Player Matchup

Cupid
Cupid
Dabrus
Cupid
Level 125
God Stats
4W - 1L
1,728 SR
Queue Stats
118W - 136L
1,470 Elo+
Party 2
Bellona
Bellona
RashKnee
Bellona
Level 62
God Stats
18W - 17L
1,529 SR
Queue Stats
121W - 141L
1,470 Elo+
Party 2
Sol
Sol
Scorcher46
Sol
Level 108
God Stats
8W - 4L
1,542 SR
Queue Stats
64W - 73L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
Sw_KaRizzMa
Sylvanus
Level 122
God Stats
10W - 4L
1,719 SR
Queue Stats
26W - 23L
1,449 Elo+
Solo
Ne Zha
Ne Zha
squirrelman54
Ne Zha
Level 67
God Stats
3W - 2L
1,400 SR
Queue Stats
17W - 14L
1,549 Elo+
Party 2
Team Averages
Level 97
1,584 SR
1,491 Elo+

VS

Team Averages
Level 79
1,565 SR
1,431 Elo+
Bacchus
Bacchus
CASANOVAFLYBOY
Bacchus
Level 127
God Stats
2W - 4L
1,433 SR
Queue Stats
89W - 107L
1,408 Elo+
Solo
Agni
Agni
TheRito16
Agni
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,536 Elo+
Solo
Hachiman
Hachiman
WaffleMan117
Hachiman
Level 16
God Stats
3W - 9L
1,332 SR
Queue Stats
14W - 19L
1,415 Elo+
Party 1
Janus
Janus
alangamer_1
Janus
Level 95
God Stats
3W - 6L
1,768 SR
Queue Stats
31W - 43L
1,480 Elo+
Solo
Arachne
Arachne
escorza
Arachne
Level 15
God Stats
5W - 3L
1,793 SR
Queue Stats
12W - 21L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dabrus
Cupid
16
4 / 3 / 8
9,488
949
16,118
9,632
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
RashKnee
Bellona
15
3 / 0 / 7
8,591
859
4,331
7,281
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
5 / 1 / 5
9,381
938
9,920
9,173
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Sw_KaRizzMa
Sylvanus
15
2 / 2 / 5
8,410
841
6,981
11,232
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 7
9,240
924
9,759
6,994
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,436
744
4,864
14,437
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
15
0 / 2 / 2
8,152
815
7,088
6,855
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
WaffleMan117
Hachiman
14
1 / 5 / 3
7,858
786
7,836
11,984
4,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 5 / 1
8,284
828
9,290
9,650
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
escorza
Arachne
14
2 / 5 / 1
8,009
801
6,333
13,035
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
6
6
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cupid
Dabrus
Cupid
4
3
8
2.67
W
Bellona
RashKnee
Bellona
3
0
7
6.5
W
5
1
5
7.5
W
Sylvanus
Sw_KaRizzMa
Sylvanus
2
2
5
2.25
L
Agni
0
2
2
0.5
L
Hachiman
WaffleMan117
Hachiman
1
5
3
0.5
L
3
5
1
0.7
L
Arachne
escorza
Arachne
2
5
1
0.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,109
Damage
35,411
44,312
Taken
55,961
23,978
Mitigated
32,307
12,160
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,864
531
0
1,058
14,437
14,892
0
4,231
10,206
10,478
816
W
Cupid
Dabrus
Cupid
16,118
8,968
0
1,588
9,632
4,247
1,368
4,345
5,169
0
37,432
W
Bellona
RashKnee
Bellona
4,331
944
0
1,977
7,281
5,895
468
2,742
4,375
0
11,747
W
9,920
3,021
0
3,681
9,173
3,877
1,345
3,837
5,228
39,052
630
W
Sylvanus
Sw_KaRizzMa
Sylvanus
6,981
1,546
1,478
2,354
11,232
6,654
1,197
5,364
5,556
19,406
2,396
L
Agni
7,088
267
0
500
6,855
2,607
0
1,236
5,619
30,086
0
L
Hachiman
WaffleMan117
Hachiman
7,836
4,315
0
1,571
11,984
4,479
84
2,612
9,372
0
18,099
L
9,290
268
0
0
9,650
4,018
0
4,262
5,388
31,865
0
L
Arachne
escorza
Arachne
6,333
5,014
0
907
13,035
6,311
0
4,122
8,913
0
10,180
W
9,759
2,162
0
1,082
6,994
3,305
1,058
3,658
3,226
0
32,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,110
Gold Earned
39,739
232
Minions Killed
169
0
Camps Cleared
0
1,037,957
Distance Traveled
1,018,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,436
744
7
1
0
201,529
0
W
Cupid
9,488
949
65
7
0
214,428
0
W
Bellona
8,591
859
13
1
0
216,183
0
W
Sol
9,381
938
59
6
0
199,818
0
W
Sylvanus
8,410
841
40
4
0
171,605
0
L
Agni
8,152
815
58
6
0
221,411
0
L
Hachiman
7,858
786
21
2
0
187,721
0
L
Janus
8,284
828
66
7
0
187,986
0
L
Arachne
8,009
801
17
2
0
219,887
0
W
Ne Zha
9,240
924
55
6
0
235,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role