Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
H3ywood
Charon
Level 66
God Stats
18W - 7L
1,733 SR
Queue Stats
339W - 332L
1,605 Elo+
Party 2
Khepri
Khepri
Tidballer
Khepri
Level 121
God Stats
4W - 0L
1,920 SR
Queue Stats
245W - 235L
1,597 Elo+
Party 2
Team Averages
Level 117
1,631 SR
1,540 Elo+

VS

Team Averages
Level 132
1,502 SR
1,514 Elo+
Rama
Rama
SionTSR
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,560 Elo+
Solo
Nu Wa
Nu Wa
SkoolyardBandit
Nu Wa
Level 139
God Stats
0W - 2L
1,189 SR
Queue Stats
149W - 167L
1,478 Elo+
Party 3
Raijin
Raijin
Teeree98
Raijin
Level 134
God Stats
11W - 5L
1,658 SR
Queue Stats
402W - 408L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
burtonsniper
Zhong Kui
Level 128
God Stats
7W - 5L
1,666 SR
Queue Stats
245W - 252L
1,514 Elo+
Party 3
Maui
Maui
iBite sometimes
Maui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 188L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 2 / 4
7,040
1,006
7,394
5,395
2,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
 
Vamana
11
3 / 2 / 3
6,874
982
3,873
5,462
4,549
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sol
 
Sol
12
1 / 0 / 6
6,776
968
5,239
3,065
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
H3ywood
Charon
12
0 / 1 / 7
6,355
908
5,527
10,490
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Tidballer
Khepri
12
0 / 0 / 6
6,956
994
3,302
10,373
5,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
SionTSR
Rama
10
1 / 3 / 3
6,016
859
5,468
6,356
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 4
6,329
904
4,381
4,209
1,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Raijin
Teeree98
Raijin
11
0 / 1 / 4
6,241
892
6,599
3,514
2,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Zhong Kui
burtonsniper
Zhong Kui
13
2 / 2 / 3
6,977
997
10,132
7,197
7,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
2 / 2 / 3
6,673
953
2,088
6,317
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
8
Kills
5
5
Deaths
8
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
4
3
W
Vamana
 
Vamana
3
2
3
2.25
W
Sol
 
Sol
1
0
6
4
W
Charon
H3ywood
Charon
0
1
7
3.5
L
Rama
SionTSR
Rama
1
3
3
0.83
L
0
0
4
2
L
Raijin
Teeree98
Raijin
0
1
4
2
W
Khepri
Tidballer
Khepri
0
0
6
3
L
Zhong Kui
burtonsniper
Zhong Kui
2
2
3
1.75
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
28,668
34,785
Taken
27,593
19,789
Mitigated
19,253
17,027
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,394
3,249
1,044
1,200
5,395
2,348
475
3,914
1,481
0
18,607
W
Vamana
 
Vamana
3,873
854
256
505
5,462
4,549
0
3,786
1,676
0
6,095
W
Sol
 
Sol
5,239
816
1,631
1,713
3,065
1,097
1,242
2,327
738
17,650
1,094
W
Charon
H3ywood
Charon
5,527
523
1,697
4,186
10,490
6,669
579
5,646
4,844
13,816
1,440
L
Rama
SionTSR
Rama
5,468
4,338
567
1,239
6,356
2,738
559
2,487
3,541
0
8,642
L
4,381
1,199
912
699
4,209
1,893
259
2,794
1,292
12,018
0
L
Raijin
Teeree98
Raijin
6,599
811
120
624
3,514
2,071
0
1,862
1,396
16,505
0
W
Khepri
Tidballer
Khepri
3,302
189
419
4,376
10,373
5,126
27
7,527
2,846
12,374
0
L
Zhong Kui
burtonsniper
Zhong Kui
10,132
544
286
2,128
7,197
7,020
690
2,943
3,919
18,112
0
L
2,088
414
234
1,706
6,317
5,531
26
2,813
3,178
5,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,001
Gold Earned
32,236
94
Minions Killed
75
0
Camps Cleared
0
718,604
Distance Traveled
629,957
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,040
1,006
28
4
0
131,956
0
W
Vamana
6,874
982
7
1
0
116,909
2
W
Sol
6,776
968
34
5
0
145,208
0
W
Charon
6,355
908
14
2
0
162,223
0
L
Rama
6,016
859
6
1
0
124,067
0
L
Nu Wa
6,329
904
8
1
0
151,919
0
L
Raijin
6,241
892
29
4
0
112,473
0
W
Khepri
6,956
994
11
2
0
162,308
0
L
Zhong Kui
6,977
997
26
4
0
133,385
0
L
Maui
6,673
953
6
1
0
108,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role