Player Matchup

Chaac
Chaac
DesmondThePlayer
Chaac
Level 134
God Stats
1W - 0L
1,607 SR
Queue Stats
115W - 97L
1,533 Elo+
Solo
Sylvanus
Sylvanus
DingDingDong420
Sylvanus
Level 44
God Stats
3W - 4L
1,376 SR
Queue Stats
47W - 68L
1,458 Elo+
Solo
Neith
Neith
GoatWorm
Neith
Level 164
God Stats
3W - 0L
1,818 SR
Queue Stats
228W - 182L
1,624 Elo+
Solo
Da Ji
Da Ji
LTMortem
Da Ji
Level 157
God Stats
12W - 9L
1,618 SR
Queue Stats
78W - 69L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
ixSoulsxi
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 80L
1,498 Elo+
Party 2
Team Averages
Level 129
1,584 SR
1,535 Elo+

VS

Team Averages
Level 118
1,642 SR
1,551 Elo+
Bastet
Bastet
MesonicCoffin
Bastet
Level 31
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
StuccoDyer
Baron Samedi
Level 157
God Stats
7W - 5L
1,688 SR
Queue Stats
71W - 59L
1,579 Elo+
Solo
Neith
Neith
Xniac
Neith
Level 156
God Stats
2W - 1L
1,526 SR
Queue Stats
159W - 140L
1,574 Elo+
Party 1
Agni
Agni
hxrmen
Agni
Level 144
God Stats
22W - 12L
1,739 SR
Queue Stats
78W - 63L
1,668 Elo+
Party 1
Bellona
Bellona
Îvor
Bellona
Level 100
God Stats
6W - 3L
1,752 SR
Queue Stats
55W - 42L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,295
530
4,403
6,731
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
10
0 / 1 / 2
5,783
578
3,436
8,672
6,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
GoatWorm
Neith
12
2 / 0 / 5
7,097
710
6,038
7,197
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Da Ji
LTMortem
Da Ji
11
6 / 1 / 2
6,302
630
5,360
7,628
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ixSoulsxi
Ah Puch
11
2 / 1 / 1
6,162
616
4,029
6,077
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,311
531
4,469
9,842
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
StuccoDyer
Baron Samedi
8
1 / 2 / 3
5,164
516
3,650
7,937
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Xniac
Neith
11
0 / 1 / 3
5,815
582
4,209
6,007
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
hxrmen
Agni
11
3 / 1 / 1
6,312
631
5,597
6,248
2,286
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
Îvor
Bellona
8
0 / 3 / 0
5,101
510
4,119
9,047
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
5
5
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
Sylvanus
0
1
2
1
W
Neith
GoatWorm
Neith
2
0
5
4.5
W
Da Ji
LTMortem
Da Ji
6
1
2
7
L
1
4
3
0.63
L
Baron Samedi
StuccoDyer
Baron Samedi
1
2
3
1.25
L
Neith
Xniac
Neith
0
1
3
1.5
L
Agni
hxrmen
Agni
3
1
1
3.5
W
Ah Puch
ixSoulsxi
Ah Puch
2
1
1
2.5
L
Bellona
Îvor
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
22,044
36,305
Taken
39,081
18,356
Mitigated
20,837
15,280
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,403
1,235
0
1,772
6,731
4,214
0
1,197
5,534
0
31,513
W
Sylvanus
3,436
930
1,117
3,405
8,672
6,573
0
2,794
5,878
27,962
0
W
Neith
GoatWorm
Neith
6,038
1,308
0
4,158
7,197
2,511
434
360
6,837
0
54,822
W
Da Ji
LTMortem
Da Ji
5,360
1,224
0
2,846
7,628
2,833
0
1,538
6,090
0
39,999
L
4,469
1,619
0
2,192
9,842
3,911
0
1,541
8,301
0
31,308
L
Baron Samedi
StuccoDyer
Baron Samedi
3,650
676
227
3,236
7,937
5,824
0
2,263
5,674
22,250
0
L
Neith
Xniac
Neith
4,209
1,852
0
2,047
6,007
2,104
0
1,184
4,823
0
49,360
L
Agni
hxrmen
Agni
5,597
546
0
2,678
6,248
2,286
0
2,154
4,094
51,576
0
W
Ah Puch
ixSoulsxi
Ah Puch
4,029
224
0
1,982
6,077
2,225
0
3,358
2,719
42,601
0
L
Bellona
Îvor
Bellona
4,119
1,065
0
3,513
9,047
6,712
0
323
8,724
0
36,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
27,703
347
Minions Killed
327
0
Camps Cleared
0
971,135
Distance Traveled
949,871
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,295
530
65
7
0
175,584
0
W
Sylvanus
5,783
578
32
3
0
188,976
6
W
Neith
7,097
710
107
11
0
184,824
0
W
Da Ji
6,302
630
56
6
0
224,863
0
L
Bastet
5,311
531
51
5
0
219,948
0
L
Baron Samedi
5,164
516
36
4
0
170,726
1
L
Neith
5,815
582
91
9
0
189,589
2
L
Agni
6,312
631
87
9
0
205,434
1
W
Ah Puch
6,162
616
87
9
0
196,888
0
L
Bellona
5,101
510
62
6
0
164,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role