Player Matchup

Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AnEvilShrimp
Eset
Level 122
God Stats
1W - 2L
1,484 SR
Queue Stats
220W - 197L
1,546 Elo+
Solo
Horus
Horus
Baformet
Horus
Level 156
God Stats
25W - 11L
1,775 SR
Queue Stats
277W - 260L
1,518 Elo+
Party 1
Chronos
Chronos
SoulR3aperNinja
Chronos
Level 156
God Stats
6W - 3L
1,908 SR
Queue Stats
81W - 86L
1,503 Elo+
Party 1
Team Averages
Level 138
1,633 SR
1,513 Elo+

VS

Team Averages
Level 143
1,512 SR
1,526 Elo+
Nemesis
Nemesis
Drafikii
Nemesis
Level 156
God Stats
2W - 1L
1,269 SR
Queue Stats
21W - 17L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OwNCh1p
Morgan Le Fay
Level 127
God Stats
5W - 2L
1,751 SR
Queue Stats
48W - 29L
1,571 Elo+
Party 2
Geb
Geb
TheDOMinator985
Geb
Level 157
God Stats
5W - 4L
1,620 SR
Queue Stats
172W - 150L
1,529 Elo+
Solo
Xbalanque
Xbalanque
TheSixthCircle
Xbalanque
Level 145
God Stats
5W - 8L
1,141 SR
Queue Stats
104W - 88L
1,502 Elo+
Solo
Bellona
Bellona
iManiacSlayer
Bellona
Level 129
God Stats
2W - 0L
1,779 SR
Queue Stats
27W - 20L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 2 / 0
7,427
619
4,726
11,043
8,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
 
Mercury
10
0 / 2 / 1
5,736
478
1,962
10,092
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

9
0 / 1 / 0
5,516
460
2,715
3,602
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Baformet
Horus
10
0 / 1 / 1
5,566
464
3,633
10,352
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
0 / 1 / 0
6,480
540
3,183
6,674
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drafikii
Nemesis
14
4 / 0 / 1
7,374
615
8,174
10,987
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
OwNCh1p
Morgan Le Fay
14
1 / 0 / 1
7,497
625
6,372
4,582
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 2
6,357
530
1,770
5,846
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
TheSixthCircle
Xbalanque
8
0 / 0 / 1
5,101
425
4,275
5,012
1,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
13
2 / 1 / 0
7,478
623
6,953
10,338
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
7
7
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
0
0.5
L
Mercury
 
Mercury
0
2
1
0.25
L
0
1
0
0
L
Horus
Baformet
Horus
0
1
1
0.5
W
Nemesis
Drafikii
Nemesis
4
0
1
4.5
W
Morgan Le Fay
OwNCh1p
Morgan Le Fay
1
0
1
1.5
L
0
1
0
0
W
0
0
2
1
W
Xbalanque
TheSixthCircle
Xbalanque
0
0
1
0.5
W
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,219
Damage
27,544
41,763
Taken
36,765
24,830
Mitigated
19,969
9,724
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,726
1,275
0
2,341
11,043
8,873
0
948
10,095
43,991
1,162
L
Mercury
 
Mercury
1,962
824
0
1,057
10,092
4,508
0
2,209
7,883
0
34,355
L
2,715
0
0
997
3,602
1,023
0
2,078
1,524
32,533
0
L
Horus
Baformet
Horus
3,633
1,811
260
3,875
10,352
7,591
0
2,063
8,289
0
33,813
W
Nemesis
Drafikii
Nemesis
8,174
3,846
0
8,482
10,987
4,480
0
1,926
8,970
0
66,920
W
Morgan Le Fay
OwNCh1p
Morgan Le Fay
6,372
363
0
1,468
4,582
1,935
354
1,576
3,006
65,169
621
L
3,183
1,803
0
1,194
6,674
2,835
1,184
808
5,866
46,705
6,221
W
1,770
0
0
1,705
5,846
3,490
0
1,608
4,238
18,204
0
W
Xbalanque
TheSixthCircle
Xbalanque
4,275
2,135
0
2,169
5,012
1,639
35
1,165
3,847
0
32,428
W
Bellona
6,953
1,636
0
2,287
10,338
8,425
155
3,273
6,498
0
46,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
33,807
365
Minions Killed
393
0
Camps Cleared
0
1,232,109
Distance Traveled
1,209,819
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,427
619
106
9
0
248,223
4
L
Mercury
5,736
478
60
5
0
301,554
2
L
Eset
5,516
460
69
6
0
174,260
0
L
Horus
5,566
464
48
4
0
265,364
0
W
Nemesis
7,374
615
108
9
0
329,034
0
W
Morgan Le Fay
7,497
625
103
9
0
253,656
4
L
Chronos
6,480
540
82
7
0
242,708
0
W
Geb
6,357
530
22
2
0
238,569
7
W
Xbalanque
5,101
425
75
6
0
148,836
0
W
Bellona
7,478
623
85
7
0
239,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role