Player Matchup

Hercules
Hercules
PenguinKing1313
Hercules
Level 101
God Stats
1W - 4L
1,622 SR
Queue Stats
176W - 200L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
esdisi
Nu Wa
Level 92
God Stats
2W - 1L
1,586 SR
Queue Stats
84W - 65L
1,573 Elo+
Solo
Terra
Terra
iVersatile-_
Terra
Level 147
God Stats
1W - 2L
1,436 SR
Queue Stats
139W - 160L
1,406 Elo+
Party 1
He Bo
He Bo
ltsKyle-
He Bo
Level 108
God Stats
5W - 8L
1,390 SR
Queue Stats
65W - 91L
1,458 Elo+
Party 1
Hachiman
Hachiman
tdturtle1
Hachiman
Level 126
God Stats
3W - 2L
1,461 SR
Queue Stats
65W - 55L
1,590 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,498 Elo+

VS

Team Averages
Level 133
1,634 SR
1,559 Elo+
Horus
Horus
AndriyGamer3333
Horus
Level 129
God Stats
11W - 8L
1,584 SR
Queue Stats
138W - 129L
1,588 Elo+
Solo
Hachiman
Hachiman
Arkham Nol
Hachiman
Level 158
God Stats
10W - 12L
1,483 SR
Queue Stats
53W - 55L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FourskinMcGee
Tsukuyomi
Level 128
God Stats
7W - 4L
1,694 SR
Queue Stats
85W - 57L
1,576 Elo+
Solo
Sylvanus
Sylvanus
Keurys
Sylvanus
Level 161
God Stats
4W - 5L
1,539 SR
Queue Stats
80W - 72L
1,527 Elo+
Party 2
Anubis
Anubis
Sweptwheel167
Anubis
Level 87
God Stats
5W - 1L
1,872 SR
Queue Stats
55W - 40L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
3 / 0 / 0
5,364
536
6,458
9,001
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
esdisi
Nu Wa
11
2 / 0 / 0
5,918
592
3,667
4,414
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 1 / 0
5,542
554
3,617
9,834
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
ltsKyle-
He Bo
11
0 / 3 / 1
5,326
533
1,943
7,606
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
tdturtle1
Hachiman
9
0 / 4 / 2
5,097
510
5,656
7,807
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,613
661
6,459
8,399
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hachiman
Arkham Nol
Hachiman
9
1 / 1 / 2
5,205
521
7,537
7,938
3,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
FourskinMcGee
Tsukuyomi
12
1 / 2 / 2
6,614
661
3,317
5,980
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Keurys
Sylvanus
9
2 / 2 / 1
5,688
569
4,171
10,394
7,068
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
3 / 0 / 1
6,055
606
3,490
5,519
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
8
8
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Hachiman
Arkham Nol
Hachiman
1
1
2
2
W
Tsukuyomi
FourskinMcGee
Tsukuyomi
1
2
2
1
W
Sylvanus
Keurys
Sylvanus
2
2
1
1.25
L
Hercules
3
0
0
3
W
3
0
1
3.5
L
Nu Wa
esdisi
Nu Wa
2
0
0
2
L
0
1
0
0
L
He Bo
ltsKyle-
He Bo
0
3
1
0.17
L
Hachiman
tdturtle1
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
24,974
38,662
Taken
38,230
16,789
Mitigated
19,088
14,160
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,459
1,844
80
4,492
8,399
4,400
0
3,466
4,329
146
49,726
W
Hachiman
Arkham Nol
Hachiman
7,537
4,256
0
2,789
7,938
3,090
0
758
6,906
0
40,654
W
Tsukuyomi
FourskinMcGee
Tsukuyomi
3,317
729
0
1,604
5,980
1,950
0
2,493
3,487
0
54,713
W
Sylvanus
Keurys
Sylvanus
4,171
187
1,702
3,208
10,394
7,068
0
262
9,655
13,583
0
L
Hercules
6,458
2,678
0
3,712
9,001
5,064
0
2,120
6,881
0
21,643
W
3,490
99
0
4,840
5,519
2,580
0
1,383
4,136
50,725
0
L
Nu Wa
esdisi
Nu Wa
3,667
425
0
1,500
4,414
1,100
0
840
3,574
45,105
0
L
3,617
358
0
3,542
9,834
6,100
0
554
8,404
35,104
737
L
He Bo
ltsKyle-
He Bo
1,943
106
0
3,453
7,606
1,892
0
1,828
5,734
35,546
0
L
Hachiman
tdturtle1
Hachiman
5,656
3,391
0
1,953
7,807
2,633
0
2,465
5,342
0
32,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
30,175
324
Minions Killed
342
0
Camps Cleared
0
1,004,114
Distance Traveled
1,088,121
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,613
661
86
9
0
209,903
2
W
Hachiman
5,205
521
67
7
0
191,918
2
W
Tsukuyomi
6,614
661
85
9
0
246,803
0
W
Sylvanus
5,688
569
28
3
0
223,273
0
L
Hercules
5,364
536
40
4
0
222,033
0
W
Anubis
6,055
606
76
8
0
216,224
0
L
Nu Wa
5,918
592
89
9
0
190,020
0
L
Terra
5,542
554
66
7
0
196,402
0
L
He Bo
5,326
533
67
7
0
228,200
0
L
Hachiman
5,097
510
62
6
0
167,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role