Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CristianoR0naldo
Chronos
Level 126
God Stats
6W - 4L
1,666 SR
Queue Stats
68W - 62L
1,551 Elo+
Party 1
Rama
Rama
Frannnnnnnn
Rama
Level 160
God Stats
2W - 3L
1,537 SR
Queue Stats
168W - 141L
1,575 Elo+
Party 1
Chang'e
Chang'e
Naumzinho
Chang'e
Level 153
God Stats
10W - 8L
1,650 SR
Queue Stats
272W - 273L
1,562 Elo+
Solo
Team Averages
Level 156
1,571 SR
1,538 Elo+

VS

Team Averages
Level 101
1,613 SR
1,527 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MrSandmah
Danzaburou
Level 145
God Stats
3W - 0L
1,841 SR
Queue Stats
216W - 180L
1,531 Elo+
Party 2
Bellona
Bellona
NeedSugarM0mmy
Bellona
Level 29
God Stats
3W - 2L
1,495 SR
Queue Stats
98W - 76L
1,559 Elo+
Party 2
Cliodhna
Cliodhna
PaulinhoReiDelaz
Cliodhna
Level 135
God Stats
21W - 12L
1,543 SR
Queue Stats
182W - 148L
1,547 Elo+
Party 2
Merlin
Merlin
iFdxss-
Merlin
Level 49
God Stats
2W - 3L
1,688 SR
Queue Stats
90W - 101L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 6 / 0
4,331
541
3,908
11,432
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
 
Amaterasu
7
0 / 1 / 0
4,096
512
1,776
5,704
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

8
0 / 1 / 0
4,316
540
1,635
6,529
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 0
4,513
564
4,748
6,521
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Chang'e
Naumzinho
Chang'e
9
0 / 1 / 0
5,024
628
2,503
4,097
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 0 / 1
5,617
702
3,992
6,624
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
MrSandmah
Danzaburou
9
0 / 0 / 1
5,663
708
2,231
6,634
3,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
5 / 0 / 3
6,613
827
8,364
11,183
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
4,966
621
4,894
7,223
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
iFdxss-
Merlin
9
0 / 0 / 0
5,051
631
1,509
2,434
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
10
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
6
0
0
L
Amaterasu
 
Amaterasu
0
1
0
0
W
Ao Kuang
 
Ao Kuang
4
0
1
4.5
L
0
1
0
0
L
1
1
0
1
W
Danzaburou
MrSandmah
Danzaburou
0
0
1
0.5
L
Chang'e
Naumzinho
Chang'e
0
1
0
0
W
5
0
3
6.5
W
1
1
0
1
W
Merlin
iFdxss-
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,570
Damage
20,990
34,283
Taken
34,098
12,586
Mitigated
18,001
12,358
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,908
2,241
0
3,928
11,432
4,618
0
1,144
9,693
0
23,595
L
Amaterasu
 
Amaterasu
1,776
764
0
1,488
5,704
2,672
0
872
4,749
0
22,200
W
Ao Kuang
 
Ao Kuang
3,992
701
0
2,079
6,624
2,627
0
765
5,705
35,388
2,203
L
1,635
459
0
2,130
6,529
1,837
117
812
5,676
31,543
1,914
L
4,748
4,249
0
2,585
6,521
2,056
0
0
6,521
0
30,235
W
Danzaburou
MrSandmah
Danzaburou
2,231
580
0
2,867
6,634
3,970
283
1,297
5,261
0
32,757
L
Chang'e
Naumzinho
Chang'e
2,503
40
160
2,067
4,097
1,403
0
2,592
1,505
29,493
638
W
8,364
3,198
0
6,906
11,183
8,193
0
339
10,844
0
40,987
W
4,894
751
0
2,102
7,223
2,440
268
424
6,799
0
29,930
W
Merlin
iFdxss-
Merlin
1,509
153
0
676
2,434
771
0
1,014
1,324
33,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
27,910
264
Minions Killed
290
0
Camps Cleared
0
834,032
Distance Traveled
905,639
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,331
541
37
5
0
165,276
0
L
Amaterasu
4,096
512
38
5
0
142,855
0
W
Ao Kuang
5,617
702
72
9
0
186,353
0
L
Chronos
4,316
540
52
7
0
179,887
0
L
Rama
4,513
564
62
8
0
170,837
2
W
Danzaburou
5,663
708
44
6
0
168,252
1
L
Chang'e
5,024
628
75
9
0
175,177
1
W
Bellona
6,613
827
70
9
0
187,595
0
W
Cliodhna
4,966
621
41
5
0
194,814
1
W
Merlin
5,051
631
63
8
0
168,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role