Player Matchup

Artio
Artio
Kolache3
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1
Ullr
Ullr
RedPiL
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1
Thor
Thor
TheSuperSanchez
Thor
Level 23
God Stats
0W - 4L
1,118 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1
Tiamat
Tiamat
xRystx
Tiamat
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
70W - 93L
1,412 Elo+
Solo
Ymir
Ymir
zakXkaz
Ymir
Level 68
God Stats
0W - 4L
1,300 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1
Team Averages
Level 49
1,384 SR
1,314 Elo+

VS

Team Averages
Level 69
1,537 SR
1,505 Elo+
Kukulkan
Kukulkan
DeSuitedChicken
Kukulkan
Level 80
God Stats
44W - 42L
1,584 SR
Queue Stats
105W - 109L
1,492 Elo+
Party 2
Bacchus
Bacchus
GordoGoBrazy
Bacchus
Level 22
God Stats
21W - 24L
1,451 SR
Queue Stats
36W - 42L
1,425 Elo+
Party 2
Lancelot
Lancelot
Juicebox_84
Lancelot
Level 96
God Stats
2W - 2L
1,727 SR
Queue Stats
22W - 22L
1,546 Elo+
Party 3
Nut
Nut
LTZ Tweetybird1
Nut
Level 89
God Stats
33W - 37L
1,422 SR
Queue Stats
234W - 243L
1,484 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xRooster_93x
Cu Chulainn
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kolache3
Artio
15
0 / 1 / 2
9,851
985
2,434
14,287
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
RedPiL
Ullr
15
2 / 2 / 2
10,305
1,031
6,733
15,248
7,553
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

15
0 / 5 / 4
9,543
954
3,973
14,490
7,285
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
xRystx
Tiamat
15
1 / 7 / 2
9,525
953
6,935
17,064
10,307
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ymir
zakXkaz
Ymir
15
2 / 6 / 1
9,915
992
11,188
25,320
15,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

83

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 0 / 15
12,322
1,232
23,294
3,434
1,687
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
GordoGoBrazy
Bacchus
16
2 / 1 / 11
10,063
1,006
8,493
6,901
9,516
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Juicebox_84
Lancelot
16
3 / 2 / 10
10,536
1,054
12,016
8,512
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 0 / 10
12,809
1,281
26,519
4,742
2,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cu Chulainn
xRooster_93x
Cu Chulainn
17
2 / 2 / 13
10,689
1,069
10,416
11,264
8,984
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
5
Kills
21
21
Deaths
5
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
15
11.5
W
Bacchus
GordoGoBrazy
Bacchus
2
1
11
7.5
W
Lancelot
Juicebox_84
Lancelot
3
2
10
4
L
Artio
Kolache3
Artio
0
1
2
1
W
10
0
10
15
L
Ullr
RedPiL
Ullr
2
2
2
1.5
L
0
5
4
0.4
W
Cu Chulainn
xRooster_93x
Cu Chulainn
2
2
13
4.25
L
Tiamat
xRystx
Tiamat
1
7
2
0.29
L
Ymir
zakXkaz
Ymir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
80,738
86,409
Taken
34,853
58,362
Mitigated
26,773
5,184
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
23,294
1,570
170
176
3,434
1,687
0
2,102
1,332
79,664
442
W
Bacchus
GordoGoBrazy
Bacchus
8,493
610
0
717
6,901
9,516
0
3,776
3,125
13,018
1,158
W
Lancelot
Juicebox_84
Lancelot
12,016
3,548
0
435
8,512
4,219
0
4,910
3,602
0
16,628
L
Artio
Kolache3
Artio
2,434
35
275
2,544
14,287
17,617
0
6,844
7,443
9,614
0
W
26,519
17,593
0
2,496
4,742
2,367
0
3,229
1,513
0
41,062
L
Ullr
RedPiL
Ullr
6,733
3,839
0
846
15,248
7,553
0
3,798
11,450
0
23,144
L
3,973
909
0
0
14,490
7,285
0
5,786
8,704
0
15,930
W
Cu Chulainn
xRooster_93x
Cu Chulainn
10,416
2,891
0
0
11,264
8,984
0
6,074
5,190
0
21,278
L
Tiamat
xRystx
Tiamat
6,935
1,292
0
579
17,064
10,307
0
5,133
11,931
15,040
0
L
Ymir
zakXkaz
Ymir
11,188
1,578
46
894
25,320
15,600
0
9,338
15,982
30,611
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,139
Gold Earned
56,419
147
Minions Killed
239
6
Camps Cleared
10
894,090
Distance Traveled
966,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,322
1,232
142
14
4
195,496
0
W
Bacchus
10,063
1,006
12
1
0
170,969
0
W
Lancelot
10,536
1,054
7
1
1
203,996
0
L
Artio
9,851
985
13
1
0
173,027
0
W
Nut
12,809
1,281
50
5
1
189,968
0
L
Ullr
10,305
1,031
41
4
5
199,576
0
L
Thor
9,543
954
25
3
0
182,356
0
W
Cu Chulainn
10,689
1,069
28
3
4
206,310
0
L
Tiamat
9,525
953
26
3
0
161,654
0
L
Ymir
9,915
992
42
4
1
177,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role