Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
BobRoss Twin
Anubis
Silver I
Level 129
God Stats
1W - 0L
1,274 SR
Queue Stats
24W - 28L
1,366 MMR
Solo
King Arthur
King Arthur
Silver III
Enasty6
King Arthur
Silver III
Level 134
God Stats
1W - 0L
1,915 SR
Queue Stats
10W - 12L
1,346 MMR
Solo
Xbalanque
Xbalanque
Gold V
FroggyMaster50
Xbalanque
Gold V
Level 143
God Stats
9W - 7L
1,607 SR
Queue Stats
38W - 35L
1,343 MMR
Solo
Bacchus
Bacchus
Gold V
MrrMilkkMann
Bacchus
Gold V
Level 174
God Stats
8W - 8L
1,554 SR
Queue Stats
205W - 203L
1,338 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,570 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,556 SR
1,379 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
BDK-SorcyetH
Baron Samedi
Gold IV
Level 157
God Stats
32W - 18L
1,668 SR
Queue Stats
116W - 123L
1,336 MMR
Solo
Bakasura
Bakasura
Gold II
SpectrumPlays
Bakasura
Gold II
Level 60
God Stats
2W - 2L
1,789 SR
Queue Stats
38W - 43L
1,354 MMR
Solo
Sylvanus
Sylvanus
Silver III
trucho0
Sylvanus
Silver III
Level 141
God Stats
2W - 8L
1,321 SR
Queue Stats
39W - 34L
1,346 MMR
Solo
Zeus
Zeus
Gold IV
xKIDEx
Zeus
Gold IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 93L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 2 / 4
8,697
512
5,765
16,530
6,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
1 / 3 / 2
8,280
487
3,465
11,828
5,734
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Enasty6
King Arthur
17
1 / 1 / 1
9,640
567
12,733
17,938
18,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
FroggyMaster50
Xbalanque
17
4 / 0 / 1
9,902
582
6,482
8,106
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
MrrMilkkMann
Bacchus
13
0 / 2 / 6
8,264
486
7,481
11,858
11,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
ArachneThothSurtrAnhur

VS

Bans
BellonaAwilixThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 0 / 3
9,616
566
3,089
6,615
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
BDK-SorcyetH
Baron Samedi
10
0 / 3 / 3
6,763
398
2,715
9,435
7,150
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SpectrumPlays
Bakasura
13
4 / 1 / 0
7,763
457
4,114
12,657
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
trucho0
Sylvanus
15
1 / 2 / 0
9,057
533
8,038
17,493
18,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
xKIDEx
Zeus
15
3 / 3 / 2
8,609
506
18,550
10,081
3,706
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
8
8
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
4
2.5
L
Neith
 
Neith
0
0
3
1.5
L
Baron Samedi
BDK-SorcyetH
Baron Samedi
0
3
3
0.5
W
Anubis
1
3
2
0.67
W
King Arthur
Enasty6
King Arthur
1
1
1
1.5
W
Xbalanque
FroggyMaster50
Xbalanque
4
0
1
4.5
W
Bacchus
MrrMilkkMann
Bacchus
0
2
6
1.5
L
Bakasura
SpectrumPlays
Bakasura
4
1
0
4
L
Sylvanus
trucho0
Sylvanus
1
2
0
0.5
L
Zeus
xKIDEx
Zeus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,926
Damage
36,506
66,260
Taken
56,281
45,783
Mitigated
37,845
15,146
Healing
23,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,765
1,694
0
3,437
16,530
6,940
84
5,464
10,849
0
83,388
L
Neith
 
Neith
3,089
546
0
2,845
6,615
2,791
788
880
5,735
0
101,953
L
Baron Samedi
BDK-SorcyetH
Baron Samedi
2,715
107
150
2,790
9,435
7,150
0
5,089
4,346
16,956
0
W
Anubis
3,465
235
0
4,730
11,828
5,734
0
8,701
3,032
70,622
0
W
King Arthur
Enasty6
King Arthur
12,733
967
0
3,719
17,938
18,148
0
6,915
11,023
2,137
91,266
W
Xbalanque
FroggyMaster50
Xbalanque
6,482
1,693
0
1,000
8,106
3,071
48
3,035
4,994
0
86,243
W
Bacchus
MrrMilkkMann
Bacchus
7,481
679
0
2,260
11,858
11,890
0
5,200
5,974
35,889
1,238
L
Bakasura
SpectrumPlays
Bakasura
4,114
2,452
0
8,114
12,657
6,161
0
937
11,720
0
36,159
L
Sylvanus
trucho0
Sylvanus
8,038
2,448
60
5,973
17,493
18,037
0
1,172
16,321
56,539
17,196
L
Zeus
xKIDEx
Zeus
18,550
696
0
3,456
10,081
3,706
0
3,140
6,941
80,684
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,783
Gold Earned
41,808
577
Minions Killed
557
0
Camps Cleared
0
1,733,254
Distance Traveled
1,381,955
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,697
512
115
7
0
405,030
4
L
Neith
9,616
566
174
10
0
309,749
8
L
Baron Samedi
6,763
398
25
1
0
220,921
3
W
Anubis
8,280
487
134
8
0
314,396
7
W
King Arthur
9,640
567
142
8
0
336,610
0
W
Xbalanque
9,902
582
146
9
0
331,553
4
W
Bacchus
8,264
486
40
2
0
345,665
8
L
Bakasura
7,763
457
101
6
0
312,632
0
L
Sylvanus
9,057
533
139
8
0
235,965
0
L
Zeus
8,609
506
118
7
0
302,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role