Player Matchup

Zeus
Zeus
Gold III
Chihiro1
Zeus
Gold III
Level 149
God Stats
20W - 9L
1,792 SR
Queue Stats
77W - 76L
1,620 MMR
Solo
Danzaburou
Danzaburou
Gold II
DaFiT01
Danzaburou
Gold II
Level 158
God Stats
2W - 1L
1,531 SR
Queue Stats
265W - 266L
1,599 MMR
Solo
Vulcan
Vulcan
Gold II
MaxElMenteFria
Vulcan
Gold II
Level 183
God Stats
58W - 46L
1,608 SR
Queue Stats
210W - 204L
1,653 MMR
Party 1
Mulan
Mulan
Gold II
TheCollector971
Mulan
Gold II
Level 82
God Stats
2W - 2L
1,203 SR
Queue Stats
243W - 247L
1,619 MMR
Solo
Bellona
Bellona
Gold I
angeldg2O0o
Bellona
Gold I
Level 172
God Stats
19W - 15L
1,605 SR
Queue Stats
225W - 210L
1,556 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,548 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,571 SR
1,608 MMR
Athena
Athena
Gold I
ElectricHoneyTea
Athena
Gold I
Level 142
God Stats
9W - 10L
1,572 SR
Queue Stats
180W - 181L
1,594 MMR
Solo
Scylla
Scylla
Silver I
Raikel83
Scylla
Silver I
Level 104
God Stats
16W - 9L
1,614 SR
Queue Stats
17W - 11L
1,592 MMR
Solo
Rama
Rama
Silver I
SimKage_
Rama
Silver I
Level 157
God Stats
2W - 1L
1,670 SR
Queue Stats
20W - 18L
1,603 MMR
Solo
Mercury
Mercury
Gold III
Wartist
Mercury
Gold III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,627 MMR
Solo
Tiamat
Tiamat
Gold II
fatboy_kumbakarn
Tiamat
Gold II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 1 / 0
7,239
603
4,204
6,361
2,094
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DaFiT01
Danzaburou
13
3 / 1 / 6
7,356
613
5,109
5,763
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 1 / 5
7,277
606
9,608
5,858
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 6
6,826
569
8,763
11,811
9,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
angeldg2O0o
Bellona
14
3 / 0 / 4
6,934
578
3,454
7,887
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThorAresSusano

VS

Bans
KaliOsirisSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,319
443
4,429
14,375
11,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Scylla
Raikel83
Scylla
13
0 / 1 / 0
6,910
576
2,948
4,713
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
10
1 / 3 / 1
6,359
530
5,013
8,076
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mercury
Wartist
Mercury
10
2 / 3 / 0
5,704
475
3,637
10,554
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

12
1 / 1 / 0
6,532
544
5,243
5,739
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
1
0
1
W
Danzaburou
DaFiT01
Danzaburou
3
1
6
6
L
0
5
2
0.2
W
3
1
5
5.5
L
Scylla
Raikel83
Scylla
0
1
0
0
L
Rama
1
3
1
0.5
W
3
1
6
6
L
Mercury
Wartist
Mercury
2
3
0
0.67
W
Bellona
angeldg2O0o
Bellona
3
0
4
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,138
Damage
21,270
37,680
Taken
43,457
22,534
Mitigated
24,545
15,865
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
4,204
193
0
2,757
6,361
2,094
0
2,507
3,494
58,063
1,919
W
Danzaburou
DaFiT01
Danzaburou
5,109
2,314
0
1,625
5,763
2,351
847
1,130
4,628
0
49,375
L
4,429
1,846
0
1,205
14,375
11,395
0
3,860
10,515
12,077
1,044
W
9,608
3,335
0
1,390
5,858
2,578
448
3,477
2,244
62,120
0
L
Scylla
Raikel83
Scylla
2,948
70
0
1,750
4,713
1,603
0
3,181
1,532
51,607
428
L
Rama
5,013
3,886
0
2,273
8,076
2,814
0
980
7,096
0
45,867
W
8,763
1,430
0
5,166
11,811
9,605
0
3,660
7,961
0
32,494
L
Mercury
Wartist
Mercury
3,637
1,460
0
450
10,554
4,415
0
3,129
7,425
0
39,408
W
Bellona
angeldg2O0o
Bellona
3,454
1,049
0
4,927
7,887
5,906
0
759
7,109
0
72,970
L
5,243
338
0
1,057
5,739
4,318
0
2,662
3,077
49,366
1,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
30,824
459
Minions Killed
389
0
Camps Cleared
0
1,244,704
Distance Traveled
1,193,510
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,239
603
116
10
0
200,240
1
W
Danzaburou
7,356
613
86
7
0
247,930
0
L
Athena
5,319
443
19
2
0
255,746
4
W
Vulcan
7,277
606
101
8
0
250,555
2
L
Scylla
6,910
576
111
9
0
230,690
1
L
Rama
6,359
530
94
8
0
215,385
3
W
Mulan
6,826
569
41
3
0
250,942
3
L
Mercury
5,704
475
58
5
0
265,648
1
W
Bellona
6,934
578
115
10
0
295,037
0
L
Tiamat
6,532
544
107
9
0
226,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role