Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Roric
Tyr
Level 147
God Stats
3W - 7L
1,282 SR
Queue Stats
274W - 252L
1,603 Elo+
Solo
Ymir
Ymir
Widop
Ymir
Level 173
God Stats
3W - 0L
1,899 SR
Queue Stats
44W - 30L
1,593 Elo+
Party 1
Thor
Thor
Zepret
Thor
Level 166
God Stats
3W - 1L
1,659 SR
Queue Stats
46W - 35L
1,578 Elo+
Party 1
Rama
Rama
giantpiggy17
Rama
Level 127
God Stats
15W - 14L
1,584 SR
Queue Stats
64W - 57L
1,548 Elo+
Solo
Team Averages
Level 164
1,585 SR
1,564 Elo+

VS

Team Averages
Level 161
1,617 SR
1,677 Elo+
Rama
Rama
AllGamersMatter
Rama
Level 199
God Stats
5W - 7L
1,555 SR
Queue Stats
68W - 38L
1,762 Elo+
Solo
Eset
Eset
TheNitroNuke
Eset
Level 155
God Stats
130W - 60L
1,735 SR
Queue Stats
258W - 175L
1,659 Elo+
Solo
Geb
Geb
TheaPacolypse
Geb
Level 171
God Stats
0W - 2L
1,549 SR
Queue Stats
113W - 86L
1,671 Elo+
Solo
Thor
Thor
bosshog9
Thor
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 13L
1,779 Elo+
Solo
Mercury
Mercury
skoots7
Mercury
Level 160
God Stats
3W - 2L
1,745 SR
Queue Stats
159W - 159L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 0 / 6
6,062
606
6,663
4,051
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Roric
Tyr
11
1 / 0 / 0
6,145
615
7,349
11,744
10,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Widop
Ymir
8
0 / 0 / 5
5,478
548
4,071
6,851
4,360
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Zepret
Thor
10
6 / 0 / 1
5,918
592
5,448
6,869
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,164
616
4,626
5,357
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,972
497
3,351
6,982
2,352
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,895
490
2,849
5,775
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 1
4,778
478
3,846
9,085
5,430
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
11
0 / 1 / 0
6,138
614
7,884
11,036
8,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
skoots7
Mercury
9
1 / 2 / 0
5,233
523
2,966
8,832
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
6
3
L
0
1
1
0.5
W
Tyr
Roric
Tyr
1
0
0
1
L
0
3
0
0
L
0
1
1
0.5
W
Ymir
Widop
Ymir
0
0
5
2.5
W
Thor
Zepret
Thor
6
0
1
6.5
L
Thor
0
1
0
0
W
1
1
1
1.5
L
Mercury
skoots7
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
20,896
34,872
Taken
41,710
21,075
Mitigated
21,922
15,336
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,663
1,746
0
1,000
4,051
1,464
0
1,726
2,085
49,415
987
L
3,351
2,729
0
2,922
6,982
2,352
0
1,195
5,787
0
39,305
W
Tyr
Roric
Tyr
7,349
1,171
0
6,341
11,744
10,799
0
0
11,744
0
47,013
L
2,849
119
0
939
5,775
2,053
0
2,737
3,038
32,826
731
L
3,846
311
988
2,995
9,085
5,430
0
4,115
4,970
12,938
0
W
Ymir
Widop
Ymir
4,071
1,543
1,293
2,361
6,851
4,360
0
2,165
4,550
10,629
2,632
W
Thor
Zepret
Thor
5,448
1,771
0
2,210
6,869
2,610
0
1,483
5,286
0
32,757
L
Thor
7,884
1,899
0
2,805
11,036
8,482
0
0
11,036
0
47,799
W
4,626
3,905
0
2,131
5,357
1,842
495
828
4,529
0
51,649
L
Mercury
skoots7
Mercury
2,966
531
0
770
8,832
3,605
0
2,308
6,524
0
31,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
26,016
305
Minions Killed
304
0
Camps Cleared
0
1,031,286
Distance Traveled
972,249
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,062
606
72
7
0
219,269
0
L
Rama
4,972
497
67
7
0
171,824
1
W
Tyr
6,145
615
80
8
0
207,917
2
L
Eset
4,895
490
74
7
0
203,078
2
L
Geb
4,778
478
13
1
0
187,583
3
W
Ymir
5,478
548
11
1
0
210,903
1
W
Thor
5,918
592
50
5
0
215,199
0
L
Thor
6,138
614
94
9
0
183,585
0
W
Rama
6,164
616
92
9
0
177,998
0
L
Mercury
5,233
523
56
6
0
226,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role