Player Matchup

Ymir
Ymir
 
Ymir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
InviSaba
Heimdallr
Level 88
God Stats
5W - 6L
1,621 SR
Queue Stats
204W - 191L
1,510 Elo+
Solo
Surtr
Surtr
MEC_Henrado
Surtr
Level 103
God Stats
2W - 3L
1,556 SR
Queue Stats
35W - 37L
1,493 Elo+
Solo
Ah Puch
Ah Puch
sSs-TROJAN-III
Ah Puch
Level 122
God Stats
34W - 24L
1,532 SR
Queue Stats
194W - 194L
1,469 Elo+
Solo
Thor
Thor
xKayuga-
Thor
Level 159
God Stats
41W - 48L
1,495 SR
Queue Stats
425W - 407L
1,535 Elo+
Solo
Team Averages
Level 127
1,541 SR
1,501 Elo+

VS

Team Averages
Level 120
1,564 SR
1,491 Elo+
Ra
Ra
Godzcollecter
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Solo
Achilles
Achilles
Hozllériko
Achilles
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Oberraman
Ratatoskr
Level 157
God Stats
8W - 7L
1,549 SR
Queue Stats
287W - 276L
1,568 Elo+
Solo
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 122
God Stats
94W - 80L
1,570 SR
Queue Stats
238W - 213L
1,528 Elo+
Solo
Sol
Sol
iFatalityRose
Sol
Level 142
God Stats
3W - 0L
1,702 SR
Queue Stats
57W - 26L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 0
3,108
518
1,540
3,758
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Heimdallr
InviSaba
Heimdallr
7
1 / 0 / 1
3,962
660
1,386
3,434
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 2
3,609
602
3,110
5,514
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,109
685
1,584
2,464
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
5
1 / 1 / 1
3,440
573
1,315
2,835
1,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,249
708
984
3,022
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Hozllériko
Achilles
6
1 / 1 / 0
3,441
574
1,186
3,130
1,574
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Oberraman
Ratatoskr
7
1 / 0 / 0
3,826
638
2,890
4,331
1,560
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
TrivialAsh
Cthulhu
7
1 / 0 / 1
4,139
690
3,364
2,863
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 1
3,987
665
2,636
3,759
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
0
1
0
0
W
Achilles
Hozllériko
Achilles
1
1
0
1
L
Heimdallr
InviSaba
Heimdallr
1
0
1
1.5
L
0
1
2
1
W
Ratatoskr
Oberraman
Ratatoskr
1
0
0
1
W
Cthulhu
TrivialAsh
Cthulhu
1
0
1
1.5
W
0
1
1
0.5
L
1
0
0
1
L
Thor
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,935
Damage
11,060
18,005
Taken
17,105
7,501
Mitigated
6,559
7,597
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,540
581
0
1,482
3,758
1,868
0
1,766
1,640
10,232
600
W
984
90
0
1,250
3,022
1,086
0
1,338
1,684
27,351
1,560
W
Achilles
Hozllériko
Achilles
1,186
309
0
150
3,130
1,574
0
284
2,811
0
6,221
L
Heimdallr
InviSaba
Heimdallr
1,386
408
0
1,608
3,434
1,198
0
1,676
1,758
0
23,584
L
3,110
1,714
0
2,848
5,514
2,146
0
1,215
4,161
771
16,445
W
Ratatoskr
Oberraman
Ratatoskr
2,890
1,074
0
605
4,331
1,560
0
331
3,965
0
24,197
W
Cthulhu
TrivialAsh
Cthulhu
3,364
155
0
846
2,863
1,440
0
1,250
1,455
21,814
331
W
2,636
1,336
0
2,013
3,759
899
0
0
3,655
26,198
2,981
L
1,584
208
0
737
2,464
865
0
918
1,546
24,848
473
L
Thor
1,315
268
0
922
2,835
1,424
0
701
2,134
0
7,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
19,642
170
Minions Killed
213
0
Camps Cleared
0
517,536
Distance Traveled
630,259
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,108
518
19
3
0
87,557
0
W
Ra
4,249
708
60
10
0
131,950
0
W
Achilles
3,441
574
12
2
0
119,782
0
L
Heimdallr
3,962
660
54
9
0
110,963
1
L
Surtr
3,609
602
38
6
0
134,251
0
W
Ratatoskr
3,826
638
46
8
0
135,067
0
W
Cthulhu
4,139
690
37
6
0
122,667
0
W
Sol
3,987
665
58
10
0
120,793
0
L
Ah Puch
4,109
685
50
8
0
106,768
0
L
Thor
3,440
573
9
2
0
77,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role