Player Matchup

Cupid
Cupid
Gold II
BigTipsyBear
Cupid
Gold II
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 114L
1,669 MMR
Solo
Bastet
Bastet
Platinum II
DESTROYINOOBS
Bastet
Platinum II
Level 159
God Stats
13W - 6L
1,793 SR
Queue Stats
154W - 138L
1,661 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Exposer2090
Cu Chulainn
Platinum V
Level 143
God Stats
35W - 26L
1,626 SR
Queue Stats
282W - 273L
1,625 MMR
Solo
Ganesha
Ganesha
Gold I
GodKingRage
Ganesha
Gold I
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,648 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Santana87
Nu Wa
Platinum V
Level 140
God Stats
11W - 4L
1,720 SR
Queue Stats
112W - 102L
1,680 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,628 SR
1,657 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,593 SR
1,652 MMR
Xing Tian
Xing Tian
Platinum V
DGeezy15
Xing Tian
Platinum V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,607 MMR
Party 1
Agni
Agni
Platinum V
Lovelynoob3
Agni
Platinum V
Level 106
God Stats
23W - 9L
1,659 SR
Queue Stats
79W - 91L
1,754 MMR
Party 2
Artemis
Artemis
Gold III
RapsLinger99
Artemis
Gold III
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 142L
1,605 MMR
Party 2
Thanatos
Thanatos
Gold I
Troy Da GR8
Thanatos
Gold I
Level 153
God Stats
3W - 1L
1,716 SR
Queue Stats
81W - 76L
1,607 MMR
Party 1
Achilles
Achilles
Platinum V
rollinthehay
Achilles
Platinum V
Level 149
God Stats
25W - 22L
1,590 SR
Queue Stats
57W - 54L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,481
527
9,959
14,585
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

17
6 / 2 / 3
9,895
550
12,812
18,352
7,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Exposer2090
Cu Chulainn
19
7 / 0 / 2
12,323
685
8,670
13,143
14,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
GodKingRage
Ganesha
13
0 / 1 / 6
8,819
490
6,432
17,800
16,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Nu Wa
Santana87
Nu Wa
17
6 / 1 / 8
10,659
592
19,751
8,184
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
He BoLokiOsirisAthenaArachne

VS

Bans
HachimanErlang ShenBacchusSun WukongBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DGeezy15
Xing Tian
12
0 / 1 / 4
8,000
444
7,299
21,315
16,220
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 6 / 3
8,060
448
5,000
11,877
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
RapsLinger99
Artemis
13
2 / 3 / 2
8,135
452
14,185
12,802
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Troy Da GR8
Thanatos
14
3 / 6 / 0
8,409
467
6,981
18,258
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
rollinthehay
Achilles
14
0 / 6 / 0
7,913
440
5,882
16,277
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
5
6
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
6
2
3
3.75
L
Xing Tian
DGeezy15
Xing Tian
0
1
4
2
W
Cu Chulainn
Exposer2090
Cu Chulainn
7
0
2
8
W
Ganesha
GodKingRage
Ganesha
0
1
6
3
L
0
6
3
0.25
L
Artemis
RapsLinger99
Artemis
2
3
2
1
W
Nu Wa
Santana87
Nu Wa
6
1
8
10
L
Thanatos
Troy Da GR8
Thanatos
3
6
0
0.5
L
Achilles
rollinthehay
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,624
Damage
39,347
72,064
Taken
80,529
48,198
Mitigated
45,726
25,193
Healing
20,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,959
5,067
2,538
7,877
14,585
6,155
512
1,173
13,272
0
79,839
W
12,812
2,689
0
9,968
18,352
7,858
0
3,455
14,640
0
97,271
L
Xing Tian
DGeezy15
Xing Tian
7,299
555
2,276
3,500
21,315
16,220
0
10,247
11,068
28,602
3,984
W
Cu Chulainn
Exposer2090
Cu Chulainn
8,670
571
0
1,913
13,143
14,411
0
409
12,281
865
106,672
W
Ganesha
GodKingRage
Ganesha
6,432
500
0
2,048
17,800
16,684
0
6,707
10,903
29,743
0
L
5,000
233
0
524
11,877
3,902
0
4,633
7,244
68,819
0
L
Artemis
RapsLinger99
Artemis
14,185
5,078
0
2,999
12,802
5,481
0
2,675
10,127
0
67,671
W
Nu Wa
Santana87
Nu Wa
19,751
5,404
0
849
8,184
3,090
66
1,373
6,607
91,123
0
L
Thanatos
Troy Da GR8
Thanatos
6,981
1,434
0
9,860
18,258
7,252
0
5,398
12,860
0
69,493
L
Achilles
rollinthehay
Achilles
5,882
965
0
1,533
16,277
12,871
0
3,447
12,830
1,046
63,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
40,517
576
Minions Killed
467
0
Camps Cleared
0
1,788,990
Distance Traveled
1,621,825
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,481
527
136
8
0
326,223
3
W
Bastet
9,895
550
131
7
0
400,240
5
L
Xing Tian
8,000
444
44
2
0
369,623
0
W
Cu Chulainn
12,323
685
167
9
0
351,003
2
W
Ganesha
8,819
490
7
0
0
348,850
7
L
Agni
8,060
448
146
8
0
352,250
0
L
Artemis
8,135
452
85
5
0
265,166
0
W
Nu Wa
10,659
592
135
8
0
362,674
0
L
Thanatos
8,409
467
101
6
0
329,373
2
L
Achilles
7,913
440
91
5
0
305,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role