154,576
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,249
568
86
8
0
256,749
0
L
Charybdis
5,453
496
65
6
0
182,285
0
L
Agni
4,276
389
15
1
0
75,112
0
W
Ravana
6,671
606
77
7
0
272,063
0
W
Eset
7,963
724
120
11
0
213,978
0
L
Cthulhu
5,537
503
39
4
0
224,510
0
W
Chaac
7,581
689
103
9
0
224,273
0
W
Hachiman
6,166
561
70
6
0
210,429
2
W
Maui
6,112
556
23
2
0
233,833
2
L
Baba Yaga
4,905
446
41
4
0
195,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role