Player Matchup

Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SammichSis
Ares
Level 19
God Stats
4W - 3L
1,835 SR
Queue Stats
24W - 59L
1,477 Elo+
Party 1
Cerberus
Cerberus
SpellPirate
Cerberus
Level 170
God Stats
3W - 3L
1,631 SR
Queue Stats
41W - 45L
1,520 Elo+
Party 1
Chronos
Chronos
captainwaffles2
Chronos
Level 153
God Stats
0W - 1L
1,491 SR
Queue Stats
102W - 76L
1,670 Elo+
Party 1
Agni
Agni
pendragon1412
Agni
Level 65
God Stats
4W - 10L
1,524 SR
Queue Stats
70W - 124L
1,485 Elo+
Party 1
Team Averages
Level 95
1,596 SR
1,531 Elo+

VS

Team Averages
Level 126
1,541 SR
1,574 Elo+
Chaac
Chaac
BigManJav
Chaac
Level 142
God Stats
1W - 4L
1,406 SR
Queue Stats
175W - 147L
1,563 Elo+
Party 2
Apollo
Apollo
King Wayne8235
Apollo
Level 141
God Stats
7W - 6L
1,362 SR
Queue Stats
131W - 107L
1,545 Elo+
Party 2
Bakasura
Bakasura
kiqai
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 63L
1,591 Elo+
Solo
Poseidon
Poseidon
ryuhabusa
Poseidon
Level 89
God Stats
6W - 1L
1,938 SR
Queue Stats
157W - 124L
1,633 Elo+
Solo
Achilles
Achilles
thatguynas
Achilles
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 77L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
0 / 3 / 0
6,224
415
3,579
10,981
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 0
6,454
430
3,215
14,074
10,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
SpellPirate
Cerberus
14
2 / 2 / 0
8,143
543
10,727
16,427
11,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
0 / 4 / 0
7,745
516
10,027
10,903
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 0
7,459
497
2,878
8,796
3,003
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigManJav
Chaac
14
1 / 2 / 1
8,348
557
8,005
11,510
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 0 / 5
9,294
620
7,689
10,151
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
kiqai
Bakasura
16
5 / 0 / 2
8,884
592
8,501
14,313
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
ryuhabusa
Poseidon
17
4 / 0 / 3
9,873
658
8,717
6,399
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
thatguynas
Achilles
14
2 / 0 / 6
8,847
590
7,203
12,490
12,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
17
18
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
3
0
0
W
Chaac
BigManJav
Chaac
1
2
1
0.75
W
5
0
5
7.5
L
0
6
0
0
L
Cerberus
SpellPirate
Cerberus
2
2
0
1
L
0
4
0
0
W
Bakasura
kiqai
Bakasura
5
0
2
6
L
0
3
0
0
W
Poseidon
ryuhabusa
Poseidon
4
0
3
5.5
W
Achilles
thatguynas
Achilles
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,426
Damage
40,115
61,181
Taken
54,863
31,705
Mitigated
35,406
13,553
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,579
852
0
4,435
10,981
3,641
0
2,402
8,559
0
40,804
W
Chaac
BigManJav
Chaac
8,005
1,309
0
3,617
11,510
10,240
0
7,440
4,070
0
60,615
W
7,689
5,121
0
5,462
10,151
4,228
1,288
6,636
3,001
0
77,068
L
3,215
442
0
1,286
14,074
10,270
0
1,183
11,588
17,809
0
L
Cerberus
SpellPirate
Cerberus
10,727
333
0
4,204
16,427
11,109
0
1,873
13,400
72,995
0
L
10,027
2,868
0
1,635
10,903
3,682
0
0
10,683
74,697
1,407
W
Bakasura
kiqai
Bakasura
8,501
5,078
0
9,169
14,313
5,951
1,008
4,088
10,203
0
61,253
L
2,878
276
0
1,993
8,796
3,003
260
3,259
5,166
64,311
686
W
Poseidon
ryuhabusa
Poseidon
8,717
1,082
0
436
6,399
2,222
244
2,406
3,993
111,184
0
W
Achilles
thatguynas
Achilles
7,203
1,382
0
4,262
12,490
12,765
0
4,896
7,274
0
34,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,025
Gold Earned
45,246
534
Minions Killed
558
0
Camps Cleared
0
1,456,052
Distance Traveled
1,654,380
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,224
415
72
5
0
276,372
2
W
Chaac
8,348
557
90
6
0
284,229
0
W
Apollo
9,294
620
130
9
0
294,587
2
L
Ares
6,454
430
22
1
0
285,169
0
L
Cerberus
8,143
543
180
12
0
319,623
7
L
Chronos
7,745
516
138
9
0
298,567
4
W
Bakasura
8,884
592
124
8
0
382,380
0
L
Agni
7,459
497
122
8
0
276,321
0
W
Poseidon
9,873
658
175
12
0
352,821
1
W
Achilles
8,847
590
39
3
0
340,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role