Player Matchup

Apollo
Apollo
EFFR4N
Apollo
Level 15
God Stats
4W - 9L
1,407 SR
Queue Stats
12W - 23L
1,349 Elo+
Party 2
Kuzenbo
Kuzenbo
PIGGY9094
Kuzenbo
Level 158
God Stats
21W - 21L
1,510 SR
Queue Stats
108W - 106L
1,491 Elo+
Solo
Surtr
Surtr
Tych90
Surtr
Level 123
God Stats
42W - 27L
1,674 SR
Queue Stats
168W - 163L
1,539 Elo+
Solo
Eset
Eset
ballincat38
Eset
Level 83
God Stats
1W - 2L
1,575 SR
Queue Stats
63W - 41L
1,604 Elo+
Solo
Mercury
Mercury
homerscat
Mercury
Level 104
God Stats
1W - 2L
1,214 SR
Queue Stats
93W - 89L
1,438 Elo+
Party 2
Team Averages
Level 97
1,476 SR
1,484 Elo+

VS

Team Averages
Level 135
1,561 SR
1,528 Elo+
Zeus
Zeus
B1ackHorse
Zeus
Level 122
God Stats
2W - 3L
1,085 SR
Queue Stats
144W - 115L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
BoS Hyqe
Sylvanus
Level 171
God Stats
11W - 4L
1,770 SR
Queue Stats
244W - 223L
1,509 Elo+
Solo
Aphrodite
Aphrodite
IvanDaSlayer
Aphrodite
Level 117
God Stats
2W - 0L
1,818 SR
Queue Stats
215W - 194L
1,447 Elo+
Party 1
Hachiman
Hachiman
MANNY15
Hachiman
Level 140
God Stats
6W - 0L
1,629 SR
Queue Stats
100W - 79L
1,540 Elo+
Solo
Thanatos
Thanatos
litledre
Thanatos
Level 124
God Stats
1W - 1L
1,502 SR
Queue Stats
4W - 4L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EFFR4N
Apollo
10
0 / 3 / 1
5,256
404
2,458
7,351
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Kuzenbo
PIGGY9094
Kuzenbo
10
1 / 0 / 0
5,867
451
2,693
7,713
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Tych90
Surtr
13
2 / 4 / 1
7,607
585
8,625
14,866
11,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

7
1 / 1 / 0
5,386
414
2,971
3,668
1,136
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mercury
homerscat
Mercury
11
2 / 2 / 3
6,821
525
7,875
10,697
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,010
616
2,236
4,338
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
BoS Hyqe
Sylvanus
12
2 / 1 / 2
7,085
545
4,008
9,210
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
IvanDaSlayer
Aphrodite
13
0 / 2 / 5
7,248
558
7,457
13,012
8,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
MANNY15
Hachiman
13
1 / 0 / 2
6,919
532
8,318
7,549
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Thanatos
litledre
Thanatos
12
5 / 2 / 0
7,402
569
5,947
12,221
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Sylvanus
BoS Hyqe
Sylvanus
2
1
2
3
L
Apollo
EFFR4N
Apollo
0
3
1
0.17
W
Aphrodite
IvanDaSlayer
Aphrodite
0
2
5
1.25
W
Hachiman
MANNY15
Hachiman
1
0
2
2
L
Kuzenbo
PIGGY9094
Kuzenbo
1
0
0
1
L
Surtr
Tych90
Surtr
2
4
1
0.63
L
1
1
0
1
L
Mercury
homerscat
Mercury
2
2
3
1.75
W
Thanatos
litledre
Thanatos
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,622
Damage
27,966
44,295
Taken
46,330
26,561
Mitigated
28,689
14,604
Healing
27,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,236
819
0
1,120
4,338
1,309
53
1,702
2,636
62,901
1,720
W
Sylvanus
BoS Hyqe
Sylvanus
4,008
1,339
1,481
4,629
9,210
9,685
0
1,766
7,444
30,391
3,472
L
Apollo
EFFR4N
Apollo
2,458
1,317
0
1,299
7,351
2,356
0
1,719
5,632
0
27,930
W
Aphrodite
IvanDaSlayer
Aphrodite
7,457
1,415
0
8,492
13,012
8,809
0
374
11,957
52,207
0
W
Hachiman
MANNY15
Hachiman
8,318
3,518
0
4,627
7,549
2,917
826
927
6,622
0
56,200
L
Kuzenbo
PIGGY9094
Kuzenbo
2,693
1,413
111
3,806
7,713
8,002
0
1,338
6,375
22,843
0
L
Surtr
Tych90
Surtr
8,625
3,734
0
5,802
14,866
11,615
18
7,236
7,630
1,365
53,904
L
2,971
381
0
1,411
3,668
1,136
0
1,409
2,259
25,149
460
L
Mercury
homerscat
Mercury
7,875
4,883
0
2,175
10,697
3,452
0
1,931
8,766
0
46,657
W
Thanatos
litledre
Thanatos
5,947
1,696
0
7,030
12,221
5,969
588
1,170
10,962
0
46,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
36,664
282
Minions Killed
416
0
Camps Cleared
0
1,155,087
Distance Traveled
1,123,690
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,010
616
115
9
0
242,284
5
W
Sylvanus
7,085
545
54
4
0
210,996
0
L
Apollo
5,256
404
47
4
0
235,193
0
W
Aphrodite
7,248
558
96
7
0
199,373
0
W
Hachiman
6,919
532
86
7
0
220,266
0
L
Kuzenbo
5,867
451
26
2
0
261,219
7
L
Surtr
7,607
585
90
7
0
257,561
0
L
Eset
5,386
414
54
4
0
109,017
0
L
Mercury
6,821
525
65
5
0
292,097
0
W
Thanatos
7,402
569
65
5
0
250,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role