Player Matchup

Medusa
Medusa
LunaOfNekosi
Medusa
Level 98
God Stats
1W - 3L
1,710 SR
Queue Stats
15W - 19L
1,301 Elo+
Party 1
Chronos
Chronos
Mike_2_smooth
Chronos
Level 153
God Stats
5W - 1L
1,663 SR
Queue Stats
14W - 9L
1,589 Elo+
Solo
Ymir
Ymir
Rowcalavera
Ymir
Level 109
God Stats
2W - 0L
1,746 SR
Queue Stats
81W - 88L
1,459 Elo+
Solo
Kukulkan
Kukulkan
TrashPanda07
Kukulkan
Level 41
God Stats
4W - 5L
1,601 SR
Queue Stats
9W - 10L
1,247 Elo+
Party 1
Thor
Thor
andresg9805
Thor
Level 149
God Stats
10W - 6L
1,569 SR
Queue Stats
78W - 75L
1,532 Elo+
Solo
Team Averages
Level 110
1,658 SR
1,426 Elo+

VS

Team Averages
Level 130
1,538 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Joeyawolgaming
Gilgamesh
Level 126
God Stats
5W - 7L
1,442 SR
Queue Stats
20W - 25L
1,548 Elo+
Solo
Ra
Ra
Twitch-Nnkof
Ra
Level 122
God Stats
37W - 39L
1,526 SR
Queue Stats
584W - 561L
1,490 Elo+
Solo
Cernunnos
Cernunnos
UncleHugsTooLong
Cernunnos
Level 120
God Stats
5W - 4L
1,724 SR
Queue Stats
76W - 56L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 1 / 1
5,667
1,133
4,542
3,922
1,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
10
0 / 1 / 3
5,056
1,011
2,226
4,220
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 3
5,339
1,068
2,403
5,791
3,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
TrashPanda07
Kukulkan
10
0 / 0 / 1
4,944
989
3,359
1,565
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 4
4,865
973
4,599
5,769
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 2 / 1
5,820
1,164
4,046
4,643
2,519
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
10
1 / 2 / 2
5,139
1,028
3,672
5,849
3,929
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Gilgamesh
Joeyawolgaming
Gilgamesh
10
2 / 0 / 2
5,263
1,053
2,750
4,754
2,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

7
0 / 0 / 0
4,292
858
0
0
0
Cernunnos
10
0 / 1 / 3
4,987
997
4,583
5,818
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
5
Kills
4
4
Deaths
5
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
L
Ne Zha
 
Ne Zha
1
2
2
1
L
Gilgamesh
Joeyawolgaming
Gilgamesh
2
0
2
3
W
Medusa
4
1
1
4.5
W
Chronos
0
1
3
1.5
W
1
1
3
2.5
W
Kukulkan
TrashPanda07
Kukulkan
0
0
1
0.5
L
0
0
0
0
L
Cernunnos
0
1
3
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,129
Damage
15,051
21,267
Taken
21,064
8,524
Mitigated
11,353
4,927
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,046
198
0
1,789
4,643
2,519
0
2,606
1,917
20,497
0
L
Ne Zha
 
Ne Zha
3,672
253
399
1,146
5,849
3,929
0
2,222
3,531
0
8,508
L
Gilgamesh
Joeyawolgaming
Gilgamesh
2,750
500
0
502
4,754
2,434
0
1,219
3,435
0
10,254
W
Medusa
4,542
1,723
0
1,178
3,922
1,336
501
149
3,737
0
13,900
W
Chronos
2,226
392
0
1,035
4,220
1,141
330
1,591
2,590
10,925
0
W
2,403
412
0
1,764
5,791
3,295
116
802
4,872
6,049
1,377
W
Kukulkan
TrashPanda07
Kukulkan
3,359
222
0
250
1,565
557
0
403
1,121
15,839
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
4,583
2,739
0
1,358
5,818
2,471
0
1,416
4,388
0
14,523
W
4,599
783
0
700
5,769
2,195
0
1,101
4,668
0
8,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
25,501
105
Minions Killed
98
0
Camps Cleared
0
616,620
Distance Traveled
459,499
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,820
1,164
46
9
0
110,009
0
L
Ne Zha
5,139
1,028
9
2
0
108,664
0
L
Gilgamesh
5,263
1,053
15
3
0
121,706
0
W
Medusa
5,667
1,133
19
4
0
113,551
0
W
Chronos
5,056
1,011
24
5
0
118,272
0
W
Ymir
5,339
1,068
13
3
0
123,420
0
W
Kukulkan
4,944
989
33
7
0
130,228
0
L
Ra
4,292
858
0
0
0
0
0
L
Cernunnos
4,987
997
28
6
0
119,120
1
W
Thor
4,865
973
16
3
0
131,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role