Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver IV
MashiiiV
Ah Puch
Silver IV
Level 85
God Stats
0W - 1L
1,503 SR
Queue Stats
6W - 9L
1,413 MMR
Solo
Mercury
Mercury
Gold III
Mytsuhh
Mercury
Gold III
Level 104
God Stats
27W - 24L
1,578 SR
Queue Stats
277W - 285L
1,453 MMR
Solo
Apollo
Apollo
Silver I
Onyrae
Apollo
Silver I
Level 146
God Stats
2W - 3L
1,764 SR
Queue Stats
37W - 34L
1,368 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,569 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,420 SR
1,399 MMR
Sun Wukong
Sun Wukong
Gold III
APickaxe
Sun Wukong
Gold III
Level 78
God Stats
4W - 8L
1,371 SR
Queue Stats
92W - 85L
1,446 MMR
Solo
Bacchus
Bacchus
Bronze III
VoKiLLike
Bacchus
Bronze III
Level 122
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 3L
1,408 MMR
Solo
Nut
Nut
Gold V
Warush
Nut
Gold V
Level 123
God Stats
14W - 11L
1,416 SR
Queue Stats
82W - 82L
1,335 MMR
Solo
Eset
Eset
Gold III
bouchibouzouk
Eset
Gold III
Level 129
God Stats
3W - 7L
1,221 SR
Queue Stats
158W - 154L
1,439 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
psylixx__
Ao Kuang
Gold IV
Level 124
God Stats
30W - 38L
1,339 SR
Queue Stats
503W - 518L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 0 / 1
4,615
577
1,179
3,223
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
4
0 / 2 / 0
3,600
450
248
3,953
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ah Puch
MashiiiV
Ah Puch
8
0 / 0 / 3
4,428
554
3,922
2,488
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Mytsuhh
Mercury
9
2 / 1 / 1
4,811
601
1,961
6,224
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Onyrae
Apollo
9
0 / 2 / 0
4,341
543
905
4,957
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixThanatosSurtr

VS

Bans
AresJanusChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APickaxe
Sun Wukong
10
2 / 0 / 0
5,870
734
2,903
3,750
2,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
VoKiLLike
Bacchus
8
1 / 0 / 2
5,094
637
1,653
5,138
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nut
Warush
Nut
9
1 / 0 / 1
5,594
699
2,403
2,518
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

8
0 / 2 / 1
4,654
582
1,818
4,334
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
psylixx__
Ao Kuang
9
1 / 1 / 0
4,754
594
1,070
5,146
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
5
5
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
1
1.5
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Sun Wukong
APickaxe
Sun Wukong
2
0
0
2
L
Ah Puch
MashiiiV
Ah Puch
0
0
3
1.5
L
Mercury
Mytsuhh
Mercury
2
1
1
2.5
L
Apollo
Onyrae
Apollo
0
2
0
0
W
Bacchus
VoKiLLike
Bacchus
1
0
2
2
W
Nut
Warush
Nut
1
0
1
1.5
W
0
2
1
0.25
W
Ao Kuang
psylixx__
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,215
Damage
9,847
20,845
Taken
20,886
7,965
Mitigated
10,801
5,927
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,179
103
0
1,392
3,223
1,890
0
610
2,613
11,870
0
L
Amaterasu
 
Amaterasu
248
80
0
1,487
3,953
1,236
0
0
3,638
0
8,764
W
Sun Wukong
APickaxe
Sun Wukong
2,903
663
0
1,101
3,750
2,134
0
0
3,750
0
41,283
L
Ah Puch
MashiiiV
Ah Puch
3,922
220
0
910
2,488
960
0
1,204
1,284
24,336
0
L
Mercury
Mytsuhh
Mercury
1,961
668
0
567
6,224
2,326
0
2,043
4,143
0
31,254
L
Apollo
Onyrae
Apollo
905
556
0
1,571
4,957
1,553
0
684
4,273
0
28,750
W
Bacchus
VoKiLLike
Bacchus
1,653
468
0
1,824
5,138
4,437
0
1,372
3,766
13,826
0
W
Nut
Warush
Nut
2,403
1,781
0
1,648
2,518
914
0
192
2,326
0
37,411
W
1,818
0
31
233
4,334
1,597
0
2,789
1,545
28,291
602
W
Ao Kuang
psylixx__
Ao Kuang
1,070
273
0
3,050
5,146
1,719
0
748
4,398
28,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,795
Gold Earned
25,966
185
Minions Killed
279
0
Camps Cleared
0
688,992
Distance Traveled
836,800
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,615
577
11
1
0
154,319
2
L
Amaterasu
3,600
450
22
3
0
63,143
0
W
Sun Wukong
5,870
734
71
9
0
161,679
0
L
Ah Puch
4,428
554
48
6
0
143,782
3
L
Mercury
4,811
601
59
7
0
173,795
0
L
Apollo
4,341
543
45
6
0
153,953
2
W
Bacchus
5,094
637
18
2
0
171,683
0
W
Nut
5,594
699
70
9
0
149,708
2
W
Eset
4,654
582
58
7
0
170,473
1
W
Ao Kuang
4,754
594
62
8
0
183,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role