Player Matchup

Jing Wei
Jing Wei
DlxFat
Jing Wei
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 56L
1,612 Elo+
Solo
Aphrodite
Aphrodite
The_Void33
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
clout_Rxptor
Zhong Kui
Level 121
God Stats
7W - 6L
1,541 SR
Queue Stats
63W - 58L
1,457 Elo+
Solo
Thanatos
Thanatos
giovanni 654
Thanatos
Level 125
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 6L
1,685 Elo+
Solo
Thor
Thor
皮太厚丶
Thor
Level 200
God Stats
5W - 3L
1,709 SR
Queue Stats
135W - 125L
1,495 Elo+
Solo
Team Averages
Level 141
1,503 SR
1,553 Elo+

VS

Team Averages
Level 128
1,540 SR
1,459 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ArborSum
Arachne
Level 155
God Stats
63W - 41L
1,614 SR
Queue Stats
271W - 231L
1,510 Elo+
Solo
Thanatos
Thanatos
DeltaWolf No1
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 94L
1,466 Elo+
Solo
Xbalanque
Xbalanque
josephacl
Xbalanque
Level 126
God Stats
3W - 11L
1,208 SR
Queue Stats
115W - 212L
1,286 Elo+
Solo
Agni
Agni
xMRxGAOx
Agni
Level 108
God Stats
3W - 0L
1,879 SR
Queue Stats
85W - 85L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DlxFat
Jing Wei
14
0 / 2 / 2
7,981
614
2,948
8,639
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
The_Void33
Aphrodite
11
0 / 2 / 3
6,953
535
2,376
11,705
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
clout_Rxptor
Zhong Kui
12
3 / 2 / 1
7,567
582
6,745
9,946
8,350
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
giovanni 654
Thanatos
12
0 / 3 / 1
7,289
561
4,790
12,261
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

13
3 / 2 / 3
7,310
562
5,894
13,137
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 1 / 2
6,676
514
3,846
6,849
5,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ArborSum
Arachne
14
4 / 1 / 5
8,151
627
11,754
14,611
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
DeltaWolf No1
Thanatos
15
6 / 1 / 4
8,022
617
12,010
9,843
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Xbalanque
josephacl
Xbalanque
1
0 / 0 / 0
4,079
314
0
0
0
Agni
14
1 / 3 / 4
7,007
539
7,754
7,992
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
11
11
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
2
1
W
Arachne
ArborSum
Arachne
4
1
5
6.5
W
Thanatos
DeltaWolf No1
Thanatos
6
1
4
8
L
Jing Wei
DlxFat
Jing Wei
0
2
2
0.5
L
Aphrodite
The_Void33
Aphrodite
0
2
3
0.75
L
Zhong Kui
clout_Rxptor
Zhong Kui
3
2
1
1.75
L
Thanatos
giovanni 654
Thanatos
0
3
1
0.17
W
Xbalanque
josephacl
Xbalanque
0
0
0
0
W
Agni
1
3
4
1
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
35,364
55,688
Taken
39,295
33,743
Mitigated
20,384
27,768
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,846
408
0
1,397
6,849
5,722
0
581
6,268
38,053
1,835
W
Arachne
ArborSum
Arachne
11,754
7,346
0
10,254
14,611
7,445
0
3,467
10,698
1,007
50,714
W
Thanatos
DeltaWolf No1
Thanatos
12,010
2,875
0
8,668
9,843
4,440
0
2,828
7,015
0
58,442
L
Jing Wei
DlxFat
Jing Wei
2,948
2,438
0
3,174
8,639
4,001
0
3,205
5,434
0
76,527
L
Aphrodite
The_Void33
Aphrodite
2,376
356
2,773
5,651
11,705
8,707
96
3,263
8,442
23,465
0
L
Zhong Kui
clout_Rxptor
Zhong Kui
6,745
807
0
3,494
9,946
8,350
332
2,009
7,937
45,473
1,779
L
Thanatos
giovanni 654
Thanatos
4,790
1,341
0
8,038
12,261
7,077
0
208
12,053
0
52,583
W
Xbalanque
josephacl
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Agni
7,754
514
0
636
7,992
2,777
0
2,026
5,925
59,786
114
L
5,894
837
0
4,638
13,137
5,608
143
3,345
9,792
0
55,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
33,935
450
Minions Killed
321
0
Camps Cleared
0
1,279,359
Distance Traveled
1,098,616
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,676
514
69
5
0
272,369
0
W
Arachne
8,151
627
70
5
0
256,401
2
W
Thanatos
8,022
617
73
6
0
292,897
0
L
Jing Wei
7,981
614
119
9
0
223,888
1
L
Aphrodite
6,953
535
45
3
0
263,952
5
L
Zhong Kui
7,567
582
79
6
0
267,289
3
L
Thanatos
7,289
561
110
8
0
243,893
0
W
Xbalanque
4,079
314
0
0
0
0
0
W
Agni
7,007
539
109
8
0
276,949
0
L
Thor
7,310
562
97
7
0
280,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role