Player Matchup

Shiva
Shiva
Ar5eni
Shiva
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,525 Elo+
Party 2
Ganesha
Ganesha
Kiripa0
Ganesha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,531 Elo+
Party 2
Ishtar
Ishtar
ÔpiumPsycho
Ishtar
Level 159
God Stats
2W - 1L
1,637 SR
Queue Stats
31W - 27L
1,575 Elo+
Party 2
Team Averages
Level 124
1,546 SR
1,544 Elo+

VS

Team Averages
Level 93
1,514 SR
1,495 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kurytho
Medusa
Level 68
God Stats
9W - 7L
1,567 SR
Queue Stats
60W - 64L
1,528 Elo+
Party 1
Hel
Hel
Tsyna
Hel
Level 47
God Stats
7W - 5L
1,476 SR
Queue Stats
100W - 92L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ar5eni
Shiva
13
3 / 5 / 1
8,235
749
11,133
18,251
16,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
Kiripa0
Ganesha
11
0 / 7 / 4
6,933
630
4,806
15,588
14,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
12
1 / 3 / 3
7,890
717
9,726
11,286
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
7 / 1 / 8
9,764
888
12,671
17,144
20,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Kurytho
Medusa
14
2 / 2 / 8
8,619
784
10,672
11,921
5,517
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Tsyna
Hel
14
6 / 1 / 6
9,521
866
11,404
11,795
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
15
15
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
7
1
8
11
L
Shiva
Ar5eni
Shiva
3
5
1
0.7
L
Ganesha
Kiripa0
Ganesha
0
7
4
0.29
W
Medusa
Kurytho
Medusa
2
2
8
3
W
Hel
Tsyna
Hel
6
1
6
9
L
Ishtar
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
34,747
45,125
Taken
40,860
35,324
Mitigated
31,736
4,534
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
12,671
1,069
0
2,050
17,144
20,800
341
1,588
15,556
26,725
4,949
L
Shiva
Ar5eni
Shiva
11,133
1,094
28
75
18,251
16,334
0
8,074
9,567
0
28,766
L
Ganesha
Kiripa0
Ganesha
4,806
1,340
0
891
15,588
14,331
66
6,903
8,203
13,114
0
W
Medusa
Kurytho
Medusa
10,672
4,819
0
3,790
11,921
5,517
2,004
1,972
9,949
0
52,921
W
Hel
Tsyna
Hel
11,404
340
7,222
6,961
11,795
5,419
119
1,276
10,519
27,137
1,290
L
Ishtar
9,726
5,817
0
3,540
11,286
4,659
80
4,960
5,890
0
36,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,058
Gold Earned
27,904
113
Minions Killed
149
0
Camps Cleared
0
556,629
Distance Traveled
621,734
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,764
888
38
3
0
222,432
0
L
Shiva
8,235
749
38
3
0
210,151
0
L
Ganesha
6,933
630
0
0
0
180,416
0
W
Medusa
8,619
784
74
7
0
174,723
0
W
Hel
9,521
866
37
3
0
224,579
0
L
Ishtar
7,890
717
75
7
0
166,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role