Player Matchup

Neith
Neith
FatMango
Neith
Level 158
God Stats
7W - 3L
1,885 SR
Queue Stats
60W - 61L
1,592 Elo+
Solo
Eset
Eset
HempCloud420
Eset
Level 203
God Stats
7W - 4L
1,746 SR
Queue Stats
411W - 404L
1,490 Elo+
Solo
Artemis
Artemis
MadMarc
Artemis
Level 163
God Stats
5W - 0L
1,585 SR
Queue Stats
61W - 17L
1,848 Elo+
Party 2
Da Ji
Da Ji
TooThickOniiChan
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 12L
1,921 Elo+
Party 2
Freya
Freya
snowflakesbeater
Freya
Level 6
God Stats
15W - 1L
1,964 SR
Queue Stats
15W - 1L
1,891 Elo+
Party 2
Team Averages
Level 138
1,736 SR
1,748 Elo+

VS

Team Averages
Level 173
1,711 SR
1,580 Elo+
Chaac
Chaac
 
Chaac
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
AnAnomaly
Kuzenbo
Level 208
God Stats
4W - 4L
1,981 SR
Queue Stats
213W - 163L
1,615 Elo+
Party 1
Thanatos
Thanatos
ElPelucaSape264
Thanatos
Level 99
God Stats
5W - 5L
1,751 SR
Queue Stats
129W - 128L
1,537 Elo+
Party 3
Thoth
Thoth
TheSoutherner
Thoth
Level 159
God Stats
2W - 3L
1,545 SR
Queue Stats
123W - 93L
1,634 Elo+
Party 1
Izanami
Izanami
WARHOGG 117
Izanami
Level 158
God Stats
7W - 3L
1,776 SR
Queue Stats
124W - 98L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FatMango
Neith
14
3 / 0 / 2
7,578
689
3,313
6,078
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 3 / 1
6,434
585
1,439
8,307
4,841
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
MadMarc
Artemis
12
4 / 0 / 8
7,380
671
8,200
6,014
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 4
6,560
596
6,881
9,930
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 5
7,210
655
7,771
7,823
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 2
7,337
667
7,841
8,307
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
AnAnomaly
Kuzenbo
7
0 / 5 / 0
5,127
466
2,448
9,028
8,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
12
4 / 3 / 0
6,774
616
3,558
9,151
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 2
6,442
586
5,070
6,066
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WARHOGG 117
Izanami
11
0 / 4 / 0
6,153
559
3,703
7,815
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
2
2
L
Kuzenbo
AnAnomaly
Kuzenbo
0
5
0
0
L
Thanatos
4
3
0
1.33
W
Neith
FatMango
Neith
3
0
2
4
W
1
3
1
0.5
W
Artemis
MadMarc
Artemis
4
0
8
8
L
0
4
2
0.25
W
3
1
4
5
L
Izanami
WARHOGG 117
Izanami
0
4
0
0
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,604
Damage
22,620
38,152
Taken
40,367
15,552
Mitigated
22,130
14,890
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,841
628
0
3,390
8,307
6,515
0
1,048
7,259
0
60,635
L
Kuzenbo
AnAnomaly
Kuzenbo
2,448
816
0
859
9,028
8,259
187
3,836
5,192
11,561
0
L
Thanatos
3,558
508
0
6,663
9,151
3,311
0
1,658
7,493
0
30,809
W
Neith
FatMango
Neith
3,313
791
0
2,949
6,078
2,241
650
2,477
3,191
0
60,384
W
1,439
264
76
3,291
8,307
4,841
108
0
8,307
36,938
0
W
Artemis
MadMarc
Artemis
8,200
2,896
0
636
6,014
2,184
1,392
919
5,055
0
56,318
L
5,070
225
0
733
6,066
1,763
942
600
5,466
46,320
0
W
6,881
1,968
0
4,392
9,930
3,702
136
1,571
8,181
0
45,119
L
Izanami
WARHOGG 117
Izanami
3,703
2,585
0
1,206
7,815
2,282
0
1,497
6,318
0
50,177
W
7,771
3,088
0
3,546
7,823
2,584
352
1,905
5,900
34,847
5,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
31,833
403
Minions Killed
340
0
Camps Cleared
0
1,091,008
Distance Traveled
1,057,238
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,337
667
91
8
0
224,430
3
L
Kuzenbo
5,127
466
15
1
0
185,502
0
L
Thanatos
6,774
616
55
5
0
247,228
3
W
Neith
7,578
689
100
9
0
218,548
0
W
Eset
6,434
585
83
8
0
172,146
1
W
Artemis
7,380
671
81
7
0
215,196
2
L
Thoth
6,442
586
91
8
0
201,859
2
W
Da Ji
6,560
596
68
6
0
251,506
0
L
Izanami
6,153
559
88
8
0
198,219
0
W
Freya
7,210
655
71
6
0
233,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role