Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Lancelot
Lancelot
KiingAntoniio
Lancelot
Level 128
God Stats
9W - 7L
1,605 SR
Queue Stats
31W - 41L
1,419 Elo+
Solo
Osiris
Osiris
Mickeyyaboi
Osiris
Level 154
God Stats
1W - 0L
1,963 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 4
Horus
Horus
icemantc47
Horus
Level 159
God Stats
1W - 3L
1,195 SR
Queue Stats
85W - 94L
1,454 Elo+
Party 2
Tiamat
Tiamat
xginks
Tiamat
Level 161
God Stats
7W - 4L
1,558 SR
Queue Stats
186W - 181L
1,475 Elo+
Party 2
Team Averages
Level 148
1,564 SR
1,448 Elo+

VS

Team Averages
Level 125
1,541 SR
1,438 Elo+
Neith
Neith
Danng3rr_
Neith
Level 94
God Stats
3W - 5L
1,555 SR
Queue Stats
31W - 36L
1,448 Elo+
Party 1
Hades
Hades
Samurai_doido-
Hades
Level 134
God Stats
0W - 3L
1,527 SR
Queue Stats
41W - 55L
1,455 Elo+
Party 1
Arachne
Arachne
ShadowOfSteel
Arachne
Level 147
God Stats
0W - 1L
1,513 SR
Queue Stats
10W - 13L
1,423 Elo+
Party 3
Tyr
Tyr
ZuBu_DK
Tyr
Level 113
God Stats
3W - 2L
1,809 SR
Queue Stats
18W - 31L
1,378 Elo+
Party 1
Ra
Ra
infernocus15
Ra
Level 136
God Stats
0W - 1L
1,304 SR
Queue Stats
50W - 70L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 1 / 8
8,641
864
11,212
6,816
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Lancelot
KiingAntoniio
Lancelot
16
7 / 4 / 5
9,402
940
10,315
11,233
5,944
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
16
3 / 1 / 6
9,238
924
8,656
12,533
15,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
14
3 / 3 / 9
8,436
844
5,760
13,637
15,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
xginks
Tiamat
15
1 / 0 / 6
8,360
836
11,910
5,574
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danng3rr_
Neith
15
0 / 2 / 3
8,557
856
4,293
10,139
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

16
2 / 2 / 4
8,871
887
5,150
9,967
6,578
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
13
2 / 7 / 4
8,163
816
5,232
13,928
7,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Tyr
14
3 / 1 / 2
8,171
817
7,968
11,855
11,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
2 / 4 / 5
8,675
868
6,587
10,280
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
16
Kills
9
9
Deaths
16
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
8
6
L
Neith
Danng3rr_
Neith
0
2
3
0.75
W
Lancelot
KiingAntoniio
Lancelot
7
4
5
2.38
W
Osiris
3
1
6
6
L
2
2
4
2
L
Arachne
2
7
4
0.57
L
Tyr
3
1
2
4
W
Horus
3
3
9
2.5
L
2
4
5
1.13
W
Tiamat
xginks
Tiamat
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,853
Damage
29,230
49,793
Taken
56,169
44,762
Mitigated
35,365
10,984
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
11,212
352
0
752
6,816
3,603
627
1,977
4,839
32,138
323
L
Neith
Danng3rr_
Neith
4,293
1,960
245
4,119
10,139
4,663
1,449
5,799
4,340
0
28,651
W
Lancelot
KiingAntoniio
Lancelot
10,315
542
270
411
11,233
5,944
0
1,795
9,438
0
38,038
W
Osiris
8,656
2,343
0
3,056
12,533
15,629
738
3,780
8,664
0
31,797
L
5,150
231
375
3,946
9,967
6,578
728
3,567
6,400
26,719
0
L
Arachne
5,232
3,239
0
1,580
13,928
7,750
0
5,346
8,582
0
8,937
L
Tyr
7,968
836
181
1,446
11,855
11,848
0
4,625
7,230
1,091
17,686
W
Horus
5,760
2,552
1,967
3,127
13,637
15,113
323
3,031
10,606
0
12,252
L
6,587
223
1,297
3,354
10,280
4,526
0
3,778
6,502
28,440
0
W
Tiamat
xginks
Tiamat
11,910
1,009
0
1,401
5,574
4,473
375
1,750
3,824
29,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,077
Gold Earned
42,437
230
Minions Killed
207
0
Camps Cleared
0
1,147,066
Distance Traveled
1,002,150
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,641
864
61
6
0
227,449
1
L
Neith
8,557
856
64
6
0
187,633
4
W
Lancelot
9,402
940
48
5
0
233,667
2
W
Osiris
9,238
924
58
6
0
244,165
0
L
Hades
8,871
887
55
6
0
185,560
7
L
Arachne
8,163
816
12
1
0
187,109
0
L
Tyr
8,171
817
24
2
0
220,337
1
W
Horus
8,436
844
18
2
0
218,051
0
L
Ra
8,675
868
52
5
0
221,511
0
W
Tiamat
8,360
836
45
5
0
223,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role