Player Matchup

Ne Zha
Ne Zha
F4d3dEl3m3nt
Ne Zha
Level 147
God Stats
0W - 1L
1,689 SR
Queue Stats
38W - 30L
1,504 Elo+
Party 1
Sobek
Sobek
Shepherd1236
Sobek
Level 66
God Stats
1W - 2L
1,561 SR
Queue Stats
19W - 16L
1,366 Elo+
Party 1
Discordia
Discordia
Waun Pablo III
Discordia
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
65W - 51L
1,450 Elo+
Party 1
Team Averages
Level 107
1,518 SR
1,440 Elo+

VS

Team Averages
Level 99
1,628 SR
1,433 Elo+
Kali
Kali
SatanLordofLies
Kali
Level 65
God Stats
2W - 0L
1,846 SR
Queue Stats
66W - 72L
1,472 Elo+
Solo
Poseidon
Poseidon
Wolf xJPx
Poseidon
Level 123
God Stats
2W - 1L
1,541 SR
Queue Stats
66W - 61L
1,503 Elo+
Solo
Nut
Nut
xX Infernous Xx
Nut
Level 109
God Stats
2W - 1L
1,498 SR
Queue Stats
8W - 8L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 6 / 3
8,553
658
14,339
15,306
17,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 4
7,630
587
3,094
11,459
11,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Waun Pablo III
Discordia
14
4 / 3 / 3
9,171
705
14,576
11,000
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,833
756
9,122
17,669
7,724
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Poseidon
Wolf xJPx
Poseidon
15
1 / 4 / 8
9,965
767
11,693
10,752
4,061
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
5 / 3 / 6
10,237
787
7,651
12,193
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
10
11
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
6
3
0.92
W
4
1
3
5.5
L
0
2
4
1
L
Discordia
Waun Pablo III
Discordia
4
3
3
1.83
W
Poseidon
Wolf xJPx
Poseidon
1
4
8
1.25
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
28,466
37,765
Taken
40,614
33,614
Mitigated
16,957
3,071
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,339
4,349
0
1,553
15,306
17,605
0
3,084
12,120
0
32,943
W
9,122
4,985
0
5,210
17,669
7,724
648
8,698
8,681
0
37,228
L
3,094
204
0
835
11,459
11,664
26
3,932
7,511
9,981
904
L
Discordia
Waun Pablo III
Discordia
14,576
2,081
414
269
11,000
4,345
0
4,442
6,526
32,506
0
W
Poseidon
Wolf xJPx
Poseidon
11,693
1,638
416
3,163
10,752
4,061
1,091
4,827
5,542
49,783
1,225
W
7,651
3,004
0
2,019
12,193
5,172
1,049
3,839
7,800
0
31,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
30,035
98
Minions Killed
157
0
Camps Cleared
0
621,569
Distance Traveled
710,166
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,553
658
30
2
0
210,896
0
W
Kali
9,833
756
36
3
0
267,331
0
L
Sobek
7,630
587
14
1
0
207,237
0
L
Discordia
9,171
705
54
4
0
203,436
0
W
Poseidon
9,965
767
77
6
0
220,962
0
W
Nut
10,237
787
44
3
0
221,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role