Player Matchup

Anhur
Anhur
Brizzy135
Anhur
Level 124
God Stats
10W - 9L
1,553 SR
Queue Stats
160W - 127L
1,554 Elo+
Party 3
Surtr
Surtr
Buster562804
Surtr
Level 25
God Stats
1W - 1L
1,720 SR
Queue Stats
60W - 45L
1,460 Elo+
Party 1
Lancelot
Lancelot
FireMantis85059
Lancelot
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 59L
1,541 Elo+
Party 3
Fafnir
Fafnir
YorikuYui
Fafnir
Level 129
God Stats
1W - 1L
1,811 SR
Queue Stats
60W - 45L
1,460 Elo+
Party 1
Tiamat
Tiamat
freecream9599
Tiamat
Level 124
God Stats
2W - 2L
1,696 SR
Queue Stats
142W - 119L
1,513 Elo+
Party 3
Team Averages
Level 96
1,656 SR
1,505 Elo+

VS

Team Averages
Level 98
1,680 SR
1,538 Elo+
Arachne
Arachne
CuarzoGamer
Arachne
Level 156
God Stats
24W - 14L
1,673 SR
Queue Stats
109W - 109L
1,573 Elo+
Solo
Osiris
Osiris
InsidePerfect
Osiris
Level 123
God Stats
2W - 0L
1,727 SR
Queue Stats
142W - 130L
1,536 Elo+
Party 2
Charon
Charon
TeamGREGgriffo11
Charon
Level 69
God Stats
2W - 0L
1,710 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Cernunnos
Cernunnos
saskerinegan45
Cernunnos
Level 79
God Stats
13W - 16L
1,443 SR
Queue Stats
146W - 131L
1,549 Elo+
Solo
Ra
Ra
sinoombre
Ra
Level 61
God Stats
3W - 0L
1,848 SR
Queue Stats
63W - 60L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brizzy135
Anhur
14
1 / 2 / 0
7,951
497
3,834
10,469
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 2
8,458
529
16,948
19,291
14,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
13
1 / 5 / 1
7,013
438
6,954
14,106
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Fafnir
YorikuYui
Fafnir
11
0 / 2 / 1
7,544
472
5,043
13,547
17,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 5 / 2
8,166
510
9,811
12,548
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CuarzoGamer
Arachne
16
7 / 2 / 4
9,080
568
5,556
19,467
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 2 / 8
9,065
567
12,164
20,589
21,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 8
7,757
485
6,197
11,723
9,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cernunnos
saskerinegan45
Cernunnos
15
4 / 0 / 4
9,026
564
12,565
8,729
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
4 / 1 / 9
9,598
600
13,608
10,324
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
18
18
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
Brizzy135
Anhur
1
2
0
0.5
L
2
4
2
0.75
W
Arachne
CuarzoGamer
Arachne
7
2
4
4.5
L
Lancelot
1
5
1
0.3
W
3
2
8
3.5
W
0
1
8
4
L
Fafnir
YorikuYui
Fafnir
0
2
1
0.25
L
2
5
2
0.6
W
Cernunnos
saskerinegan45
Cernunnos
4
0
4
6
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
50,090
69,961
Taken
70,832
49,952
Mitigated
47,237
13,455
Healing
34,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Brizzy135
Anhur
3,834
1,921
0
2,600
10,469
4,322
0
2,560
7,909
0
67,173
L
16,948
5,766
0
2,604
19,291
14,384
4
2,425
15,642
3,536
70,933
W
Arachne
CuarzoGamer
Arachne
5,556
3,484
0
11,597
19,467
8,583
31
2,485
16,982
0
80,566
L
Lancelot
6,954
516
0
2,924
14,106
7,042
0
3,815
10,243
0
49,174
W
12,164
3,401
0
9,789
20,589
21,040
0
4,162
16,427
0
70,010
W
6,197
850
0
2,228
11,723
9,714
0
2,888
8,835
28,046
1,576
L
Fafnir
YorikuYui
Fafnir
5,043
1,714
0
3,344
13,547
17,249
0
4,260
9,138
20,755
0
L
9,811
684
0
1,983
12,548
6,955
0
5,842
6,522
68,136
0
W
Cernunnos
saskerinegan45
Cernunnos
12,565
6,541
0
5,097
8,729
3,498
774
1,901
6,828
0
75,841
W
13,608
1,164
2,386
3,854
10,324
4,402
0
5,644
4,680
77,734
2,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
44,526
446
Minions Killed
537
0
Camps Cleared
0
1,608,962
Distance Traveled
1,643,653
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,951
497
130
8
0
303,873
0
L
Surtr
8,458
529
103
6
0
293,540
0
W
Arachne
9,080
568
111
7
0
328,694
3
L
Lancelot
7,013
438
75
5
0
397,465
0
W
Osiris
9,065
567
132
8
0
348,780
0
W
Charon
7,757
485
29
2
0
330,432
3
L
Fafnir
7,544
472
13
1
0
325,309
2
L
Tiamat
8,166
510
125
8
0
288,775
2
W
Cernunnos
9,026
564
128
8
0
301,535
0
W
Ra
9,598
600
137
9
0
334,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role