Player Matchup

Hachiman
Hachiman
AC3 of D3ATH
Hachiman
Level 157
God Stats
23W - 23L
1,566 SR
Queue Stats
98W - 102L
1,512 Elo+
Solo
Zeus
Zeus
GraveWalkerxX_
Zeus
Level 149
God Stats
0W - 1L
1,586 SR
Queue Stats
65W - 62L
1,512 Elo+
Solo
Surtr
Surtr
YaBoyDuwan
Surtr
Level 140
God Stats
28W - 28L
1,478 SR
Queue Stats
262W - 284L
1,488 Elo+
Solo
Janus
Janus
gotyouwet
Janus
Level 109
God Stats
0W - 2L
1,330 SR
Queue Stats
4W - 4L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
gotyouwetter
Hun Batz
Level 145
God Stats
13W - 9L
1,639 SR
Queue Stats
99W - 88L
1,499 Elo+
Party 2
Team Averages
Level 140
1,520 SR
1,508 Elo+

VS

Team Averages
Level 95
1,513 SR
1,524 Elo+
Scylla
Scylla
Kingofdreams942
Scylla
Level 123
God Stats
43W - 42L
1,466 SR
Queue Stats
46W - 44L
1,462 Elo+
Solo
Thanatos
Thanatos
SP0oN 84
Thanatos
Level 84
God Stats
2W - 4L
1,393 SR
Queue Stats
6W - 10L
1,550 Elo+
Party 1
Artio
Artio
SuperiorGamer92
Artio
Level 109
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 14L
1,550 Elo+
Party 1
Discordia
Discordia
TTVMrMiguelx
Discordia
Level 48
God Stats
3W - 3L
1,444 SR
Queue Stats
6W - 10L
1,550 Elo+
Party 1
Artemis
Artemis
joaquinTUVIEJA
Artemis
Level 112
God Stats
14W - 10L
1,527 SR
Queue Stats
84W - 70L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AC3 of D3ATH
Hachiman
19
8 / 2 / 5
11,357
946
15,375
14,297
6,415
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 2 / 4
10,705
892
14,951
7,473
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
16
1 / 6 / 7
9,420
785
7,617
14,487
10,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
gotyouwet
Janus
14
0 / 3 / 6
8,749
729
6,451
6,646
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
gotyouwetter
Hun Batz
17
3 / 7 / 10
10,428
869
11,208
15,147
7,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
10,322
860
12,817
10,144
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
SP0oN 84
Thanatos
16
5 / 4 / 4
9,575
798
5,644
9,836
4,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 8
10,048
837
9,516
20,505
25,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
TTVMrMiguelx
Discordia
18
4 / 3 / 6
10,649
887
9,272
8,447
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
4 / 4 / 5
10,190
849
8,079
12,899
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
18
Kills
20
20
Deaths
18
32
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AC3 of D3ATH
Hachiman
8
2
5
5.25
L
6
2
4
4
W
4
3
10
3
W
Thanatos
SP0oN 84
Thanatos
5
4
4
1.75
W
3
4
8
1.75
W
Discordia
TTVMrMiguelx
Discordia
4
3
6
2.33
L
Surtr
1
6
7
0.75
L
Janus
gotyouwet
Janus
0
3
6
1
L
Hun Batz
gotyouwetter
Hun Batz
3
7
10
1.14
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,602
Damage
45,328
58,050
Taken
61,831
29,912
Mitigated
43,127
4,720
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AC3 of D3ATH
Hachiman
15,375
11,035
0
1,799
14,297
6,415
1,252
8,796
5,160
0
45,591
L
14,951
1,592
0
495
7,473
3,011
219
4,357
3,019
36,684
815
W
12,817
1,202
0
308
10,144
3,469
631
4,640
5,408
36,889
0
W
Thanatos
SP0oN 84
Thanatos
5,644
986
0
2,753
9,836
4,373
274
3,818
5,886
0
14,211
W
9,516
388
935
2,760
20,505
25,805
280
6,616
13,497
16,171
1,127
W
Discordia
TTVMrMiguelx
Discordia
9,272
411
0
650
8,447
3,975
1,059
1,476
6,971
28,172
0
L
Surtr
7,617
2,248
89
2,087
14,487
10,104
3
6,782
7,508
587
24,962
L
Janus
gotyouwet
Janus
6,451
447
0
250
6,646
2,624
0
4,190
2,289
18,883
101
L
Hun Batz
gotyouwetter
Hun Batz
11,208
2,175
0
0
15,147
7,758
0
5,427
9,596
0
38,615
W
8,079
3,354
0
0
12,899
5,505
855
4,017
8,826
0
33,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,659
Gold Earned
50,784
255
Minions Killed
203
0
Camps Cleared
0
1,149,446
Distance Traveled
1,201,615
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,357
946
76
6
0
248,718
0
L
Zeus
10,705
892
52
4
0
236,685
0
W
Scylla
10,322
860
64
5
0
239,355
0
W
Thanatos
9,575
798
16
1
0
259,031
0
W
Artio
10,048
837
15
1
0
253,690
0
W
Discordia
10,649
887
53
4
0
227,153
0
L
Surtr
9,420
785
31
3
0
223,809
4
L
Janus
8,749
729
44
4
0
204,332
0
L
Hun Batz
10,428
869
52
4
0
235,902
0
W
Artemis
10,190
849
55
5
0
222,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role