Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BobbyleS
Loki
Level 83
God Stats
83W - 99L
1,418 SR
Queue Stats
380W - 351L
1,471 Elo+
Solo
Bellona
Bellona
Johnfidias
Bellona
Level 147
God Stats
6W - 0L
1,917 SR
Queue Stats
57W - 48L
1,526 Elo+
Solo
Rama
Rama
Legna54
Rama
Level 48
God Stats
6W - 8L
1,274 SR
Queue Stats
145W - 158L
1,455 Elo+
Party 1
Atlas
Atlas
XeuWhiss
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 93L
1,484 Elo+
Party 1
Team Averages
Level 107
1,522 SR
1,487 Elo+

VS

Team Averages
Level 138
1,479 SR
1,450 Elo+
Tsukuyomi
Tsukuyomi
CarbiYo
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,604 Elo+
Solo
Zeus
Zeus
fluffi95
Zeus
Level 173
God Stats
0W - 2L
1,309 SR
Queue Stats
164W - 175L
1,464 Elo+
Solo
Neith
Neith
j-Edu-7
Neith
Level 127
God Stats
80W - 58L
1,588 SR
Queue Stats
135W - 131L
1,448 Elo+
Solo
Arachne
Arachne
jndu57
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,229 Elo+
Solo
Terra
Terra
stormtrooper2k10
Terra
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 88L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 1
4,360
727
1,030
2,181
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
7
3 / 1 / 0
4,301
717
3,057
3,904
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Johnfidias
Bellona
8
0 / 0 / 0
4,457
743
3,040
5,551
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rama
Legna54
Rama
6
0 / 0 / 0
3,537
590
1,907
3,467
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Atlas
XeuWhiss
Atlas
6
0 / 1 / 0
3,691
615
2,937
6,568
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CarbiYo
Tsukuyomi
8
1 / 1 / 0
4,304
717
3,188
4,898
1,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
9
1 / 0 / 0
4,467
745
1,382
2,430
606
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
j-Edu-7
Neith
7
0 / 0 / 2
3,719
620
4,032
3,104
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
jndu57
Arachne
5
0 / 2 / 1
3,356
559
1,395
4,039
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

7
1 / 0 / 0
4,097
683
2,426
5,045
3,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
W
Loki
3
1
0
3
L
Tsukuyomi
CarbiYo
Tsukuyomi
1
1
0
1
W
Bellona
Johnfidias
Bellona
0
0
0
0
W
Rama
Legna54
Rama
0
0
0
0
W
Atlas
XeuWhiss
Atlas
0
1
0
0
L
Zeus
1
0
0
1
L
Neith
j-Edu-7
Neith
0
0
2
1
L
Arachne
jndu57
Arachne
0
2
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,971
Damage
12,423
21,671
Taken
19,516
9,860
Mitigated
8,046
8,219
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,030
128
0
500
2,181
679
0
1,327
854
24,303
0
W
Loki
3,057
892
0
1,574
3,904
1,093
0
308
3,557
0
18,477
L
Tsukuyomi
CarbiYo
Tsukuyomi
3,188
572
0
2,674
4,898
1,897
0
0
4,494
0
21,918
W
Bellona
Johnfidias
Bellona
3,040
569
0
2,934
5,551
3,503
0
0
5,029
0
26,153
W
Rama
Legna54
Rama
1,907
1,646
0
1,231
3,467
1,004
0
686
2,781
0
16,665
W
Atlas
XeuWhiss
Atlas
2,937
1,127
0
1,980
6,568
3,581
0
1,432
5,136
12,198
0
L
Zeus
1,382
300
0
1,270
2,430
606
0
544
1,766
32,103
1,998
L
Neith
j-Edu-7
Neith
4,032
1,489
0
1,210
3,104
1,010
0
1,096
2,008
0
21,512
L
Arachne
jndu57
Arachne
1,395
1,037
0
1,220
4,039
1,180
0
586
3,413
0
8,604
L
2,426
461
200
1,804
5,045
3,353
0
1,581
3,464
14,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,346
Gold Earned
19,943
195
Minions Killed
160
0
Camps Cleared
0
641,390
Distance Traveled
600,173
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,360
727
54
9
0
131,653
0
W
Loki
4,301
717
31
5
0
137,369
0
L
Tsukuyomi
4,304
717
38
6
0
125,369
0
W
Bellona
4,457
743
60
10
0
135,336
0
W
Rama
3,537
590
37
6
0
117,298
0
W
Atlas
3,691
615
13
2
0
119,734
1
L
Zeus
4,467
745
60
10
0
127,328
0
L
Neith
3,719
620
27
5
0
112,338
0
L
Arachne
3,356
559
17
3
0
93,058
0
L
Terra
4,097
683
18
3
0
142,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role