Player Matchup

Anhur
Anhur
Bronze III
ImSpoudaios
Anhur
Bronze III
Level 80
God Stats
3W - 4L
1,460 SR
Queue Stats
103W - 112L
1,351 MMR
Solo
Sylvanus
Sylvanus
Gold V
Kadam
Sylvanus
Gold V
Level 156
God Stats
4W - 6L
1,577 SR
Queue Stats
159W - 164L
1,345 MMR
Solo
Osiris
Osiris
Diamond V
MeGarchoATuMama
Osiris
Diamond V
Level 82
God Stats
7W - 4L
1,699 SR
Queue Stats
79W - 64L
2,075 MMR
Solo
Agni
Agni
Gold V
madrugahh
Agni
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,357 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
tincho2322
Gilgamesh
Diamond II
Level 106
God Stats
25W - 17L
1,641 SR
Queue Stats
190W - 162L
2,396 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,575 SR
1,705 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,538 SR
1,516 MMR
Poseidon
Poseidon
Diamond III
 
Poseidon
Diamond III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum I
Ckno
Loki
Platinum I
Level 191
God Stats
7W - 8L
1,524 SR
Queue Stats
93W - 83L
2,056 MMR
Solo
Xbalanque
Xbalanque
Gold V
Zqii
Xbalanque
Gold V
Level 159
God Stats
2W - 2L
1,692 SR
Queue Stats
112W - 117L
1,280 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
fr4nc0n_0
Sun Wukong
Silver I
Level 65
God Stats
17W - 18L
1,475 SR
Queue Stats
151W - 162L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,785
599
5,667
7,660
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Kadam
Sylvanus
12
0 / 1 / 1
6,591
507
5,662
10,237
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 1 / 5
8,841
680
9,503
13,462
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
14
6 / 1 / 5
8,197
631
9,197
6,664
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
tincho2322
Gilgamesh
14
2 / 1 / 6
9,053
696
11,117
14,319
10,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bans
AresSusanoKuzenboBake Kujira

VS

Bans
BellonaAo KuangGebTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 6 / 1
6,436
495
5,967
9,657
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fafnir
 
Fafnir
10
3 / 2 / 2
6,363
489
5,396
11,269
12,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Ckno
Loki
12
1 / 3 / 1
6,650
512
3,893
9,428
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Zqii
Xbalanque
11
2 / 3 / 2
6,393
492
6,260
10,041
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
fr4nc0n_0
Sun Wukong
12
0 / 4 / 0
6,760
520
5,240
15,638
11,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
7
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
1
0.08
L
Fafnir
 
Fafnir
3
2
2
2
L
Loki
Ckno
Loki
1
3
1
0.5
W
2
3
3
1.17
W
Sylvanus
Kadam
Sylvanus
0
1
1
0.5
W
8
1
5
10.5
L
Xbalanque
Zqii
Xbalanque
2
3
2
1
L
Sun Wukong
fr4nc0n_0
Sun Wukong
0
4
0
0
W
Agni
6
1
5
8.5
W
Gilgamesh
tincho2322
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,146
Damage
26,756
52,342
Taken
56,033
32,497
Mitigated
33,765
20,250
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,967
1,217
0
1,195
9,657
3,377
0
5,044
4,181
57,216
0
L
Fafnir
 
Fafnir
5,396
1,417
0
3,533
11,269
12,594
0
3,922
7,129
21,734
1,223
L
Loki
Ckno
Loki
3,893
1,068
0
3,725
9,428
3,538
0
1,501
7,748
0
41,597
W
5,667
3,275
0
2,688
7,660
2,787
2,380
2,296
5,364
0
55,258
W
Sylvanus
Kadam
Sylvanus
5,662
1,916
664
3,568
10,237
7,175
442
3,209
7,028
29,015
10,955
W
9,503
3,740
0
7,546
13,462
9,188
0
2,891
10,571
0
80,788
L
Xbalanque
Zqii
Xbalanque
6,260
3,203
0
3,299
10,041
3,201
0
1,444
8,545
0
49,887
L
Sun Wukong
fr4nc0n_0
Sun Wukong
5,240
1,035
0
4,839
15,638
11,055
0
1,476
14,028
0
55,424
W
Agni
9,197
756
0
1,029
6,664
2,420
458
2,006
4,658
43,275
672
W
Gilgamesh
tincho2322
Gilgamesh
11,117
3,545
0
4,755
14,319
10,927
0
947
13,372
0
72,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
32,602
487
Minions Killed
397
0
Camps Cleared
0
1,325,686
Distance Traveled
1,215,884
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,436
495
104
8
0
248,478
0
L
Fafnir
6,363
489
32
2
0
235,752
5
L
Loki
6,650
512
74
6
0
274,618
0
W
Anhur
7,785
599
103
8
0
216,248
1
W
Sylvanus
6,591
507
63
5
0
256,926
2
W
Osiris
8,841
680
117
9
0
320,108
1
L
Xbalanque
6,393
492
82
6
0
198,033
2
L
Sun Wukong
6,760
520
105
8
0
259,003
1
W
Agni
8,197
631
86
7
0
281,304
3
W
Gilgamesh
9,053
696
118
9
0
251,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role