Player Matchup

Arachne
Arachne
Ba11isticBa11
Arachne
Level 97
God Stats
2W - 2L
1,281 SR
Queue Stats
65W - 53L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LDenyer95
Morgan Le Fay
Level 121
God Stats
4W - 0L
1,743 SR
Queue Stats
111W - 92L
1,578 Elo+
Party 2
Kali
Kali
Ruudysnipes69
Kali
Level 60
God Stats
34W - 25L
1,500 SR
Queue Stats
109W - 113L
1,430 Elo+
Party 1
Surtr
Surtr
TheClassyMonkey
Surtr
Level 48
God Stats
9W - 12L
1,404 SR
Queue Stats
104W - 98L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
lammelaar1
Aphrodite
Level 63
God Stats
22W - 10L
1,542 SR
Queue Stats
168W - 165L
1,443 Elo+
Party 1
Team Averages
Level 78
1,494 SR
1,486 Elo+

VS

Team Averages
Level 135
1,520 SR
1,464 Elo+
Loki
Loki
Lord7th__
Loki
Level 159
God Stats
52W - 35L
1,645 SR
Queue Stats
115W - 114L
1,480 Elo+
Solo
Ymir
Ymir
Shînjî
Ymir
Level 123
God Stats
10W - 4L
1,369 SR
Queue Stats
19W - 15L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
Shîrô
Kukulkan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,447 Elo+
Party 3
Cernunnos
Cernunnos
guerrier003
Cernunnos
Level 164
God Stats
7W - 13L
1,548 SR
Queue Stats
187W - 190L
1,431 Elo+
Solo
Kali
Kali
vallonmarcillac
Kali
Level 89
God Stats
4W - 1L
1,540 SR
Queue Stats
11W - 8L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
1 / 0 / 4
6,276
523
4,420
9,506
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
LDenyer95
Morgan Le Fay
15
5 / 0 / 1
8,541
712
7,361
6,590
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 1
5,766
481
1,915
8,933
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
0 / 0 / 1
7,509
626
5,168
9,035
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
lammelaar1
Aphrodite
11
1 / 0 / 0
5,597
466
1,871
4,218
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 0 / 0
6,805
567
3,180
6,908
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
0 / 0 / 0
5,761
480
3,625
4,352
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Shîrô
Kukulkan
10
0 / 3 / 0
6,090
508
3,298
5,341
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cernunnos
guerrier003
Cernunnos
12
0 / 1 / 0
6,578
548
5,627
7,700
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
5,992
499
2,609
12,465
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
0
4
3
W
Morgan Le Fay
LDenyer95
Morgan Le Fay
5
0
1
5.5
L
Loki
0
0
0
0
W
0
0
1
0.5
L
Ymir
0
0
0
0
L
Kukulkan
Shîrô
Kukulkan
0
3
0
0
W
0
0
1
0.5
L
Cernunnos
guerrier003
Cernunnos
0
1
0
0
W
Aphrodite
lammelaar1
Aphrodite
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
18,339
38,282
Taken
36,766
19,023
Mitigated
17,207
16,482
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,420
2,733
0
6,106
9,506
3,723
0
1,446
8,060
0
45,181
W
Morgan Le Fay
LDenyer95
Morgan Le Fay
7,361
725
0
1,091
6,590
2,973
452
3,072
3,518
76,378
1,100
L
Loki
3,180
263
0
2,062
6,908
2,595
0
313
6,595
0
55,695
W
1,915
717
0
4,703
8,933
3,450
0
1,024
7,909
0
31,460
L
Ymir
3,625
1,441
0
860
4,352
3,399
0
1,288
3,064
13,818
1,953
L
Kukulkan
Shîrô
Kukulkan
3,298
345
0
310
5,341
2,033
0
2,917
2,424
38,860
1,964
W
5,168
1,431
0
1,589
9,035
7,414
0
0
9,035
1,347
61,398
L
Cernunnos
guerrier003
Cernunnos
5,627
2,768
0
4,587
7,700
3,035
0
2,781
4,919
0
59,138
W
Aphrodite
lammelaar1
Aphrodite
1,871
189
207
2,786
4,218
1,463
246
842
3,376
31,761
0
L
2,609
1,229
0
3,721
12,465
6,145
0
1,952
10,513
0
53,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
31,226
452
Minions Killed
386
0
Camps Cleared
0
1,296,359
Distance Traveled
1,246,035
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,276
523
79
7
0
296,949
0
W
Morgan Le Fay
8,541
712
144
12
0
270,618
0
L
Loki
6,805
567
103
9
0
276,088
2
W
Kali
5,766
481
61
5
0
253,283
4
L
Ymir
5,761
480
28
2
0
258,744
4
L
Kukulkan
6,090
508
78
7
0
216,242
5
W
Surtr
7,509
626
119
10
0
225,051
2
L
Cernunnos
6,578
548
91
8
0
213,094
0
W
Aphrodite
5,597
466
49
4
0
250,458
1
L
Kali
5,992
499
86
7
0
281,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role