Player Matchup

Yemoja
Yemoja
Deadmen25
Yemoja
Level 154
God Stats
1W - 0L
1,784 SR
Queue Stats
5W - 4L
1,441 Elo+
Party 3
Mulan
Mulan
DraculaSlayer1
Mulan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,577 Elo+
Party 3
Lancelot
Lancelot
Falcon_aniki
Lancelot
Level 155
God Stats
25W - 18L
1,834 SR
Queue Stats
256W - 272L
1,524 Elo+
Party 1
Martichoras
Martichoras
GreenCorp
Martichoras
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 168L
1,555 Elo+
Solo
Yu Huang
Yu Huang
Kensan1201
Yu Huang
Level 144
God Stats
43W - 28L
1,631 SR
Queue Stats
165W - 168L
1,528 Elo+
Party 1
Team Averages
Level 149
1,650 SR
1,525 Elo+

VS

Team Averages
Level 146
1,619 SR
1,448 Elo+
Janus
Janus
B1g W0rm40
Janus
Level 158
God Stats
12W - 22L
1,392 SR
Queue Stats
166W - 182L
1,413 Elo+
Party 2
Ymir
Ymir
CravenEdge
Ymir
Level 156
God Stats
0W - 1L
1,700 SR
Queue Stats
116W - 159L
1,397 Elo+
Party 2
Tyr
Tyr
PhillyFrancShow
Tyr
Level 158
God Stats
2W - 2L
1,832 SR
Queue Stats
148W - 174L
1,413 Elo+
Party 2
Anhur
Anhur
Roughryda35
Anhur
Level 155
God Stats
12W - 6L
1,671 SR
Queue Stats
129W - 127L
1,510 Elo+
Solo
Lancelot
Lancelot
ariel_p_j2
Lancelot
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deadmen25
Yemoja
12
1 / 0 / 3
7,500
500
4,715
9,172
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
4 / 1 / 2
8,149
543
7,875
9,507
5,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Lancelot
Falcon_aniki
Lancelot
15
1 / 0 / 4
7,664
511
4,706
9,452
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
GreenCorp
Martichoras
14
3 / 1 / 2
8,759
584
11,373
10,854
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yu Huang
Kensan1201
Yu Huang
13
2 / 0 / 2
7,667
511
5,801
5,230
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 0 / 0
7,306
487
6,586
7,114
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 0
7,468
498
3,822
9,176
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 3 / 1
7,491
499
7,623
17,126
19,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 1
6,461
431
3,800
10,542
3,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Lancelot
ariel_p_j2
Lancelot
11
0 / 2 / 0
6,172
411
3,146
10,721
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
0
0
0
0
L
2
1
0
2
W
Yemoja
Deadmen25
Yemoja
1
0
3
2.5
W
4
1
2
5
W
Lancelot
Falcon_aniki
Lancelot
1
0
4
3
W
Martichoras
GreenCorp
Martichoras
3
1
2
4
W
Yu Huang
Kensan1201
Yu Huang
2
0
2
3
L
0
3
1
0.17
L
0
5
1
0.1
L
Lancelot
ariel_p_j2
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
24,977
44,215
Taken
54,679
25,226
Mitigated
38,691
19,080
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,586
207
0
1,940
7,114
2,693
0
3,536
3,578
67,692
0
L
3,822
749
0
2,004
9,176
8,297
0
3,387
5,789
22,924
0
W
Yemoja
Deadmen25
Yemoja
4,715
1,101
1,424
4,777
9,172
7,079
99
3,322
5,598
30,598
1,107
W
7,875
631
66
5,249
9,507
5,625
269
996
8,511
0
56,064
W
Lancelot
Falcon_aniki
Lancelot
4,706
444
0
3,027
9,452
5,151
0
1,681
7,659
0
80,302
W
Martichoras
GreenCorp
Martichoras
11,373
4,424
0
3,472
10,854
5,201
300
1,386
9,426
0
71,832
W
Yu Huang
Kensan1201
Yu Huang
5,801
288
0
1,065
5,230
2,170
186
3,562
1,348
47,041
1,787
L
7,623
997
0
6,456
17,126
19,728
0
830
16,296
3,968
59,566
L
3,800
1,857
0
1,534
10,542
3,529
940
803
9,739
0
51,152
L
Lancelot
ariel_p_j2
Lancelot
3,146
602
0
5,025
10,721
4,444
0
1,696
9,025
0
50,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
34,898
454
Minions Killed
420
0
Camps Cleared
0
1,522,081
Distance Traveled
1,529,019
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,306
487
136
9
0
316,220
4
L
Ymir
7,468
498
23
2
0
293,529
0
W
Yemoja
7,500
500
36
2
0
270,568
6
W
Mulan
8,149
543
106
7
0
301,338
0
W
Lancelot
7,664
511
107
7
0
377,176
0
W
Martichoras
8,759
584
115
8
0
272,258
4
W
Yu Huang
7,667
511
90
6
0
300,741
0
L
Tyr
7,491
499
101
7
0
303,296
1
L
Anhur
6,461
431
84
6
0
271,114
4
L
Lancelot
6,172
411
76
5
0
344,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role