Player Matchup

Ra
Ra
Byedbeatt
Ra
Level 108
God Stats
2W - 3L
1,729 SR
Queue Stats
103W - 92L
1,590 Elo+
Solo
Artemis
Artemis
Kaos0
Artemis
Level 124
God Stats
14W - 6L
1,807 SR
Queue Stats
239W - 225L
1,580 Elo+
Solo
Sobek
Sobek
McSaltyCakes
Sobek
Level 157
God Stats
1W - 0L
1,227 SR
Queue Stats
32W - 59L
1,439 Elo+
Solo
Arachne
Arachne
frxco
Arachne
Level 69
God Stats
39W - 21L
1,717 SR
Queue Stats
89W - 68L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
lololopez
Sun Wukong
Level 162
God Stats
14W - 5L
1,756 SR
Queue Stats
411W - 378L
1,571 Elo+
Solo
Team Averages
Level 124
1,647 SR
1,567 Elo+

VS

Team Averages
Level 154
1,493 SR
1,559 Elo+
Sun Wukong
Sun Wukong
MumbBJumbO
Sun Wukong
Level 150
God Stats
0W - 2L
1,409 SR
Queue Stats
62W - 73L
1,578 Elo+
Solo
Nu Wa
Nu Wa
dalvon21
Nu Wa
Level 149
God Stats
4W - 6L
1,603 SR
Queue Stats
84W - 79L
1,584 Elo+
Solo
Ne Zha
Ne Zha
deathwithe
Ne Zha
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,621 Elo+
Party 1
Eset
Eset
gekuga15
Eset
Level 156
God Stats
2W - 6L
1,466 SR
Queue Stats
33W - 53L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
jino2008
Sylvanus
Level 156
God Stats
1W - 4L
1,485 SR
Queue Stats
102W - 106L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
6,481
1,080
1,238
2,018
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Kaos0
Artemis
10
1 / 0 / 0
5,460
910
4,377
4,341
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 1 / 1
5,828
971
5,662
6,024
4,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
frxco
Arachne
12
1 / 1 / 2
5,941
990
4,878
4,407
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
lololopez
Sun Wukong
11
0 / 2 / 1
5,503
917
2,486
4,879
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MumbBJumbO
Sun Wukong
12
1 / 1 / 3
5,924
987
4,953
6,804
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
dalvon21
Nu Wa
9
1 / 0 / 2
5,170
862
3,097
1,215
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
deathwithe
Ne Zha
11
0 / 1 / 3
5,453
909
3,206
6,418
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
11
0 / 2 / 2
5,439
907
2,891
4,560
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
jino2008
Sylvanus
11
2 / 0 / 2
5,731
955
2,603
4,055
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
4
4
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Artemis
Kaos0
Artemis
1
0
0
1
W
1
1
1
1.5
L
Sun Wukong
MumbBJumbO
Sun Wukong
1
1
3
2.5
L
Nu Wa
dalvon21
Nu Wa
1
0
2
2
L
Ne Zha
deathwithe
Ne Zha
0
1
3
1.5
W
Arachne
frxco
Arachne
1
1
2
2
L
Eset
0
2
2
0.5
L
Sylvanus
jino2008
Sylvanus
2
0
2
3
W
Sun Wukong
lololopez
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
16,750
21,669
Taken
23,052
11,700
Mitigated
13,885
7,555
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,238
46
568
1,431
2,018
801
0
358
1,600
23,751
241
W
Artemis
Kaos0
Artemis
4,377
2,238
0
546
4,341
1,495
555
1,259
2,914
0
14,872
W
5,662
446
0
2,255
6,024
4,408
72
2,012
3,874
10,748
0
L
Sun Wukong
MumbBJumbO
Sun Wukong
4,953
368
0
745
6,804
4,937
0
1,569
5,097
0
20,238
L
Nu Wa
dalvon21
Nu Wa
3,097
804
0
246
1,215
348
0
118
1,097
6,925
0
L
Ne Zha
deathwithe
Ne Zha
3,206
169
0
1,733
6,418
2,818
0
1,349
5,005
0
15,949
W
Arachne
frxco
Arachne
4,878
3,845
0
1,960
4,407
1,791
0
1,901
2,172
0
14,628
L
Eset
2,891
448
46
754
4,560
2,750
70
1,591
2,956
16,371
598
L
Sylvanus
jino2008
Sylvanus
2,603
622
745
1,333
4,055
3,032
0
2,086
1,963
10,828
1,513
W
Sun Wukong
lololopez
Sun Wukong
2,486
301
0
795
4,879
3,205
0
2,076
2,620
34
14,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
27,717
155
Minions Killed
150
0
Camps Cleared
0
695,450
Distance Traveled
647,459
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,481
1,080
67
11
0
111,049
0
W
Artemis
5,460
910
22
4
0
140,306
0
W
Sobek
5,828
971
9
2
0
143,754
0
L
Sun Wukong
5,924
987
45
8
0
166,507
0
L
Nu Wa
5,170
862
13
2
0
43,001
0
L
Ne Zha
5,453
909
28
5
0
168,001
0
W
Arachne
5,941
990
29
5
0
154,169
2
L
Eset
5,439
907
39
7
0
125,373
0
L
Sylvanus
5,731
955
25
4
0
144,577
0
W
Sun Wukong
5,503
917
28
5
0
146,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role