Player Matchup

Merlin
Merlin
Belphiel
Merlin
Level 68
God Stats
5W - 4L
1,414 SR
Queue Stats
76W - 79L
1,570 Elo+
Solo
Lancelot
Lancelot
Blackend Silver
Lancelot
Level 194
God Stats
2W - 1L
1,877 SR
Queue Stats
191W - 168L
1,679 Elo+
Party 2
Sobek
Sobek
ReTric Blumer
Sobek
Level 167
God Stats
2W - 2L
1,653 SR
Queue Stats
199W - 180L
1,672 Elo+
Party 2
Cernunnos
Cernunnos
ReTric Evers
Cernunnos
Level 157
God Stats
2W - 3L
1,576 SR
Queue Stats
109W - 94L
1,627 Elo+
Party 2
Surtr
Surtr
SLEEPYPR0DIGY
Surtr
Level 159
God Stats
1W - 2L
1,448 SR
Queue Stats
12W - 13L
1,542 Elo+
Solo
Team Averages
Level 149
1,594 SR
1,618 Elo+

VS

Team Averages
Level 131
1,692 SR
1,600 Elo+
Ishtar
Ishtar
 
Ishtar
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Araxea
Morgan Le Fay
Level 180
God Stats
8W - 3L
1,696 SR
Queue Stats
114W - 96L
1,597 Elo+
Solo
Thor
Thor
Reach4TheSummit
Thor
Level 88
God Stats
1W - 0L
1,285 SR
Queue Stats
107W - 75L
1,604 Elo+
Solo
Cerberus
Cerberus
xBiggaveli
Cerberus
Level 29
God Stats
6W - 1L
1,959 SR
Queue Stats
119W - 81L
1,672 Elo+
Party 1
Odin
Odin
Сaps
Odin
Level 158
God Stats
2W - 0L
2,020 SR
Queue Stats
47W - 32L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Belphiel
Merlin
8
1 / 1 / 0
4,028
671
1,575
3,026
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
5
1 / 0 / 0
3,387
565
1,539
2,681
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,507
585
1,887
5,041
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
ReTric Evers
Cernunnos
6
0 / 1 / 1
3,632
605
2,643
2,565
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 0
3,899
650
2,617
6,163
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 1 / 1
3,673
612
2,962
3,576
1,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Araxea
Morgan Le Fay
7
0 / 1 / 1
4,021
670
1,964
2,898
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 0
3,992
665
1,307
4,278
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
xBiggaveli
Cerberus
6
0 / 0 / 1
3,804
634
1,742
5,139
2,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Сaps
Odin
8
2 / 0 / 0
4,819
803
3,507
4,651
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
1
0.5
W
Morgan Le Fay
Araxea
Morgan Le Fay
0
1
1
0.5
L
Merlin
Belphiel
Merlin
1
1
0
1
L
Lancelot
1
0
0
1
L
0
0
1
0.5
L
Cernunnos
ReTric Evers
Cernunnos
0
1
1
0.5
W
2
0
0
2
L
0
2
0
0
W
Cerberus
xBiggaveli
Cerberus
0
0
1
0.5
W
Odin
Сaps
Odin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,261
Damage
11,482
19,476
Taken
20,542
8,977
Mitigated
9,676
8,129
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,962
2,083
0
1,552
3,576
1,214
0
590
2,986
0
27,062
W
Morgan Le Fay
Araxea
Morgan Le Fay
1,964
460
0
908
2,898
1,009
0
1,210
1,688
26,635
0
L
Merlin
Belphiel
Merlin
1,575
0
0
950
3,026
955
0
1,414
1,612
26,262
0
L
Lancelot
1,539
462
0
1,766
2,681
781
0
315
2,366
0
12,132
L
1,887
255
0
1,948
5,041
3,419
0
1,188
3,853
6,616
569
L
Cernunnos
ReTric Evers
Cernunnos
2,643
1,568
0
1,021
2,565
790
0
743
1,822
0
20,478
W
1,307
360
0
875
4,278
1,582
0
241
4,037
0
21,364
L
2,617
1,380
0
2,444
6,163
3,032
0
0
5,760
815
21,268
W
Cerberus
xBiggaveli
Cerberus
1,742
331
0
2,358
5,139
2,609
0
1,202
3,937
8,440
362
W
Odin
Сaps
Odin
3,507
1,084
0
2,614
4,651
3,262
0
101
4,087
0
30,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,453
Gold Earned
20,309
175
Minions Killed
216
0
Camps Cleared
0
576,118
Distance Traveled
616,739
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,673
612
44
7
0
112,298
0
W
Morgan Le Fay
4,021
670
52
9
0
108,673
0
L
Merlin
4,028
671
52
9
0
115,490
0
L
Lancelot
3,387
565
28
5
0
117,833
0
L
Sobek
3,507
585
7
1
0
128,320
4
L
Cernunnos
3,632
605
43
7
0
105,258
0
W
Thor
3,992
665
38
6
0
145,636
0
L
Surtr
3,899
650
45
8
0
109,217
0
W
Cerberus
3,804
634
21
4
0
134,045
3
W
Odin
4,819
803
61
10
0
116,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role