Player Matchup

Bastet
Bastet
Guibouix
Bastet
Level 168
God Stats
14W - 12L
1,741 SR
Queue Stats
59W - 36L
1,756 Elo+
Party 2
Scylla
Scylla
Tsidy
Scylla
Level 168
God Stats
20W - 11L
1,776 SR
Queue Stats
212W - 119L
1,798 Elo+
Party 2
Bellona
Bellona
Wizoux
Bellona
Level 194
God Stats
4W - 1L
1,773 SR
Queue Stats
209W - 117L
1,799 Elo+
Party 2
Team Averages
Level 177
1,764 SR
1,784 Elo+

VS

Team Averages
Level 124
1,619 SR
1,563 Elo+
Ao Kuang
Ao Kuang
Ar5eni
Ao Kuang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Kiripa0
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,550 Elo+
Party 1
Atlas
Atlas
ÔpiumPsycho
Atlas
Level 159
God Stats
1W - 1L
1,858 SR
Queue Stats
31W - 27L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Guibouix
Bastet
16
5 / 2 / 9
9,907
826
11,435
11,579
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Tsidy
Scylla
17
6 / 1 / 12
11,240
937
16,749
7,301
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Wizoux
Bellona
15
7 / 2 / 10
10,357
863
12,193
18,821
15,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ar5eni
Ao Kuang
13
1 / 7 / 2
8,390
699
5,708
16,955
11,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Kiripa0
Danzaburou
12
1 / 8 / 0
8,281
690
7,467
13,568
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 3 / 2
9,016
751
10,357
15,050
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
5
5
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ar5eni
Ao Kuang
1
7
2
0.29
W
Bastet
Guibouix
Bastet
5
2
9
4.75
L
Danzaburou
Kiripa0
Danzaburou
1
8
0
0.13
W
Scylla
Tsidy
Scylla
6
1
12
12
W
Bellona
Wizoux
Bellona
7
2
10
6
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,377
Damage
23,532
37,701
Taken
45,573
23,086
Mitigated
31,308
13,844
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ar5eni
Ao Kuang
5,708
1,162
0
1,295
16,955
11,122
0
5,603
10,582
18,534
1,707
W
Bastet
Guibouix
Bastet
11,435
1,635
0
3,834
11,579
5,164
699
4,516
6,674
0
37,417
L
Danzaburou
Kiripa0
Danzaburou
7,467
3,683
0
1,190
13,568
5,428
0
5,055
7,977
0
32,126
W
Scylla
Tsidy
Scylla
16,749
2,019
0
1,874
7,301
2,817
1,006
2,898
3,964
60,095
320
W
Bellona
Wizoux
Bellona
12,193
6,302
0
8,136
18,821
15,105
310
6,135
12,335
0
41,769
L
10,357
2,115
0
2,026
15,050
14,758
0
5,189
9,152
23,955
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
25,687
185
Minions Killed
121
0
Camps Cleared
0
740,824
Distance Traveled
612,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,390
699
31
3
0
209,219
0
W
Bastet
9,907
826
40
3
0
264,592
0
L
Danzaburou
8,281
690
58
5
0
188,323
0
W
Scylla
11,240
937
95
8
0
231,329
0
W
Bellona
10,357
863
50
4
0
244,903
0
L
Atlas
9,016
751
32
3
0
215,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role