Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DirtyBirdZay
Hun Batz
Level 155
God Stats
0W - 1L
1,453 SR
Queue Stats
65W - 58L
1,587 Elo+
Party 1
Anhur
Anhur
V7 Drip
Anhur
Level 115
God Stats
6W - 12L
1,483 SR
Queue Stats
44W - 42L
1,515 Elo+
Solo
Vulcan
Vulcan
progaming55
Vulcan
Level 112
God Stats
6W - 2L
1,989 SR
Queue Stats
23W - 13L
1,687 Elo+
Solo
Team Averages
Level 120
1,585 SR
1,558 Elo+

VS

Team Averages
Level 115
1,510 SR
1,574 Elo+
Osiris
Osiris
Blazing Star226
Osiris
Level 132
God Stats
2W - 0L
1,742 SR
Queue Stats
148W - 142L
1,555 Elo+
Solo
Loki
Loki
CR4ZYG4NK
Loki
Level 142
God Stats
1W - 1L
1,300 SR
Queue Stats
76W - 54L
1,598 Elo+
Solo
Sol
Sol
DillyDillyDog
Sol
Level 83
God Stats
15W - 4L
1,673 SR
Queue Stats
194W - 155L
1,567 Elo+
Solo
Aphrodite
Aphrodite
PantherNinja76
Aphrodite
Level 95
God Stats
1W - 3L
1,289 SR
Queue Stats
264W - 220L
1,592 Elo+
Solo
Ares
Ares
Skaterkid307
Ares
Level 123
God Stats
7W - 5L
1,547 SR
Queue Stats
229W - 207L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 1 / 0
6,201
477
5,511
10,708
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
10
0 / 3 / 1
5,854
450
3,254
12,400
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hun Batz
DirtyBirdZay
Hun Batz
11
0 / 4 / 1
6,329
487
5,305
10,984
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
V7 Drip
Anhur
12
1 / 0 / 1
6,790
522
6,536
10,260
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
11
0 / 3 / 0
6,264
482
8,935
6,408
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
7,955
612
5,729
11,067
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Loki
13
2 / 0 / 1
7,720
594
4,988
8,132
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 1
7,218
555
10,515
9,975
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
PantherNinja76
Aphrodite
14
3 / 0 / 3
7,696
592
6,611
13,284
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 6
7,309
562
3,410
8,700
7,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
0
1
L
Ares
 
Ares
0
3
1
0.17
W
6
1
2
7
W
Loki
2
0
1
2.5
W
0
2
1
0.25
L
Hun Batz
DirtyBirdZay
Hun Batz
0
4
1
0.13
W
Aphrodite
PantherNinja76
Aphrodite
3
0
3
4.5
W
0
0
6
3
L
Anhur
V7 Drip
Anhur
1
0
1
1.5
L
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,541
Damage
31,253
50,760
Taken
51,158
28,582
Mitigated
25,201
20,665
Healing
25,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,511
1,026
0
11,083
10,708
4,274
0
2,697
8,011
0
48,776
L
Ares
 
Ares
3,254
242
0
4,094
12,400
11,179
0
6,343
6,057
19,738
0
W
5,729
3,201
0
6,629
11,067
6,840
0
1,323
9,550
0
72,045
W
Loki
4,988
1,397
0
2,065
8,132
2,683
0
301
7,424
0
58,573
W
10,515
5,678
0
4,194
9,975
2,926
0
707
9,268
68,159
6,776
L
Hun Batz
DirtyBirdZay
Hun Batz
5,305
718
0
1,916
10,984
6,059
0
260
10,724
0
46,768
W
Aphrodite
PantherNinja76
Aphrodite
6,611
1,578
2,260
7,872
13,284
5,728
0
6,640
6,018
72,082
0
W
3,410
309
0
2,632
8,700
7,024
0
3,146
5,436
14,308
1,355
L
Anhur
V7 Drip
Anhur
6,536
4,016
0
2,572
10,260
4,449
0
7,694
2,566
0
56,169
L
Vulcan
8,935
4,334
0
1,000
6,408
2,621
0
3,026
3,382
49,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
37,898
368
Minions Killed
443
0
Camps Cleared
0
1,306,750
Distance Traveled
1,368,568
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,201
477
80
6
0
297,730
0
L
Ares
5,854
450
25
2
0
264,756
0
W
Osiris
7,955
612
99
8
0
295,594
1
W
Loki
7,720
594
81
6
0
277,280
4
W
Sol
7,218
555
116
9
0
239,978
0
L
Hun Batz
6,329
487
84
6
0
243,138
1
W
Aphrodite
7,696
592
133
10
0
268,849
0
W
Ares
7,309
562
14
1
0
286,867
2
L
Anhur
6,790
522
87
7
0
231,655
1
L
Vulcan
6,264
482
92
7
0
269,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role