Player Matchup

Pele
Pele
ABitMediocre
Pele
Level 159
God Stats
3W - 0L
1,354 SR
Queue Stats
40W - 32L
1,437 Elo+
Solo
Bacchus
Bacchus
CasuVzla
Bacchus
Level 135
God Stats
4W - 2L
1,399 SR
Queue Stats
30W - 32L
1,473 Elo+
Solo
Nut
Nut
Juincy
Nut
Level 141
God Stats
11W - 9L
1,640 SR
Queue Stats
125W - 99L
1,593 Elo+
Solo
Ra
Ra
Thunderdog115
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,502 Elo+
Solo
Bastet
Bastet
rippinheadzs
Bastet
Level 147
God Stats
13W - 13L
1,531 SR
Queue Stats
347W - 319L
1,464 Elo+
Solo
Team Averages
Level 146
1,485 SR
1,494 Elo+

VS

Team Averages
Level 112
1,657 SR
1,553 Elo+
Hachiman
Hachiman
CobaltChameleon
Hachiman
Level 87
God Stats
1W - 2L
1,742 SR
Queue Stats
51W - 46L
1,588 Elo+
Party 1
Loki
Loki
Neoception
Loki
Level 183
God Stats
1W - 2L
1,562 SR
Queue Stats
78W - 70L
1,601 Elo+
Party 1
Ra
Ra
RUBENBLEX999
Ra
Level 66
God Stats
14W - 10L
1,495 SR
Queue Stats
166W - 158L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
Toro98802
Baron Samedi
Level 89
God Stats
3W - 1L
1,855 SR
Queue Stats
150W - 140L
1,503 Elo+
Party 2
Thor
Thor
Trekker275
Thor
Level 133
God Stats
2W - 5L
1,629 SR
Queue Stats
37W - 32L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,610
761
4,197
8,411
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
CasuVzla
Bacchus
10
2 / 3 / 7
5,950
595
4,709
7,812
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
Juincy
Nut
11
5 / 1 / 5
6,870
687
10,007
8,558
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 0
6,405
641
2,594
4,933
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
12
3 / 1 / 2
6,572
657
4,349
8,094
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 0 / 1
6,166
617
2,621
5,779
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 4 / 1
5,971
597
6,186
10,530
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 4 / 2
5,762
576
5,673
8,082
2,733
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
Toro98802
Baron Samedi
9
0 / 6 / 3
4,924
492
1,988
10,286
8,138
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
4,391
439
968
5,218
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Bacchus
CasuVzla
Bacchus
2
3
7
1.83
L
Hachiman
0
0
1
0.5
W
Nut
Juincy
Nut
5
1
5
7.5
L
4
4
1
1.13
L
4
4
2
1.25
W
2
2
0
1
L
Baron Samedi
Toro98802
Baron Samedi
0
6
3
0.25
L
0
2
0
0
W
Bastet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,856
Damage
17,436
37,808
Taken
39,895
17,717
Mitigated
18,077
15,402
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,197
676
0
2,674
8,411
3,521
394
1,127
7,284
0
53,956
W
Bacchus
CasuVzla
Bacchus
4,709
189
0
978
7,812
6,222
0
2,035
5,777
16,765
0
L
Hachiman
2,621
1,638
0
2,322
5,779
2,264
0
1,685
4,094
0
48,155
W
Nut
Juincy
Nut
10,007
5,928
0
4,749
8,558
3,283
408
4,040
4,452
0
47,167
L
6,186
1,462
0
3,828
10,530
3,383
0
818
9,680
0
40,395
L
5,673
619
960
3,282
8,082
2,733
0
1,597
6,207
34,580
0
W
2,594
306
114
1,483
4,933
1,676
0
0
4,933
40,131
765
L
Baron Samedi
Toro98802
Baron Samedi
1,988
264
175
1,664
10,286
8,138
0
2,356
7,503
16,944
0
L
968
203
0
1,231
5,218
1,559
0
0
5,218
0
18,582
W
Bastet
4,349
1,065
0
5,404
8,094
3,015
7
393
7,701
0
46,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
27,214
353
Minions Killed
251
0
Camps Cleared
0
1,067,390
Distance Traveled
919,579
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,610
761
107
11
0
173,732
0
W
Bacchus
5,950
595
18
2
0
213,719
1
L
Hachiman
6,166
617
100
10
0
177,514
2
W
Nut
6,870
687
76
8
0
193,298
0
L
Loki
5,971
597
54
5
0
241,478
0
L
Ra
5,762
576
46
5
0
208,947
0
W
Ra
6,405
641
76
8
0
223,436
0
L
Baron Samedi
4,924
492
20
2
0
186,236
0
L
Thor
4,391
439
31
3
0
105,404
0
W
Bastet
6,572
657
76
8
0
263,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role