Player Matchup

Pele
Pele
Silver I
Kurisutofa31
Pele
Silver I
Level 137
God Stats
6W - 3L
1,683 SR
Queue Stats
14W - 15L
1,540 MMR
Party 1
Merlin
Merlin
Gold III
Phensokhames
Merlin
Gold III
Level 159
God Stats
15W - 8L
1,635 SR
Queue Stats
110W - 97L
1,545 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Vampire340
Sun Wukong
Gold IV
Level 46
God Stats
4W - 3L
1,461 SR
Queue Stats
36W - 41L
1,457 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
soup-CSSBN
Kuzenbo
Gold III
Level 166
God Stats
1W - 1L
1,092 SR
Queue Stats
100W - 108L
1,496 MMR
Solo
Cernunnos
Cernunnos
Gold III
ÔpiumPsycho
Cernunnos
Gold III
Level 159
God Stats
10W - 7L
1,642 SR
Queue Stats
70W - 70L
1,555 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,503 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,486 SR
1,531 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
BiLiBiLi茶米
Anhur
Gold II
Level 88
God Stats
4W - 8L
1,459 SR
Queue Stats
174W - 172L
1,512 MMR
Solo
Ganesha
Ganesha
Gold V
MulyoHulyo
Ganesha
Gold V
Level 149
God Stats
1W - 2L
1,320 SR
Queue Stats
36W - 40L
1,501 MMR
Solo
Agni
Agni
Gold I
ZakkMontana
Agni
Gold I
Level 161
God Stats
11W - 7L
1,684 SR
Queue Stats
92W - 90L
1,627 MMR
Party 2
He Bo
He Bo
Gold III
xSkoll94
He Bo
Gold III
Level 143
God Stats
1W - 2L
1,469 SR
Queue Stats
47W - 45L
1,517 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,528
706
1,431
3,693
1,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
6
0 / 1 / 0
3,470
694
851
1,788
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Vampire340
Sun Wukong
7
1 / 0 / 0
4,274
855
1,119
2,291
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
soup-CSSBN
Kuzenbo
6
0 / 0 / 3
3,780
756
2,366
4,248
2,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
ÔpiumPsycho
Cernunnos
7
2 / 1 / 1
3,792
758
3,407
2,931
759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ao KuangAthenaBellonaKali

VS

Bans
YmirSusanoFenrirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
2
0 / 1 / 0
2,633
527
451
1,670
777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

6
1 / 2 / 0
3,349
670
2,490
4,428
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
MulyoHulyo
Ganesha
6
0 / 1 / 1
3,253
651
1,332
4,465
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,620
724
607
2,174
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
xSkoll94
He Bo
5
0 / 0 / 1
3,039
608
903
2,346
483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
1
2
0
0.5
W
1
0
0
1
L
Ganesha
MulyoHulyo
Ganesha
0
1
1
0.5
W
Merlin
0
1
0
0
W
Sun Wukong
Vampire340
Sun Wukong
1
0
0
1
L
1
0
0
1
W
Kuzenbo
soup-CSSBN
Kuzenbo
0
0
3
1.5
L
He Bo
xSkoll94
He Bo
0
0
1
0.5
W
Cernunnos
ÔpiumPsycho
Cernunnos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,174
Damage
5,783
14,951
Taken
15,083
5,655
Mitigated
5,514
6,567
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
451
184
0
596
1,670
777
0
0
1,670
0
4,427
L
2,490
1,485
0
1,332
4,428
1,403
0
1,034
3,394
0
17,109
W
1,431
347
0
2,314
3,693
1,046
0
817
2,876
0
17,404
L
Ganesha
MulyoHulyo
Ganesha
1,332
144
0
1,087
4,465
2,308
0
1,332
3,133
8,618
0
W
Merlin
851
40
0
500
1,788
514
0
672
1,116
16,701
471
W
Sun Wukong
Vampire340
Sun Wukong
1,119
297
0
799
2,291
844
0
106
2,119
0
24,876
L
607
49
0
750
2,174
543
0
578
1,434
17,932
483
W
Kuzenbo
soup-CSSBN
Kuzenbo
2,366
1,264
0
1,674
4,248
2,492
16
629
3,619
10,624
0
L
He Bo
xSkoll94
He Bo
903
35
0
1,606
2,346
483
0
42
2,288
11,111
368
W
Cernunnos
ÔpiumPsycho
Cernunnos
3,407
1,768
0
1,280
2,931
759
15
492
2,439
0
24,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,844
Gold Earned
15,894
181
Minions Killed
110
0
Camps Cleared
0
522,200
Distance Traveled
465,214
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,633
527
9
2
0
31,933
0
L
Anhur
3,349
670
34
7
0
101,720
0
W
Pele
3,528
706
34
7
0
134,019
0
L
Ganesha
3,253
651
3
1
0
100,326
2
W
Merlin
3,470
694
42
8
0
103,533
0
W
Sun Wukong
4,274
855
46
9
0
104,303
0
L
Agni
3,620
724
41
8
0
111,367
0
W
Kuzenbo
3,780
756
9
2
0
95,556
0
L
He Bo
3,039
608
23
5
0
119,868
0
W
Cernunnos
3,792
758
50
10
0
84,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role