Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AMajorA
Aphrodite
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AppearingRain70
Gilgamesh
Level 101
God Stats
0W - 2L
1,423 SR
Queue Stats
34W - 46L
1,371 Elo+
Party 1
Maui
Maui
Bruckstonebiger
Maui
Level 145
God Stats
2W - 3L
1,635 SR
Queue Stats
23W - 20L
1,529 Elo+
Solo
Chang'e
Chang'e
Wolfmaster9898
Chang'e
Level 147
God Stats
0W - 1L
1,725 SR
Queue Stats
26W - 35L
1,433 Elo+
Party 1
Team Averages
Level 134
1,557 SR
1,467 Elo+

VS

Team Averages
Level 122
1,644 SR
1,525 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Flettuce
Bacchus
Level 158
God Stats
2W - 0L
1,790 SR
Queue Stats
70W - 67L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
GoRideaWave
Baron Samedi
Level 89
God Stats
17W - 14L
1,498 SR
Queue Stats
199W - 200L
1,519 Elo+
Party 3
Nike
Nike
Roosevelt Puppy
Nike
Level 152
God Stats
1W - 0L
1,896 SR
Queue Stats
83W - 70L
1,549 Elo+
Party 2
Sol
Sol
cheesecake444
Sol
Level 55
God Stats
67W - 67L
1,534 SR
Queue Stats
173W - 178L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 5 / 0
7,316
732
3,373
11,419
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
AMajorA
Aphrodite
14
1 / 6 / 0
8,356
836
8,167
11,867
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
AppearingRain70
Gilgamesh
13
1 / 6 / 1
7,417
742
8,022
16,056
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 3 / 0
7,148
715
3,151
13,840
11,639
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 5 / 0
7,367
737
9,351
11,562
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 1 / 9
9,119
912
9,905
11,393
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bacchus
Flettuce
Bacchus
14
4 / 1 / 15
9,242
924
7,964
11,426
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
GoRideaWave
Baron Samedi
17
8 / 0 / 12
9,836
984
16,752
3,713
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 0 / 19
8,727
873
14,562
12,932
14,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 16
8,491
849
8,662
9,877
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
96
3
Kills
25
25
Deaths
3
1
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
0
0
W
Nemesis
 
Nemesis
8
1
9
12.5
L
Aphrodite
AMajorA
Aphrodite
1
6
0
0.17
L
Gilgamesh
AppearingRain70
Gilgamesh
1
6
1
0.25
L
1
3
0
0.33
W
Bacchus
Flettuce
Bacchus
4
1
15
11.5
W
Baron Samedi
GoRideaWave
Baron Samedi
8
0
12
14
W
4
0
19
13.5
L
0
5
0
0
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
57,845
64,744
Taken
49,341
43,670
Mitigated
43,008
13,746
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,373
426
0
1,112
11,419
5,405
0
5,611
5,808
0
17,316
W
Nemesis
 
Nemesis
9,905
4,865
0
4,044
11,393
6,483
440
3,974
7,380
0
24,575
L
Aphrodite
AMajorA
Aphrodite
8,167
347
2,739
4,173
11,867
6,310
0
6,299
5,568
25,164
0
L
Gilgamesh
AppearingRain70
Gilgamesh
8,022
1,963
0
540
16,056
15,250
0
9,387
6,669
0
14,530
L
3,151
388
0
1,095
13,840
11,639
0
7,933
5,907
6,633
0
W
Bacchus
Flettuce
Bacchus
7,964
916
0
1,829
11,426
15,176
34
5,397
5,908
13,722
1,323
W
Baron Samedi
GoRideaWave
Baron Samedi
16,752
756
4,261
2,089
3,713
2,522
1,482
1,976
1,737
43,113
1,691
W
14,562
2,442
0
3,055
12,932
14,629
111
5,336
7,222
6,210
20,706
L
9,351
175
1,360
2,727
11,562
5,066
0
5,918
5,644
25,763
1,257
W
8,662
4,135
0
3,181
9,877
4,198
3,343
3,610
5,974
26,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
45,415
163
Minions Killed
200
0
Camps Cleared
0
960,477
Distance Traveled
1,144,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,316
732
36
4
0
200,804
0
W
Nemesis
9,119
912
30
3
0
268,931
0
L
Aphrodite
8,356
836
57
6
0
183,809
0
L
Gilgamesh
7,417
742
14
1
0
186,377
0
L
Maui
7,148
715
7
1
0
187,442
0
W
Bacchus
9,242
924
16
2
0
223,517
0
W
Baron Samedi
9,836
984
78
8
0
211,448
0
W
Nike
8,727
873
39
4
0
247,045
0
L
Chang'e
7,367
737
49
5
0
202,045
0
W
Sol
8,491
849
37
4
0
193,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role