Player Matchup

Da Ji
Da Ji
MarziaPie
Da Ji
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,480 Elo+
Party 2
Fenrir
Fenrir
beechybeach
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,492 Elo+
Party 2
Ganesha
Ganesha
greecevanheer
Ganesha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,497 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,490 Elo+

VS

Team Averages
Level 82
1,448 SR
1,615 Elo+
Ah Muzen Cab
Ah Muzen Cab
Raviington
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,865 Elo+
Solo
Tiamat
Tiamat
Wheresmymum
Tiamat
Level 23
God Stats
0W - 2L
1,344 SR
Queue Stats
29W - 34L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
bóxy
Cabrakan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MarziaPie
Da Ji
13
4 / 4 / 8
9,139
762
8,088
11,026
6,296
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
16
10 / 0 / 4
10,453
871
9,369
14,729
15,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
15
0 / 1 / 12
8,265
689
12,374
11,588
5,238
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Raviington
Ah Muzen Cab
15
4 / 2 / 1
9,302
775
13,833
12,636
5,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
12
0 / 6 / 4
7,854
655
4,551
10,145
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
bóxy
Cabrakan
14
1 / 6 / 4
8,467
706
10,165
14,048
12,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
5
5
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
MarziaPie
Da Ji
4
4
8
2
L
Ah Muzen Cab
Raviington
Ah Muzen Cab
4
2
1
2.25
L
Tiamat
0
6
4
0.33
W
Fenrir
10
0
4
12
L
Cabrakan
bóxy
Cabrakan
1
6
4
0.5
W
Ganesha
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,831
Damage
28,549
37,343
Taken
36,829
26,550
Mitigated
21,695
964
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
MarziaPie
Da Ji
8,088
1,052
0
0
11,026
6,296
259
4,207
6,367
0
26,763
L
Ah Muzen Cab
Raviington
Ah Muzen Cab
13,833
6,277
0
1,814
12,636
5,791
983
3,689
8,482
0
43,984
L
Tiamat
4,551
845
0
2,040
10,145
3,903
0
4,141
5,801
19,183
0
W
Fenrir
9,369
1,470
0
964
14,729
15,016
150
5,542
8,645
0
18,749
L
Cabrakan
bóxy
Cabrakan
10,165
1,369
0
277
14,048
12,001
0
4,640
9,159
27,227
491
W
Ganesha
12,374
581
0
0
11,588
5,238
0
3,551
7,782
46,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
25,623
138
Minions Killed
146
0
Camps Cleared
0
716,502
Distance Traveled
594,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,139
762
68
6
0
227,469
0
L
Ah Muzen Cab
9,302
775
86
7
0
216,611
0
L
Tiamat
7,854
655
23
2
0
175,460
0
W
Fenrir
10,453
871
52
4
0
259,247
1
L
Cabrakan
8,467
706
37
3
0
202,395
0
W
Ganesha
8,265
689
18
2
0
229,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role