Player Matchup

Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Evil0m3n
Ah Muzen Cab
Platinum I
Level 85
God Stats
1W - 2L
1,304 SR
Queue Stats
191W - 159L
1,896 MMR
Party 2
Cthulhu
Cthulhu
Platinum I
Evilw4rd3n
Cthulhu
Platinum I
Level 136
God Stats
33W - 23L
1,651 SR
Queue Stats
160W - 148L
1,987 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,485 SR
1,794 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,733 SR
1,911 MMR
Osiris
Osiris
Diamond IV
Silепt
Osiris
Diamond IV
Level 157
God Stats
6W - 5L
1,742 SR
Queue Stats
103W - 98L
2,132 MMR
Party 1
Charon
Charon
Platinum II
TheViperWithin
Charon
Platinum II
Level 173
God Stats
13W - 9L
1,696 SR
Queue Stats
340W - 365L
1,918 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
damiengo297
Baron Samedi
Gold II
Level 108
God Stats
2W - 0L
1,762 SR
Queue Stats
86W - 81L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 5 / 1
8,925
638
6,261
11,458
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Muzen Cab
Evil0m3n
Ah Muzen Cab
13
0 / 4 / 1
8,601
614
10,534
13,258
5,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Evilw4rd3n
Cthulhu
14
1 / 8 / 0
9,139
653
13,200
20,021
17,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniAchillesGebKuzenboVulcan

VS

Bans
Ne ZhaThothOdinMorgan Le FayGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Silепt
Osiris
17
7 / 1 / 7
11,501
822
13,346
15,859
17,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 0 / 14
10,837
774
11,989
13,936
15,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
damiengo297
Baron Samedi
17
8 / 0 / 6
11,396
814
13,991
13,818
8,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
17
17
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
1
0.1
L
Ah Muzen Cab
Evil0m3n
Ah Muzen Cab
0
4
1
0.13
L
Cthulhu
Evilw4rd3n
Cthulhu
1
8
0
0.13
W
Osiris
Silепt
Osiris
7
1
7
10.5
W
2
0
14
9
W
Baron Samedi
damiengo297
Baron Samedi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,995
Damage
39,326
44,737
Taken
43,613
26,988
Mitigated
41,861
4,220
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,261
389
0
1,632
11,458
4,279
0
5,490
5,301
39,088
91
L
Ah Muzen Cab
Evil0m3n
Ah Muzen Cab
10,534
6,181
0
849
13,258
5,463
0
5,546
6,798
0
34,516
L
Cthulhu
Evilw4rd3n
Cthulhu
13,200
1,022
46
1,693
20,021
17,246
0
11,740
7,181
35,776
1,695
W
Osiris
Silепt
Osiris
13,346
5,198
0
5,323
15,859
17,501
956
6,401
8,953
0
55,878
W
11,989
1,366
0
3,132
13,936
15,652
631
3,290
10,429
27,418
2,929
W
Baron Samedi
damiengo297
Baron Samedi
13,991
1,008
1,294
5,845
13,818
8,708
989
7,275
5,880
52,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
33,734
162
Minions Killed
216
0
Camps Cleared
0
764,193
Distance Traveled
838,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,925
638
69
5
0
261,882
0
L
Ah Muzen Cab
8,601
614
39
3
0
254,460
0
L
Cthulhu
9,139
653
54
4
0
247,851
0
W
Osiris
11,501
822
76
5
0
288,542
0
W
Charon
10,837
774
50
4
0
288,487
0
W
Baron Samedi
11,396
814
90
6
0
261,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role